
Idle RPG with full offline progression and multiple endgame progression systems. Choose a class and start fighting, gathering, crafting, master elements & talent trees, train mercenaries, join factions and fight world bosses with real players. No microtransactions. By idle players for idle players
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Barbarian: melee combat, bleeds, executions, and battle shields
Arcanist: powerful spells, burns, freezes, and mana barriers
Warden: ranged combat, traps, poison, and precision strikes
Nightblade: daggers, poison stacks, critical strikes, and dodge
Fight through a dark campaign, from your first hunt to the Frontier beyond Vesper Gate.
Clear dungeons and conquer Nightmare Dungeons. Climb the Tower, and test your build against greater challenges.
Chop, mine, fish, and hunt for resources used to craft weapons, armor, food, and potions.
Recruit Mercenaries. Choose one to fight alongside you while the others complete expeditions.
Join factions with real players, contribute to the War Chest, and fight in rotating World Boss events.
Enter the endless Spire. Every ten floors, choose a Tarot card with powerful Upright bonuses or dangerous Reversed effects.
Socket Gems into equipment and develop six Element trees using Crystals earned from enemies and bosses. Hunt for Skill Engravings, earn Soulbound Gear from the Tower, and strengthen it through Soulwake while equipped. Enemy loot tables and known item sources are shown in-game.
Auto-Combat, Auto-Cast, healing, consumables, gathering, crafting, and Loot Rules are configurable. Supported activities continue offline for up to 24 hours.
Genres
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了一小时就发现三个问题 其一:没有倍速,游戏开加速齿轮也没有效果,减少不了游戏寿命那就只能减少我的寿命了 其二:打完怪物技能不刷新CD,玩的dot流打小怪上完dot秒了后接下来的怪需要一下一下平A才能杀 其三:新手任务阶段跳出来公告无法关闭,因为新手任务需要鼠标强制点击,而关闭公告选项并没有鼠标点击优先级
Great idler, lots of in-depth class building!
算不錯的放置遊戲........ 戰鬥 收集跟製作 分開 不錯........ 世界BOSS 也很放置.............很好 期待更新 後期內容
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese
Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
牛逼ui。 游戏路径设计很成熟。成熟到有点无聊了。
進步的空間還很大,基本上這內容還是不符合這個價位
还不错,建议新购入的玩家直接四开,四个角色一起玩,共享仓库可以使一些通用材料流转,省很多时间
弄了个交流群 704343681
不知道未来会不会支持mac,平时用mac比较多,但是默认情况下用crossover打不开这个游戏。 后面发现加入游戏启动项至少能打开游戏。 加入游戏启动项 --disable-gpu --in-process-gpu --use-gl=angle --use-angle=swiftshader-webgl --no-sandbox 可以用mac在crossover下打开这个游戏。
游戏本身就很不错,作者还极其认真负责,已经玩了快200小时了 游戏反馈都很好 尊重优秀创作者!期待更多作品!
Mon premier Idle du genre et j'adore! Il est rapide à prendre en main et très simple d'utilisation!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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