
VESTIGE is a room-scale VR documentary that uses volumetric capture to take the viewer on a journey into the mind of Lisa as she remembers her lost love. Within an empty void, fragments of past memories appear of their life together and eventually lead us to the shocking moment of Erik’s death.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
[h1] Experienced on the Oculus Rift [/h1] This is a standing room 360 VR purely cinematic experience approximately 13 minutes long. I did view this experience twice just to see the differences, if any. Very tough choice for me on whether to recommend or not. In the end though, I can't recommend this at the asking price. I think the experience missed the mark. Currently, there are 5 positive reviews already and I'll be the only negative. Why? Well, first of all, this experience is like an experimental (visually) documentary told through the audio of the narrator whose story she is telling. It's a story of love and loss and dealing with grief and sadness. She tells a very personal story and you can tell she really loved this person a lot and that the pain she is talking about is real. However, It does sound like she's talking in a phone interview to some unknown reporter for a TV special of the week. It is told personally, but to no one in particular. There's mention of different stories depending on where you look, but the audio will be mostly if not all the same. The few different scenes that I did see, did not really change the story. Mostly, I was thinking, is that all? I must be missing something. Am I looking the wrong way? I don't get it. The visuals are interesting in a theoretical way, but I don't think they added to the experience. There's just these wiggly lines that do give a fragmented, surrealistic, trippy atmosphere to the experience. But they certainly didn't enhance the experience, instead of clarity, you have distraction and obfuscation. Instead of great 3D visuals, you get intentionally distorted ones. That might work in another type of story, but not this kind of story. In the end, I wasn't entertained or moved by the story. I'm sorry for her loss. I have also experienced loss. I just think the story was too short, and the visuals too distracting, to feel any emotional impact. [b]Rate 4.5/10. I honestly think some may really enjoy this experience (maybe enjoy isn't the right word, but you get my meaning), but I did not. I really like We Are Stars by NSC Creative, so I will NOT be refunding and I will ask others who feel they may enjoy this to support this title by purchasing, even if It just wasn't for me and my tastes.[/b]
Beautiful. Not only moving, but also visually stunning.
This is very fresh for me, only ten minutes after, though this will rank with a few I hold as pushing, and exploring this new media that has arrived. These few that I really show what is possible, evokeing human emotion, and empathy. I don't want that feeling that was conveyed, but I live with it too. I toatally agree, the sayings are true, and they came from some one like brave person that agreed to tell this story. This is only gaze operated, no controler suport. I do recomend it.
Beautiful experience Cried in the headset. 10/10
Amazing experience. Excellent use of visual and sound cues to take the out-most advantage of a VR environment. Excellent storytelling, made me cry.
Amazing visual style and very emotional. The interaction mechanic is very confusing, but the story is so compelling because of how real it feels. Strong audio design too.
Heavy story. Well I got it for free. I don't know I would pay money for it. 20 minutes entertainment, good for the VR experience in a museum or at an exposition. Okay for getting it in a bundle.
To me, this is the best of VR. Not some gimmicky arcade experience for a slapped together port of an existing game, but an impactful new form of storytelling. It may be a bit short and if you're expecting an actual game, I can understand some disappointment, but I was wiping the tears off of my headset by the end of it and wishing for more experiences of this sort available for VR. The motion graphics used to display the visuals were really interesting and focus your attention and allow you to explore the space without the awkwardness of simply porting 360 video. All in all, really cool stuff and kudos to all the creatives involved and please continue to make great work.
I just don't get it. It's basically a 13 minute chick flick/pitty party. Sorry for your loss, but I don't see the point of this experience. Granted, some of the visual effects are WAY COOL.
stunning.... don't know how to describe, but, really.. just get this still having skin shivers, pure emotion.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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