
Relive the days of the early internet and dive into this fictional video game era, where the 'Kinmoku Shark’ gaming system and its online social network 'Videoverse' were still popular…
Modeled estimate, not a reported figure. How we estimate →
Media
About
Relive the days of past social gaming networks in VIDEOVERSE – A decision-based narrative adventure focusing on character development, friendship and love, from the developer behind One Night Stand.
As Emmett, a young video game fan and aspiring artist, dive into this fictional video game era, where the Kinmoku Shark gaming system and its online social network, Videoverse, were still popular. Strengthen Emmett’s friendships, share fan art and browse the lively gaming communities. Make decisions that will change how Emmett grows, his approach to Videoverse and, ultimately, the final outcome!
Will your actions help Videoverse thrive, or will you get caught up in teenage drama, video game fandoms and corporate conspiracies?
VIDEOVERSE is inspired by Miiverse, MSN messenger, early internet forums and 00’s technology. The chill soundscape of the Kinmoku Shark, composed by Clark Aboud (Slay the Spire, Kind Words), will uncover memories of your favourite retro gaming consoles.
Meet a huge cast of characters, unlock multiple side stories, enjoy the pixel doodles, and seek out the truth behind the troubled social gaming network! Personalise your Videoverse experience by choosing your avatar, personal quote and favourite theme.
Accompany Emmett as he plays the Kinmoku Shark’s most popular JRPG, Feudal Fantasy. Swap theories and discover tips from other FF fans in its exclusive Videoverse community…and find out whether or not Hanzo will be able to stop the evil Nobunaga!
VIDEOVERSE contains several accessibility options:
Clear Font
Closed Captions
Colourblind Friendly Themes
Content Warnings
Sound, Music and Voice Volumes
Tip Button
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A special game about how it felt like to be part of a small online community. Perfectly paced, beautifully written and just the right length of amount of onion cuttin' to make your eyes wet. Highly recommended.
A love letter to a lost era of the internet and the wonderful Miiverse. Videoverse feels like an authentic redrawing of what those online communities were like. Really enjoyed the touching story that unfolds as the Videoverse draws to a close
L'histoire et les personnages sont très touchant. L'interface est aussi très réussie.
It feels like you're in the 2000s again and talking with ur online friends, i love this theme.
Pues bastante buena VM gente.
Vous voulez que je chiale, c'est ça ?! Ben bravo, c'est réussi.
https://youtu.be/T-iveZTaS9s Providing a borderline too sweet approach to the dead internet theory tied to a deprecated console in an alternate past does have it's charms.
La muerte de una comunidad como vehiculo para contar una historia que no hace mucho aporte ni mucho daño. No me parece malo, tampoco muy bueno. Tiene momentos que me han enfadado por opciones de dialogo que te da para que las reescriba.
When I first started playing this game, I wasn't sure what to think of it. I liked the aesthetic of the game and it potrayed the early stages of the internet really well. My problem was that we were playing this teenager and everyone was around 15 years old. It felt a bit nostalgic but I couldn't identify myself with the characters to well, as I'm way older right now. But as the game went on, the story telling made up for that, I really liked how much freedom and choices one has in this game, there are lots of small endings to unlock and I really liked it.
Keep far away from that game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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