
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 3.57/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 86% | — | $1.3M |
| $24.99 | 925ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice graphics but janky driving, bad writing, and repetitive quests. After some quests everything feels like a chore. Although I welcome the inclusiveness, it feels a bit forced that every other relationship is LGBTQ. It doesn't add anything to the story and ends up feeling as decoration and not really thought through. I would've really liked to see a story where such inclusion is also accompanied by relevant LGBTQ themes and issues. Missed opportunity I guess. Can't recommend.
First game in my library that requires gender studies degree to understand the plot. Gameplay-wise it's boring and mediocre. Driving is ass, puzzles insult your iq, quests are just a fetching marathon. Won't recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 267/day in the week to Jul 15 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $24.99 |
| 65ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cozy exploration, adventure under a scorching sun, a hint of nostalgia. This is the recipe here, and for simple that it might seem it works very well. The lore adds depth to the game and it sincerely feels like a holiday in the wilderness :) Recommended! https://steamcommunity.com/sharedfiles/filedetails/?id=3749891602
Une pépite provençale post-apo à encourager Je viens de terminer Caravan SandWitch et je le recommande, avec quelques réserves. Les points forts Le décor est superbe. L'ambiance provençale post-apocalyptique est vraiment appréciable et originale, on ne voit pas ça souvent. Le cell shading est au top, la bande son magnifique, et l'ensemble crée une atmosphère qui fonctionne. Le thème de l'écologie et de l'exploitation des ressources est traité de façon assez intéressante et donne matière à réflexion. Mes réserves Sur l'écriture, j'ai décroché. Les « iels » et « toustes » à toutes les sauces, y compris pour un bébé ou des robots, ça m'a sorti de l'histoire (faut pas pousser). De la même manière, tout le monde semble gay sur Cigalo, la planète où se déroule l'aventure, sans que ça serve vraiment le récit, et je me suis demandé pourquoi. Ça donne l'impression que certains choix passent avant la cohérence du monde : dans un univers ravagé, on imagine plutôt les besoins primaires prendre le dessus sur les besoins d'accomplissement (coucou Maslow). Bref, je recommande le jeu pour ce qu'il propose, direction artistique, ambiance, univers, mais pas nécessairement pour tous les thèmes qu'il aborde. Côté gameplay Joué en long et en large sur Steam Deck, aucun souci rencontré ni crash, un peu de clipping. Deux bémols : le bouton « Y » placé trop près du van, qui déclenche une barre de chargement quand on ne le veut pas, et le fait de se tanker bêtement contre les panneaux. Cela dit, c'est le premier jeu du studio Plane Toast : mieux vaut encourager que démolir. Le potentiel est là. 👍
A chill and relaxing open world adventure. No combat, just exploration with a supporting cast of kind and supportive characters. People would call it woke, and they would be right. The game is better for it.
Bland and tiring open-world exploration game. I wanted it to be a second Sable — which I highly recommend — but unfortunately, it isn't. The game looks nice, and driving around the world and collecting components for upgrades can be fun. However, the linear upgrade progression quickly became boring, and I was surprised by how many uninteresting characters and dialogue there were. My biggest issue is that the game frequently forces you to interact with these characters and follow their dialogue, even when I had little interest in them. What could have been an enjoyable exploration-focused experience instead became increasingly tiring.
The game looks a lot like where I come from, and I love it for that. It's very cute, the mechanics are okay, the lore is very interesting. The negative bit: the story is bad, the dialogs are exceptionally bad. Everything is written in a gender neutral way, which is difficult to read in French (the source material) and somehow still overly present in English (which is a language usually much easier to make genderless, it feels very forced), and finally some of the characters are downright dislikeable. I know it's the first game of the studio (please carry on, I hope my review will help you do better!)
great graphics and vibes. janky gameplay, but could be tolerable if the rest was good. the rest is not good. garbage quest design and writing so atrocious it actively killed all of my desire to finish what should have been a short fun experience. avoid this. there are better things to spend your money on.
[h1][b]废土之上的慢节奏公路片[/b][/h1] [h2][b]游戏总评:7/10[/b][/h2] 如果你想找一款没有战斗压力、安安静静开着面包车在废土上到处闲逛的解压游戏,那么《Caravan SandWitch》确实是个不错的选择。这游戏彻底抛弃了同类末日题材里常见的生死搏杀和资源焦虑,把核心完全放在了驾驶和探索上。你开着一辆小货车,在风景独特的星球废墟里寻找失踪的亲人。这种没有任何倒计时和敌人威胁的纯粹寻路过程,玩起来有一种说不出的松弛感。 游戏最大的优点在于它舒适的节奏和漂亮的低多边形画风。荒凉的沙漠、废弃的工业遗迹搭配上柔和的色调,营造出了一种类似赛博朋克外壳下的温馨童话感。开着车在沙丘上兜风,顺便和路边个性十足的NPC聊聊天,做做帮忙修电路或者找东西的小支线,体验非常惬意。音乐也很应景,非常适合作为下班后的精神按摩。 不过,缺点也比较明显,主要体现在玩法的单一和枯燥上。因为游戏完全没有战斗和生存压力,所有流程基本都在重复着“开车到地方、找道具、回去交任务”的循环。地图虽然看着不小,但探索的反馈感不够强,后期跑图的时间占比太高,容易让人产生视觉和行动上的疲劳。另外,车子的操控手感有些飘浮,在一些复杂地形翻车时会稍微有点让人血压升高。 总而言之,《Caravan SandWitch》是一部气质非常温和的步行模拟兼驾驶小品。它没有宏大的叙事和刺激的场面,只有一段慢吞吞的废土旅程。如果你能耐下心来享受这种略显孤单但足够宁静的探索过程,它会是一部不错的电子安眠药。
Caravan SandWitch really touched my heart. I loved exploring the beautiful world, meeting the characters, and slowly discovering the story. Everything felt so peaceful and meaningful. I honestly felt a little sad when I finished the story because I wasn’t ready to leave this world yet. It’s such a cozy and heartfelt adventure. Definitely recommend it if you love relaxing games with a story that stays with you. Also the song makes me want to hold on to the characters and their journey just a little longer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $83 | 1 | 100% | $3.99 | |
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| — | 0 | — | — | |
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| $0 | 50 | 96% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.3M | 3K | 64% | $14.99 | |
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| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 2.8K | 82% | $24.99 | |
| $1.3M | 13.1K | 94% | $7.49 | |
| $1.4M | 1.9K | 85% | $17.99 |