
Embark on the impossible quest to rescue the decaying world of Palastra in this dungeon defense SRPG, interwoven with a story of epic proportions!
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About

The island of Palastra, once the shining gem of the Golden Age...
Centuries have passed, and the world has grown still, heralding the beginning of the Twilight Age. Now, the oceans have receded, birthrates have plummeted for all races, and an unknown plague ravages the land. Grotesque creatures of unknown origin roam the lands...
However, hope shines amidst the darkness. A new energy source discovered by Theofrad, the Archduke of the Sorcerous City of Energeia, may hold the key to saving the realm -- Ether. The Holy Dragon Empire Granleyd has outlawed the use of Ether as heresy, declaring a holy war on Energeia. And so begins Theofrad's uphill battle against the Empire, all for the sake of saving the world.
Join Archduke Theofrad in his efforts to save a decaying world in the Twilight Age with the power of Ether and his revolutionary Arcane Avatar Theory! As the underdog in the war against the Empire, he cannot stand against them in a direct confrontation. However, through clever use of the Labyrinth defense system present in the Sorcerous City of Energeia, he can ensnare and trap invading forces before closing in and wiping them out. Aided by his Succubus Secretary, Rein; Artificial Embryo, Lala; and a mysterious young girl known as Titie, Theofrad prepares the labyrinth to welcome any would-be invaders.
With the power of Ether, Theofrad is willing to fight against a world unified against him to save it from decay.


Set traps, position your defenders, and brace yourself for the enemy invasion.
You are the master of the labyrinth, and these invaders are but pieces on a board that you control...


With three divisions of six units each, you enter battle...with all 18 units! Decimate the enemies trapped in your labyrinth with the full force of three divisions!
During certain Event battles, you can face off against other battalions of three enemy divisions, but sometimes, you will enter battle against a colossal foe, taking it on with all three of your divisions to eke out a narrow victory!


Units can be customized in many different ways!
Raise them, assign them to a division, give them equipment, and place them as defenders in the labyrinth or put them into an assault team to directly attack invaders!


Depending on the decisions you make throughout the game, the story may progress down different paths, and there are also multiple endings available!
Make your choices wisely, for they will influence the ultimate ending to your story...

