
The year is 2036. In this famine-riddled world, food-centric sovereignty has been established. Living alone inside a food-inspection booth, you are striving to find truth and peace beyond the borderline.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the early 21st century, as the environment on earth continues to deteriorate and untainted food sources become extremely difficult to find, a global famine has turned long-held civilizations upside down. The governments have since then been in charge of the acquisition and distribution of food for their people, with most borders closed for security reasons.
Now the year is 2036. In the city of Iden, every piece of food entering resident areas must pass a required set of tests, executed by skilled government workers. You, as one of the newly-recruited food inspectors, will carry out your duty 24/7 alone in a booth. Even though it is considered one of the most desired occupations in Iden, what you want from it is a bit different — an escape from this blockaded city.
Challenge a series of food inspection missions that will put your skills and strategies to the test.
Live a solitary life in a booth and spend hard-earned wages on post-cultural gems or lottery tickets.
Enjoy an atmospheric and characteristic soundtrack that is exclusive to high class Iden citizens.
Meet with a dozen of dull or interesting people who may be a help, a threat, or something else to you.
Experience an immersive, carefully crafted branching story where you get to choose, sometimes.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting lore and story, good Papers Please-esque gameplay, different choices. Watch out what choices you make, you might need to replay several levels if you make the "wrong" ones and get stuck Solid game
推荐给反乌托邦题材爱好者、习惯于做细碎繁杂工作的人、以及性格逆来顺受却又为此感到痛苦的人。 感谢作者花费心血打造出的《空箱》,一款非常合我胃口的游戏。我爱好反乌托邦题材,爱好做细致的长时间工作,习惯循规蹈矩但是内心乱七八糟,主人公奈德除了性别和我不一样之外可代入感还是很强的。顺带一提最高难度全s其实不难,把它当成真正的工作就行了,毕竟可以一边看细菌一边称重一边消毒一边等颜色反应,算好时间差就简单了。(以下内容涉及剧透,还有我的一堆废话) 第一个打的是去往绿岛的结局,也是我完全出于本心选择的结局。怎么说呢,可能是先看到了反乌托邦的标签导致的,对游戏内的政府自带不信任www,把黑瓶子给卡雅看过之后更不相信了。一个不允许人民认识种子的国家,一个不允许人民种粮食的国家,一个不允许人民开眼看世界的国家很难被信任不是吗?但是批判的武器代替不了武器的批判,该革命就得革命,dees还是seed,恐怖组织还是革命组织,应该交给人民而不是政府来决定,“我”决定帮助他们的所作所为就算是错误的,同样应该交给后来者来决定。 于是毅然决然地反政府了lol,反了! 唯一的遗憾是没能和母亲见一面再走,也没能再见到卡雅和陈缘。 其实这第一个结局我打了三遍,一开始没想返工这么多次,但是当我打到卡雅的审判时,当我看到她被捕的原因是没有身份证和缺乏对依甸的基本认知时,我感觉心都要碎了。这是我的过错,我记得有一本叫《善之花》的书,是教人怎么做合格的依甸公民的,所以当时非常懊悔,我为什么没有买那本书?如果让卡雅读了,是不是她被抓的几率就小一点?所以直接重新开始了,结果发现给不了她,更难过了,原来这样没法改变她的结局吗?(如果有朋友知道怎么才能不让卡雅被捕请告诉我谢谢) 以及,不好意思地,表白一下陈缘小姐。说来惭愧,主人公直到最后的审判才知道她的名字,虽然我倔强地在四十天里全都点了福旺快餐店,可是好像也没法有更多的剧情了。第一次休假我们去了山顶,第二次去了游泳房,第三次去唱了歌,我走了三遍同样的剧情,却能和她度过三个不一样的五小时,太值得了。雇员调查时我冒昧地说我们是朋友,其实我并不了解她更多,我喜欢她、相信她,可惜不知道她有没有一点点喜欢我(这个人很厚脸皮)。 最后她上庭作证的时候我其实没有惊讶,她是政府的雇员,这是她的工作,我甚至给过她偷来的稀有食物和黑瓶子,这可能让她坐牢,她当然可以举报我,但是她没有,她甚至连我们一开始不那么致命的对话都帮我掩盖了。 她真是个好姑娘,不能再见到她我很伤心,希望我的所作所为不会连累她。 准备开二周目了,这次多想和艾洛迪聊聊,我很好奇全家都为政府工作的她是怎么想的,以及,如果我这次不选择革命会怎么样,或者革命但是不请律师?虽然感觉不会有什么好下场www 其实看到有评价说《空箱》是渴女症性幻想垃圾游戏还是有点难过,明明每一个决定都是玩家做的不是吗?你可以选择一直跟一个女孩发展,你可以不叫按摩女上门,你也可以选择让卡雅一个人睡。你明明可以当纯爱战士但是就不,到底谁才是被色欲支配了大脑啊喂?! 最后还是想说说遗憾点的,就是上面那句话的衍生,我现在还有七个隐藏成就未解锁,是不是必须得把不想选的选项都选一遍才能全成就啊emmmm因为感觉完全没法信任伊织,我不会有种族歧视吧…… 总之本作品五星好评!但是不完全推荐给每一位路过的朋友,请试玩一下在决定是否入手。如果我的评论有问题请骂我本人,不要上升到游戏,谢谢,祝你游玩愉快!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Russian, Japanese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可我不要安逸。我要上帝,我要诗歌,我要真正的危险。我要自由,我要善良,我要原罪。
Booth has a strange dystopian charm, reminiscent to games like Papers, Please or Beholder. I enjoyed its simplicity and the game has replay-ability in choices made and multiple endings.
虽然这部作品的美术风格有些许简约,但游玩之后它的剧情和游戏玩法都超出了我的预期。游戏的剧情是经典的反乌托邦,但是融入了“食物匮乏”这个独特核心元素,并且游戏对人物的塑造和主角的各种心理描写非常到位细致,使玩家能够沉浸式的体验剧情故事。而游戏的主要玩法就是在高空食品流水线检查食品,虽然每天的主要任务基本都是做这个,但玩法从来不枯燥,因为几乎每天都会有新的检查仪器,新的规则,流水线上的新的情况来保持玩家的新鲜感。同时,“食品检查员”的身份与“食物匮乏”的社会背景高度绑定融合,使得游戏的玩法与剧情是深度交织融合的,玩家能在工作的过程中很自然的一步一步接近政府隐藏的真相,这种游玩的代入感和体验感是极佳的。
Great game!
love this game, if you like games like papers please you'll probably like this but it is a little harder
太无聊了,冲着上班模拟器来没打算读预料之中味同嚼蜡的剧情都受不了,别说papersplease连其他同类竞品都比不上,作者把研究剧情和玩法的时间全花性幻想上了,这么压抑干脆做galgame不好吗
非常好玩的反乌托邦游戏。 很认真的完成了每日流水线工作,剧情跟重复性劳作设计的刚刚好,玩起来不枯燥也不卡关。 能够很贴切的感受游戏营造的氛围。 可惜可能是太冷门了,没有攻略有些结局想看但是暂时没打出来,但这样也挺好的,玩了两遍,不同的选择不同的感受。 非常推荐购买游玩,不会后悔的,我发现这部游戏也是纯属偶然本来没报什么预期,没想到制作的真心不错
Loving Booth so far, officially hooked. I am a story person and am very curious where this is going. Thank you for the awesome game!
Players by region
Where this game's players are, estimated from review languages.
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