
Vernon's Legacy is an horror adventure with an enigmatic story that takes place nearly a century ago. You are playing as Robert, the new owner of Dunkenhof manor.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Russian, French*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还不错!
removed
Game Play - 0 Play Time - 0 Engaging - 0 Stability - 1 Sound - 0 Innovation - 0 Story - 0 Replay - 0 Graphics - 0 Price - 0 Total Score - 1/10 Notes: NO!NO!NO!NO! Forget you even saw this thing. Stay far far away! The only redemeing if you really want to call it that. Is it does not crash just prolonging your agony!
Vernon's Legacy is a very correct game, within the indies I would rate it a 6/10, the game is fun, technically competent, with a good story (quite wasted) and some scenarios (they are few) very good, the game offers you just over an hour of good fun. After reading this you will wonder why I do not recommend it, it is simple, the game is good but it is NOT worth 11 euros, you cannot ask for 11 euros for a 1:30 hour game that is entertaining and slightly above average. I recommend buying it on sale, I am sure you will not be disappointed.
Für den Preis lohnt es sich auf gar kein Fall
При запуске игры появляется непонятный писк в системнике, который пропадает при закрытии игры, и появляется при очередном её запуске. Играть не возможно, да просто сидеть рядом с системником неприятно! У меня i7-8086k и GTX-1070Ti на ASRock Z370. С другими играми такая ситация не визникала - вывод: разработчики где-то сильно накосячили... Да и вообще игра производит впечатление сырого продукта - не советую играть! В топку такую игру!
Στα [+] • Τό "λίγο" αλλά τουλάχιστον "συμπαθητικό" πρώτο Κεφάλαιο. Στα [-] • Τά υπόλοιπα 3 Κεφάλαια όπου μέσα στό ίδιο ακριβώς σκηνικό, εξελίσσεται η ίδια ακριβώς δράση: ψάξε σέ μισογκρεμισμένους, ελαφρά φωτισμένους καί ελαφρά μπερδεμένους διαδρόμους νά βρείς 2-3 αντικείμενα γιά ν' ανοίξεις τήν πόρτα εξόδου! Καί γιά νά σπάει η μονοτονία έχει επιστρατευτεί η εύκολη λύση: ένα "πνεύμα", μέ τή μορφή μιάς νεκροκεφαλής, πού σέ παίρνει στό κυνήγι έτσι καί πέσεις απάνω του... • Μικρής διάρκειας. Συνοψίζοντας • Ούτε τρόμου είναι (όπως θέλει νά χαρακτηρίζεται) ούτε τίποτα! Ενα χαζόπραμα είναι, ανεκτό μόνο γιά κείνους πού δέν έχουν παίξει παραπάνω από 2-3 adventures. Βαθμολογία: 1,5/5 http://adventures-index10.blogspot.gr/2015/01/vernons-legacy.html
Let me start off by saying that I have no issue with any negative review presented about this game and totally see their points, I just see this game a little differently and some positive aspects presented in other reviews I can only echo. I spent more time in this game than most and this could be because I am not a very skillful player but I do tend to take my time in a game if given the choice. The mansion level itself was cool and had puzzles that were not too simple but I felt were well thought out. I guess the paintings were stock that were imported to the game but they were really nice to view and I found myself getting lost in some of them as you would if you were viewing them in a museum and I also found myself wishing the designer had either a written or verbal commentary on the artwork from their perspective. Just a thought. I don't believe there was any sound track except for the thundering storm outside which did a great deal to sell a heavy sense of foreboding. After the mansion you are in the tunnels proper. Of course they will either be some sort of large cavernous design like a cellar or garage, or you will have some sort of maze-like tunnels. Very little in the way of puzzles just object hunts to progress. When you get down there you will find you are not alone. You can engage with either running for your life or sleuthing for an undetected escape. The lower level maps which are on the tunnel walls in various locations are very helpful. The story is told through notes left throughout the game and I did not find all of them but enough to know what to do. I purchased this game on sale but I see no problem with the asking price. You may not agree. I can say that I wish there was a little more in the game, not much just a little. I didn't get the feeling the game was rushed but a little bit of fleshing out would have anchored the feel for this game. The ending. Yes, I see that it can be jarring but this is a first person type of game? If the details recounted in the paper are accurate, you don't survive this. Put yourself the the mind of the protagonist, which is what we do when we play these games, and you see that your future is not certain. Could there have been some sort of narrative or exposition? I say no. This would have broke with the style presented throughout the game. No one knows you were there. Your fate was sealed, sadly so, the minute you entered the manor. Unlike other games I have talked about after playing, I can only say that I immensely enjoyed this game but have no idea if you will. I do recommend you take the chance.
Honestly was hoping this game wasn't just copy and paste maze levels with ♥♥♥♥♥♥ ai and some halfway decent puzzles. but alas. also had many issues starting up with direct x, fullscreen and v sync, wouldn't refund for that and the constant crashing.
Зря потраченные деньги и время. Не знаю, что хотели сказать разработчики выпустив подобную игру, да и вообще ради чего она создавалась. Если первая глава еще худо бедно цепляла, то после спуска в катакомбы стало понятно, что весь бюджет и желание хоть как то стараться у разрабов закончилось. Однотипные побегушки от огромного летающего черепа- вот и все, что ждет игроков вторую половину игры.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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