
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хороший диаблоид. Красивый, приятный и с продуманным кооперативом. Прокачиваться и уничтожать врагов, комбинируя имеющиеся приёмы, увлекательно. За новую сюжетную кооперативную кампанию про Motorhead (платное DLC) отдельный респект! Рекомендую
Victor Vran is a more casual ARPG, where upgrade your character with equipment, activable skills and cards, instead of upgrading in a skill tree. Weapons have their own 2 different skills which you can use, and also you can have activable skills which you can fill up with rage in different ways. Surprisingly this formula is quite fun and understandable for me at least, because the weapon stats are also clearly described. Also, the player's movement is fast, as you can dodge and jump aswell. With jumping you can also wall jump to reach places which has no other route to, however this mechanics is not that well used, except for the secrets. And yes, the levels have some secrets which can give additional equipment and gold. Also, each level has set of challanges for additional reward, even if you beat the story you get additional challanges to complete. Playthrough the story itself, you don't need to do any challanges, or even beat every level in the game, only just what is necessary to do. However, if you feel overwhelmed, there is a casual mode for the story only, whch makes the game more simple. The game has a great atmosphere, where you mainly explore a city and it's outskirts. You can see many cementaries, crypts, mines, city districts, old houses and so on. The enemies are also fits for these areas, as you will fight skeletons, vampires, essence of magic and other elements and many more. The story is fine, it's a good motivation to explore the game and the voice acting is surprisingly good. Finally, the game can be enjoyed in coop and pvp, too. However, my main complaint for the game is you don't feel that powerful even if you level up as much as you can. This might not sounds a bad of thing, but I think if you level up and get better equipment, there should be a clear indication that you are indeed strong and can take on the enemies without much issue, but in this game it feels that the enemies overscale you, and you will need to resort to tactically dodge and take out your enemies, instead of using raw power. Again, this might not sounds bad for some people, but it just seems to me that the amount of experience I gain and whatever equipment I get serves me no purpose, as I won't be that strong at all. Also, some of the enemies and their attack seems to be close to impossible to dodge, and you will resort to use some cheap tactics. And some of the weapons won't hit the enemies when I attack right next to them, like for example the rapier. I have to move away in order to start hitting the enemy again, which makes no sense to me. Overall Victor Vran is a really fun ARPG for those who are interested in the genre. It takes a more casual, but action oriented approach which has it's pros, but also has some cons. If you are interested, give it a try, you won't be disappointed. Also, as far as I know the Motorhead DLC is peak, although I haven't played it myself.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Bulgarian, Hungarian, Japanese, Czech +2 more
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
absolute hidden gem. if the same team was given a huge budget to make a sequel, it could be among the best in the genre. the variety and flexibility of builds in this game lends itself to creativity, allowing you to mix and match tarot cards (a sort of mod system in the game), demonic powers, and a large host of weaponry to create your perfect playstyle. leveling up expands your tarot card capacity, health, and various other factors that make the progression feel very significant. if you can brave the difficulty modifiers, leveling up moves at quite a fast pace, allowing you to sometimes come out of a difficult battle much stronger than you were when you started fighting. what particularly sets this game apart from its competitors is the ability to jump. it might sound like a small thing, but the mobility provided by your ability to jump, walljump, and vault yourself through the air with your weapons and abilities completely changes the dynamic. i hope that some other developers learn from this. the game also has a small modding community (emphasis on small) that has created some easy to use mods that breathe fresh life into various aspects of the game. in my opinion the best way to play is with the Real Legendary Weapons mod, which makes the unique weapons of the game feel even more unique! however, the game is very enjoyable and has a large amount of content without requiring the use of mods, so this is only a small bonus overall. tldr; if you enjoy games like diablo and torchlight but thought to yourself "this could use mario 64 style walljumping" this might be the game for you.
