
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have enjoyed this game. In the vain of diablo 3/ etc but with humour.
This game is in between Positive and Negative, so I give it a thumb up instead! Victor Vran is a solid classic hack-and-slash that’s fun for a mindless grind, but it definitely has some annoying spikes in frustration. Very nice to play on console while traveling. The Combat: It’s satisfying to kill mobs, but the enemy mechanics are a headache. Almost 80% of enemies seem to have blizzard or knockback, making it nearly impossible to actually dodge. You spend half the time slowed or being shoved around. The Grind: Using Hexes is great for XP and drop rate, but having mobs resurrect just makes you kill the same things twice, which gets old fast. Plus, loot drops are totally random, so you can’t target-farm specific gear. At the end I ended up chasing the achievements only, the combination of annoying CC and random loot makes it easy to lose interest.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 4.8K | 60% | $29.99 | |
| $3.1M | 3.9K | 95% | $44.99 | |
| $3.1M | 2.9K | 58% | $39.99 | |
| $3.1M | 23.6K | 86% | $7.87 | |
| $3.1M | 5.3K | 98% | $23.99 | |
| $3.1M | 2.2K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 68K | 56% | $3.99 | |
| $4.1M | 10.2K | 83% | $14.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $1.5M | 2.7K | 74% | $17.49 | |
| $1.3M | 2.3K | 84% | $19.99 | |
| $1.1M | 10.4K | 47% | $5.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Bulgarian, Hungarian, Japanese, Czech +2 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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fajny hack and slash, duzo sekretów i duzo map. duzo broni dla maga, strzelca i rycerza. na minus: sie restartują potwory na mapach po powrocie na mape ale pewnie to standard w takich grach. shared screen działa, split screen nie. działa na remote steam play together - polecam. nice hack and slash. a lot of secrets, weapons for mags, gunmans, knight types. minus - monstaers respewawn after back to map but i think this can be standard in this kind of games. no split screen but shared screen on steam remote together working fine - recomended!
pessimo in tutto.
Vhere Vdid Vhe Vgo?
Ótimo ARPG, bem divertido e versátil.
gg
20 dolara bu oyunu alan enayidir. Bedava olsa oynanmaz. Oyun mekanikleri çok kötü. Efektler olsun vuruş sahneleri olsun aşırı kötü. Darksiders Genesis oyunu oynayan biri bu oyuna söver durur. Kesinlikle önermiyorum.
I sadly have to give it a thumb down rather than up for now. I thought i was a returning player, and had spent a considerable ammount of time in the game before. But either most of it wasnt on steam, the counter didnt work, or maybe im just wrong. Maybe it was van helsing or such, and im mixing up games. At least im being told it was just 30-40h. Which would make perfect sense. Because while the game started out perfectly fine, i pretty much (once again?) lost interest within a few hours. Theres some really nice stuff such as double/walljumps which add some verticality, and make me wish more games had this. But the core of the game must not be my cup of tea, or just not well made. I dare to say theres a bit of both. I was expecting an okish diablo clone so to speak. No more no less, no big surprises. But this just isnt that kind of a game somehow. You get to chose an outfit that comes with certain modifiers depending on your preferred playstyle etc. And while you can change to another one once found, the game is more or less completely skipping the hunt for nice armor. The weapons are so few that it reminds me of other (sub?)genres rather than your average arpg. Sure, ive played plenty of somewhat simillar games where the focus wasnt on loot. A handful of items across entire games etc. And ofc thats perfectly fine in some titles. But in this game i literally feel like actually playing a diablo clone, except its one of those F2P/Mobile games and im not using the cash money shop. I just started to enjoy myself, when most trash mobs turned into bullet sponges, and i found myselfs hitting even the likes of spiders rats and skellys 6 times in a row before they died. Started to read a bit about what others say, and im clearly not alone or making things up. While i still somehow think that i made it way further the last time i played the game, i just cant get myselfs to enjoy it at this point. For now ill just consider VV not a favorite, but rather something to give another try whenever i might be in the mood again.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.