
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 12 → 12.86/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 13.2Kreviews | 94% | — | $1.4M |
| $24.99 | 8.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 但是特别晕3d 特别特别晕!如果要玩可以用手柄 离屏幕远点 把游戏视野拉远会好一点
Thank you for creating this. Now I need Viewfinder 23456789
其实一般,电车出来之后后续的关卡设计水平相对蛋疼,也主要是这个机制确实对环境本身破坏比较大,关卡不是那么好设计的缘故
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Arabic, Spanish - Latin America +1 more
| $24.99 |
| 127ratings |
| 88% |
| — |
| not modelled |
| $24.99 | 39ratings | 86% | — | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game. I love indies that deliver unique experience and keep it short. :)
Really cool concept that doesn't overstay its welcome. Enough new mechanics are introduced to keep it interesting, and it's very well polished. Going for the 100% was a lot of fun, and made me appreciate a couple hidden details! Two small complaints: I wish you could see the level number before entering the level, and the font choice is strangely plain compared to the great style of the rest of the game.
The obvious pull to the game is the visuals, which never failed to impress me. The art direction is great in the base worlds, further enhanced by the different filters and effects as the game goes on. All of the puzzles feel interesting, even if they aren't overly difficult, with new mechanics popping up at good intervals. The playtime is somewhat short, but feels exactly right to me. The narrative doesn't get drawn out and the mechanics don't have time to get repetitive. The lower price fits the duration appropriately, so I feel it's an easy game to recommend.
Non l'ho ancora finito, sono più o meno a 4 ore di gameplay (esplorando tutto nei più minimi dettagli). Questo gioco non è solo divertente, costringendoti a ragionare fuori dagli schemi, ma ha anche una narrazione e un worldbuilding molto interessante, chiaramente ispirato al genere solarpunk. Mi sta piacendo davvero tanto e, già dal punto in cui sono ora, posso tranquillamente consigliarlo a chiunque, è davvero incredibile!
WOW. What an amazing and well delivered puzzle game. Just finished getting every achievement and was shocked about how many little details I missed. Highly recommend. Really makes you think differently.
好玩
想法很不错,但总体难度偏低,没有我玩传送门解开谜题之后那种豁然开朗的感觉,大多数谜题属于看一眼就知道怎么干了,最后一关更是没有难点强行凑难点,搞了个五分钟计时,拉完了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 547 | 69% | $35.99 | |
| $1.4M | 3.8K | 93% | $19.99 | |
| $1.4M | 1.6K | 74% | $24.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 4.3K | 83% | $19.99 | |
| $1.4M | 2.9K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 90% | Free | |
| $387 | 1 | 0% | $11.99 | |
| — | 0 | — | — | |
| $21.7K | 95 | 97% | $14.99 | |
| $13.1K | 28 | 89% | $19.99 | |
| $6.9K | 30 | 100% | $9.99 |