1周するだけなら面白かったです、安ければ全然購入しても良いかと思います、だからお勧めにしてます でも以下2点の理由でリプレイ性は非常に低いです、このようなディアブロライクなゲームにも関わらずです まずこのジャンルとしてはアクション性が多めに含まれていてるので最初は新鮮にプレイできますが、中盤以降敵に対して取るアクションの最適解がほぼ決まっているので、実の所はアクション性は低いです なぜなら決まった行動を取るだけなら従来のハクスラのマウス操作と結局やってる事は変わらないからです それでも前述の通り1周目は楽しさは続きます しかし何よりも問題がこれ 武器の種類に関しては最高グレードのものが1周目でドロップします 勿論ランダムである程度性能は変わりますが、そう変わりません そこで2周目以降は気に入った武器を強化していく作業に好事家は入っていくわけですが… 1度のアップグレードにとんでもない量のアイテムを集める労力が掛かる上(この事自体が悪いわけじゃない、問題は)1度のアップグレードで上がる武器のステータスがめっっっっちゃくちゃちょっとと言う点 実質的に攻撃力上がったなぁ!って思う日はまともな神経を持っている人間には来ないと思います
First: I'm very sorry, because I was completely wrong with my first review to Victor Vran! My complaint was that it wasn't verified for Steam Deck at all, because Victor didn't do anything, despite all my imputs. But then, very lately, I realized that all I had to do was to activate the Gamepad mode instead of the keyboard mode. Now it works like the awesome game I knew before, and I just can recommend it highly! It's such a worthy Action RPG jewel in Diablo style that I didn't miss anything. Just the free selection between warrior, mage, crusader or other types of characters isn't included, because Victor himself masters all skills. But the bottom line is it's the same at long last. I just enjoy it exactly like I enjoyed the Diablo games. So I just can say: long live the top down Action RPGs!
一般,东西太少了,没有职业和技能设计,角色可以带两把武器,,每把武器自带两个固定技能,武器种类大概7,8种.但是同一类武器无论品质高低如何都大差不差,,都除此之外可以装备恶魔威能作为攻击手段,但威能也不多,就几种.武器也好技能也罢,加起来不超过20种,非常快就都有了,之后的时间都是刷完全一样的东西就很无聊,装备是命运卡牌,其实和其他游戏的装备没区别,还需要按等级来慢慢解锁,装备词条也很基础 . 角色升级没有什么收益,只是给点蚊子腿和允许装更好的装备了,由于没有职业和技能,角色也就不会随着升级而大幅加强本身,例如基础属性变强,学会新技能.反之全靠武器来变强.清理了地图升级后和没打怪,没升级一样.再加上武器就几种.怪物种类也不多. 别的游戏 10级无装备用普通的剑杀骷髅 40级一身蓝装拿着大剑放火球打龙 这个游戏 10级普通卡牌普通剑杀骷髅 40级史诗卡牌史诗剑打史诗骷髅 只能说凑合.
Victor Vran is a solidly mid-tier ARPG with a distinctive narratorial tone. Combat is fast paced but doesn't have a ton of depth to it, and the areas are generally too long with too much side content. While there are a lot of overlapping mechanics, the absence of a skill tree made it hard for me to see any consequential progression beyond percentage-point increases. That said, it feels okay in the hands and isn't an entirely unpleasant way to while away the hours. That is provided you mute the smug, metatextual narrator and skip the self-serious cutscenes.
Schrute Puanı: 67,5/100 🌆 Grafikler 🌆 ❌ Çok az Schrute (Çok Kötü) ❌ Az Schrute (Kötü) ✅ Schrute (Orta) ❌ Çok Schrute (İyi) ❌ Çok fazla Schrute! (Çok İyi) 📖 Hikaye 📖 ❌ Çok az Schrute (Çok Kötü) ✅ Az Schrute (Kötü) ❌ Schrute (Orta) ❌ Çok Schrute (İyi) ❌ Çok fazla Schrute! (Çok İyi) 💰 Fiyat - Performans 💰 ❌ Düşünmeden, Schrute'la! ✅ İdeal ✅ İndirimde Schrute'la! ❌ Pahalı ❌ Çok Pahalı 💻 Sistem Gereksinimleri 💻 ❌ The Office Hint Versiyonu (Çok Düşük) ❌ Stanley Hudson Hesap Makinesi (Düşük) ✅ Ortalama PC ❌ Yeni Nesil PC ❌ Schrute İşlemcili PC ⌛️ Oynanış Süresi ⌛️ ❌ Creed Bratton (1-3 saat) ❌ Oscar Martinez (3-10 saat) ✅ Kevin Malone (10-60 Saat) ❌ Michael Scott (60-120 Saat) ❌ Dwight Schrute (>All) ⚙️ Zorluk ⚙️ ❌ Kevin bile oynar (Çok Kolay) ❌ Jim seviyesi (Kolay) ✅ Scott seviyesi (Orta) ❌ Karen kolları lazım (Zor) ❌ Schrute seviyesi (Çok Zor) 🧏 Türkçe Dil Desteği 🧏 ❌ Yok ❌ Gerek yok ✅ Var 🎧 Ses - Müzik 🎧 ❌ Kulaklarını kapatan Schrute! ✅ Sıradan Schrute! ❌ İyi hisseden Schrute! 