
Engage in epic RTS warfare across 3 huge campaigns as well as other battle modes. Create your own fleet of ships, pick your side and enter into World War II naval combat on a global scale.
Modeled estimate, not a reported figure. How we estimate →

About
Engage in epic Real Time Strategy warfare across the Atlantic, Pacific and Mediterranean, this is naval warfare on a global scale.
It is World War II and the age of the dreadnoughts has passed and naval warfare is being dominated by Aircraft Carriers. Submarines hunt convoys like wolves and the numerous and nimble destroyers rule the oceans.
Destroy enemy battleships, torpedo enemy convoys and hunt the enemy wherever you may find them.
Advance through the naval ranks from a Captain of a Destroyer to an Admiral of a vast fleet. Win medals for your exploits, and help your chosen nation achieve victory in each campaign.
In Victory At Sea your destiny is in your hands. Once in the campaign what you do next is up to you.
Harass enemy shipping to starve their ports of vital supplies.
Destroy the enemy patrols and weaken their defences.
Defend your friendly convoys and keep your supply lines open.
Lead an assault force with landing craft to capture enemy ports.
Go on covert operations.
Complete special missions.
With over 80 classes of ship and hundreds of ports there are a multitude of playing options. Will you build your fleet around the terrifying firepower of the battleships, sneak around with a submarine wolf pack or look to dominate the skies with carriers?
A combination of sandbox elements and the deadly combat of RTS naval warfare ensures a vast number of possibilities. Slow the action down or speed it up with the time slider, allowing you to command multiple ships quickly and effectively during huge battles. Weather conditions and time of day are also major factors in the game. Will it help or hamper you? Combat at night can be an intense experience.
Victory at Sea also offers the chance to experience some of World War II's most famous battles. The Historical Battle mode sets all the victory conditions for you. You just pick a side to fight on.
Create your own custom battles from small skirmishes to epic conflicts, choosing from Axis or Allied fleets with ships from 6 playable nations to choose from.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a fun, cheerful naval shoot-em-up. I wouldn't recommend paying full price for it, but at a good discount, Victory at Sea offers surprisingly many hours of fun. I don't know why sinking enemy ships is so viscerally satisfying, but it just is.
グラフィックショボいし船の動きはリアルとは言い難いけど、ひたすらに自分の艦隊を育てることに注力できるのが好きです。 戦闘で敵艦を沈めて資金GETして、新しい艦艇を購入して強くなっていくのを繰り返していくゲーム性で、Mount&Bladeの艦隊バージョンのような感じです。 このようなゲームは貴重だと思うので、後継作(VICTORY AT SEA PACIFIC)も同じ方向のゲーム性で深化させてほしかった。後継作は一国の艦隊すべてを指揮するゲームのようですのでこれとは違いますね...。 このゲームと似たようなゲームを探してますがなかなか無くて困ってます...。
So close to being good. But it's kinda crap.
Enjoyed playing it, despite it's drawbacks. The actual battle play is simplified but fine. Note that I have only played the Atlantic campaign. Some of the base placement was puzzling though. There is no land based aircraft interaction and no way to improve your bases or economy apart from sinking enemy ships.
jeux interessant mais mou ce n'est que du clic à la alerte rouge
Small file size, Simplistic, Easy to get into. Great game play, Satisfactory campaigns
Schönes kleines Strategiespiel zum Seekrieg. Simpel und Spaßig, gut geeignet für zwischendurch. Kein Multiplayer, aber motivierender Karrieremodus-Singleplayer vorhanden. Volle Empfehlung
midway
Ich habe ein Mod erstellt, in welchem die Originalwerte unverändert blieben. Auf diese Weise konnte ich sehen, welche Schiffe, welche Werte haben. Dann habe ich ein "Historisches Szenario" mehrere Male gespielt (automatisch ablaufen lassen). Das Ergebnis ist Eindeutig! Es gewannen IMMER die schlechteren britischen Schiffe. Nicht ein Mal gewannen die besseren deutschen Schiffe. Daraus lässt sich folgern, dass es im Spiel einen Bias gibt. Das ist im Grunde Betrug. Die Hood wurde in Wirklichkeit von der Bismark versenkt; diese Simulation kommt zu einem anderen Ergebnis.
çıktığı yıla göre güzel
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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