Multiple difficulty settings offer a wide range of gameplay options. For those who want to skip the gameplay and just enjoy the story, use the easy mode's "Win Skip" function to skip battles or even entire maps altogether. Hardcore fans, use the New Game Plus mode that allows you to carry over progress from your previous run and challenge the newly unlocked higher difficulty levels for a more challenging experience! In fact, if story isn't really your thing, there is a dungeon defense only mode available where all story content is cut!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
100+ hours playing the JAST version and I can say with confidence that Dualtail never fails to deliver. The game is really good. Also ♥♥♥♥ the Kagura review bomb don't listen to them
I feel there is some review bombing to the game for reasons unrelated to the game's quality so I'll just leave a positive review and a reminder that jast store has the path for the content that steam most definitely not allow
This game is not ideal, but I just want to add good review because there are lot of negative ones. In gameplay terms this game is different from other translated to English games and plays more like tower defense. You still have invade missions where your squads invade enemy base and try to beat boss. Good Good voice cast In general good tactics/strategy battles Lot of units, so if you enjoy trying different combination to bring ultimate squad, then you'll enjoy it Lot of difficulties to play with Soundtrack. Unfortunately Steam has no Digital Soundtrack Bad I don't really like how my squads invade and decide routes themselves Number of squads for battle and autodef is the same. There were a lot of cases, when I wanted to manually fight 1vs3, but also wanted to have auto defense in 1vs1. You cannot do that, the number is applied to everything Difficulties are not balanced. But that was good played in Hollow. So in Hollow if you beat half of game and then stuck, you could start your game and carry over everything until you were blocked or lost. In this game you could beat big part of the game and then get blocked by some boss. If you cannot beat it, it's game over and no data carry for you, so you lose all your time, unless you use cheats. Every period is timed, so you cannot grow your force on higher difficulties or you cannot just wait to get more gold/food/magic and this could hit a dead end with enemy you cannot defeat because of lack of resources (which mostly affects higher difficulties) Go in general it's a good game to put some hours, but be careful with NG difficulties and be prepared to use cheats to not get blocked by some pesky bosses.
Amazing game! Please support JAST continue providing great international localisations with additional content. English version has very very few issues, do not let the negative review brigade regarding the Chinese localisation tank this project on release! Over 1000 amazing CG's, extremely deep tactical and roster building, and staple humor expected from the Venusblood series.
什么将军啊皇子啊终究是没有科学家会玩
For the 144 hours I have played of this game as of time of writing, I have not detoured to play any other game. So yes, I highly recommend it. But I would also additionally recommend playing it for the tactical aspect. ...and playing it on hard from the start, but also only if you're willing to treat failure as a teacher - because the game does not hold your hand and you will hit multiple walls before you succeed if you start your "Run 1" on hard.
I finally understand the negative reviews. The game is good so I WON'T mention any of the good parts, just the negatives, because if anything I write is NOT an issue for you, that the game is good, if not amazing, for you. NSFW comments Warning. Since this is for people who use the adult restoration patch to add the +18 stuff. Again, if mentioning the term "sex" is upsetting you, stop reading my review, see other reviews and DO NOT touch the Adult patch. 1st of all, if you have a birth and tentacle fetish you found your game. Otherwise, you need to be ok with this, otherwise, don't bother with the the adult patch since most scenes are fetish type... more into this when I talk about MC... (again, the bad part, will leave out the good part due to spoilers) The translation is like usually, converted to English culture, even if losing part of Japanese culture, as such, even if you clearly hear the character addressing others in a way, they are converted culturally, which makes no sens for anyone who cares about quality translation and accuracy. The typical example is someone saying sister or brother, and the translation says their Name.... Or the reverse, they say character's name, but the translation say sister, brother, general, whatever title they have despite their names was used. Like addressing MC as leader or similar, but instead, the translation use his names... And of course, copy-paste exactly that, but for people whose name was never even mentioned, or said, yet the translator gives little spoilers, nothing major mind you, those who don't care won't even understand why this is an issue. It's just what I am trying to say, I finally understand why so many people gave negative comment reviews due to translation, as in: the translator did NOT respect how the original work, was addressed and referred to characters in the story. Many of the story characters have an accented ego (aka more narcissistic & repulsive than strong personality) There are a lot of religious-like elements, mind you, I'm not talking about the brainwashed type we have in real life. Their "gods" are diving beats that do exist in their world, and the main enemy is even one of them since they are the rulers of a nation. Aka they are not worshipping an unexisting being. This, of course, does give a lot of their units a power boost (divine protection/enhancements).... what is not clear is that You also are