🎮 Tekrar Oynanabilirlik 🎮 ✅ Schrute'la geç, tek seferlik ❌ Isabel gibi, aklına vurunca (Ara sıra) ❌ Angela gibi, sıkça Schrute'la ❌ Daima Schrute'lanabilir! 🐞 Bug / Hata Durumu 🐞 ❌ Schrute gibi sağlam! ✅ Michael gibi sorunlu ama katlanılabilir. ❌ Jim Halpert gibi sürekli bozuluyor! 🥸 Schrute İnisiyatifi 🥸 ❌ Bad Beet! (-10) ✅ Schrute! ❌ Battlestar Galactica! (+10) Oyunlarla ilgili daha fazla içerik için YouTube kanalım ve küratör sayfamı Schrute'layabilirsiniz 🥸 [url=https://store.steampowered.com/curator/44915831/] Küratör Sayfam [/url] [url=https://www.youtube.com/channel/UC3kPzlLgfpTQV5mx81exaCw] YouTube - Schrutify [/url]
aurafarmer.
Victor Vran, Action RPG türünün örneklerinden biri olan bir oyundur. Geliştirici Haemimont Games tarafından geliştirilen oyun, ilk olarak 2015 yılında piyasaya sürülmüştür. Oyunun birçok farklı platformda yayınlanması, geniş bir oyuncu kitlesine ulaşmasını sağlamıştır. Oyunda, özelleştirilebilir bir karakter olan Victor Vran'ı yönetiyoruz. Karakterimiz, bir avcı olarak karşımıza çıkıyor ve bir dizi görevi yerine getirirken, silahlarını ve yeteneklerini geliştirmek zorunda kalıyor. Oyunun genel yapısı, çevrelerde gizli hazineler ve düşmanlarla dolu arenalar keşfetmeye dayanıyor. Oyun ilerledikçe, yeni silahlar, zırhlar ve yeteneklerin kilidi açılıyor ve oyuncular karakterlerini istedikleri gibi özelleştirebiliyorlar. Oyunun bir diğer dikkat çeken özelliği, oynanabilirliğin arkasındaki felsefedir. Victor Vran, diğer Action RPG'lerden farklı olarak, bölümlerin tamamını ziyaret etmek yerine, açık dünya yapısına sahip bir oyundur. Bu nedenle, keşfetmek için çok sayıda gizli yer ve yol bulunur. Ayrıca, oyunda benzersiz bir seviye tasarımı, akıllıca yerleştirilmiş düşmanlar ve eşsiz görevler bulunuyor. Victor Vran'ın görsel efektleri oldukça iyi tasarlanmıştır. Canlı renkler, ayrıntılı tasarımlar ve atmosferik aydınlatmalar, oyuncuların zevk alabilecekleri bir dünya yaratmıştır. Ayrıca, oyunda çalınan müzikler de, oyunun atmosferini artıran bir faktördür. Ancak, oyunun eksiklikleri de yok değil. Hikaye oldukça zayıf ve birkaç düşman türü çok sık kullanılıyor, bu nedenle oyuncular arasında tekrarlama hissi uyandırabilir. Ayrıca, bazı oyuncular, oyunun aşırı kolay olduğunu düşünüyorlar. Sonuç olarak, Victor Vran, Action RPG sevenler için eğlenceli bir seçenektir. Oyun, özelleştirilebilir bir karakter, geniş açık dünya ve benzersiz bir seviye tasarımı sunar. Görsel tasarım ve atmosfer de oldukça başarılıdır. Ancak, oyunun tekrar oynanabilirliği ve hikaye öğesi, oyunun zayıf noktalarıdır.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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