
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 12 → 12.86/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 13.2Kreviews | 95% | — | $1.4M |
| $24.99 | 8.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game had lots of fun needs a second game
[h1][b]時長[/b][/h1] howlongtobeat網站搜尋:Viewfinder(編號:94262) [hr][/hr] [h1][b]正常短評[/b][/h1] Viewfinder 是一款以透視與空間重構為核心機制的第一人稱解謎遊戲。玩家手持拍立得相機,能將拍下的照片、畫作甚至明信片實體化並直接嵌入遊戲世界中,藉此改變地形與物理規則以尋找出口。遊戲節奏舒服流暢,概念極具創意,是一場翻轉視覺想像的優雅小品。 [hr][/hr] [h1][b]不正經幹話[/b][/h1] 這真的是一款「照騙」遊戲。你手上拿著相機,隨手一拍或是隨意使用相片——不管是明信片、拍立得、還是牆上掛的畫——只要把它立在地上,「啪」一聲,照片裡的東西就從二維變三維,直接實現空間突破。PS 修圖仔的終極夢想成真。玩家可以很淡定地把一張「近拍的樓梯照片」立在懸崖邊,然後就真的利用這個樓梯走過去。[spoiler]楚門如果早早使用的話就可以突破騙局了[/spoiler]到後期你甚至可以自己拍照然後傳送到其他地方。只可惜現實中沒有這樣的相機,不然我會對著我的錢包猛拍一頓XD 一句話總結:「眼見不一定為憑,但眼見的創意絕對可以拿來使用」的解謎遊戲。 [spoiler]然後看著自己拍出來的一坨答辯,開始懷疑自己的拍照能力是否真的如此糟糕[/spoiler] [hr][/hr] [h1][b]優點:[/b][/h1] [olist] [*] 核心機制極具創意,照片無縫實體化的視覺體驗非常驚豔。 [*] 難度曲線設計平滑,以解謎遊戲來說我覺得十分的簡單。 [*] 遊戲內部有很多有趣的明信片或畫等可撿拾的照片,設計得非常有創意 [*] 利用倒帶機制(Time Rewind),大大降低了試錯成本與重新整個關卡的煩躁感。 [*] 音樂與美術風格溫和舒適,搭配一隻可以隨時摸的貓,遊玩體驗非常放鬆。 [/olist] [hr][/hr] [h1][b]缺點:[/b][/h1] [olist] [*] 流程偏短,主線關卡在玩家意猶未盡、機制剛要發揮最大潛力時就結束了。 [*] 劇情表現較為邊緣,大部分靠語音與日誌填充,對比驚艷的玩法略顯平淡。 [/olist] [hr][/hr] [h1][b]無關緊要的自言自語:[/b][/h1] [olist] [*] 有中文,翻譯不算是太準確但完全不影響遊戲體驗。 [*] 成就設計親民,大多為流程與簡單的趣味特定操作,不需特別肝或背板。 [/olist]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Arabic, Spanish - Latin America +1 more
| $24.99 |
| 127ratings |
| 88% |
| — |
| not modelled |
| $24.99 | 39ratings | 86% | — | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这款游戏特别好玩,休闲的同时又很烧脑,可以慢慢想出通关方法,不会让人感到无聊,锻炼思维同时放松
It's just like dark souls but with a camera
Mi fa venire i colpi, le illusioni sono scary cioè tutto nel gioco sembra scary!
A really enjoyable puzzle game with creative mechanics that keeps introducing fresh ideas from start to finish. The final level was especially fun, and going for 100% achievements never felt like a chore. The story was interesting, though I think it could've been executed a bit better. Overall, a great experience and definitely worth playing.
A fun game, but only for smart people
Great game, gives me hope that there are still creative teams out there.
I've always liked "thinking" games. This game broke my mind in many ways, it made me think out of the box, it made me emotional (lore is pretty good too). I will always recommend it. LOVED EVERY MINUTE OF IT! #JusticeForCait
Absolutely amazing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 48 | 90% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 727 | 72% | $35.99 | |
| $1.4M | 4K | 83% | $19.99 | |
| $1.4M | 2K | 75% | $24.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 2.9K | 82% | $24.99 | |
| $1.4M | 3.9K | 86% | $24.99 |