a religious-like nation... however, it's more accurate to say, that MC's invention is the "divine" power, with MC trying for this invention of his to replace the divine beast, and his "children" to repopulate the current one... of course, while not killing others despite....sorry, can't say more due to risk of spoilers. Again, it will not be clear at any point unless you are paying attention that MC and the other nations are essentially acting the same way (like forcing others to their beliefs, don't care if others get harmed as long as their "beliefs" will win, even if they need to act friendly, and do "necessary" sacrifices, and of course, always claiming their believes is the the good one, while ignoring what they did to get that far...). And of course, with the last part, I mean that MC will use drugs and similar to get a woman in "mod" so he can breed and create his new soldier....well assuming you do trigger events or somehow manage win without all this (like using destiny keys for new units or the "instant win" from the easy difficult) Just now you realise the charm of this game. It's up to YOUR decision if MC becomes an evil or lawful being (aka endings and similar). Due to most humanoid beings, aren't pure humans, many non-human women, aren't put off by becoming mothers (aka in-human acts are ok with them, even MC is more against then the some of such ladies, and only does since no other chose). This means you can create new units, without MC becoming evil (again, many Women in this game are desiring this more than MC himself). MC himself is very badly implemented... Due to the game play element, he is a hybrid of being a "naive hero" type who saves everyone, even if he has a lot to lose and no hope other then to believe it will work if everyone helps, AND a vicious and calculated villain who doesn't care others are hurt as long as he accomplishes his goal... To put it simple, it's putting 2 personalities that are opposite, in one body, and one takes other then the other..... but not in a good way. Heck, he is even pathetic at times during h scenes, like using the tentacles from his new body or machine tentacles, but not engaging himself in sexual acts.... as if he is a pathetic "timid virgin" type you see in many animes and similar, who doesn't know how to treat woman during a sexual moment... I won't bother with spoiler since this are a repeated patters: seriously, the woman, who ACCEPTED to this, after being informed what will happen, keep asking him to stop because the way he does it's to forcefully... and anyone who played similar games (with tentacle and other extreme elements) with an MC who know how to treat the ladies, knows there are tons of steps he skipped, that, if MC would bother with, he would prevented anything that would terrorise or make the ladies hesitate. So what does Mc do? Oh, don't worry, the drug will kick in and you will feel the pleasure that will stop your mind... And now back to the "like 2 people but in a bad way", if tentacles don't work, MC instantly force himself on the lady to ensure pleasure takes over so they don't refuse=)))) This is why I said, MC is badly implemented. He has tons of women who are honestly supporting and accepting as he is, as well as his invention and what they do, on top, MC is extremely intelligent, yet is incapable of learning how to have a sexual act with a woman without treating them like a sex toy or worse.... Lastly, the gameplay pacing is bad. It's a non-stop Visual novel, aka NO pause (the type where you can do: "continue story" or "free battles"). Aka you need to drag time when an enemy invades since, each turn, you generate more income, the only way to obtain recourses, so you can't rush or you won't have any funds. This also means you can't check any of your units unless you are in a battle, this is due to the story happening during battles (interrupting/delaying battle). Are you horny? Well sucks to be you because you most likely need to way till such a battle to be able to trigger an event because there is no "break" moment where you can trigger character and h events, none of them exist. And of course, if you are extremely focused on the battle, at any given moment, a story might trigger, that, you just want to rush through since you want to continue the battle. I highly recommend playing on easy, since the gameplay is difficult until you learn it (and for 100% you'll need to replay anyways), plus you won't feel rushed due to battle and can enjoy the events, if not even H events, that happen during battles. Anyway, again, the Game is good, I just wrote the worst part, so if most I wrote is not "very bad/unacceptable", then don't worry, you'll enjoy the game.
Compared to the other games, the translation is pretty bad and the story takes a long time to get started. There are battlefields to fight but they're more like Tactics Ogre than the usual Ogre Battle system Venusblood tends to use. The game feels extremely linear! I'm an hour into the game (skipping battles) and I haven't made a single choice yet. Unless you've already played them, I'd suggest grabbing Hollow or Frontier instead.
[h1]《VenusBlood GAIA》——有着硬核战斗玩法与奇幻剧情的SLG[/h1] 人类文明的黎明时期,面对无法理解的自然伟力,先民们选择屈膝跪拜。狂风骤雨被视作神明的雷霆之怒,风调雨顺被当成上天的仁慈恩赐。无数恢弘的神庙拔地而起,颂唱神恩的赞歌回荡在历史的漫长黑夜里。伴随智慧的火花点燃,科学的齿轮开始转动。观测星象的望远镜刺破了苍穹的神秘,轰鸣的蒸汽机扯下了造物主的面纱。依靠理性的公式与机械,凡人不仅将闪电囚禁于导线之中,也将探索的脚步迈向浩瀚深空,抛弃了对虚无神明的盲目信仰,握紧了让文明跨越式发展的科技之力。 而在《VenusBlood GAIA International》中的帕拉斯特拉岛,这里的人们正盲目地沉沦在神兽的信仰里。庇护万物的神兽让人类在虚假的繁荣中生存,可大地正在慢慢衰亡,土地逐渐荒芜,未知的魔物现身,疾病也在蔓延。整片大陆仅存五个大国及部分周边小国,而这些国家依旧沉醉在神兽加护的虚假美梦中。北方帝国格兰里杜国更是借着帮助治理的虚假名义,明目张胆地大肆侵略周遭王国领土。 魔导都市艾露格亚的大公提奥弗拉德与辅佐官莱恩并不相信旧日的信仰,探索完全不受神兽加护的新技术魔导力,理所当然地遭到了格兰里杜的无情入侵。在这款融合了视觉小说与迷宫回合制策略SLG中,我们的征程就此展开。击退侵略者不是结束,主角大公提奥的野心是利用魔导力建立一个不依赖神明力量的崭新时代。 提奥的幻魔创生理论可以用魔导力核种子创造新种族幻魔作为精兵,彻底撕开旧时代的残破幕布。随着剧情的层层推进,最终的结局可能会走向霸道路线亦或是治世路线,全凭玩家来决定。 本作战斗环节的策略博弈很难、很有深度。作战开始前,系统会列出胜利与失败条件,让我们知道目标是什么。光从视觉上看,比较像传统走格子RPG,但这部分其实是回合制策略SLG。战斗地图包含多层复杂的楼层结构,我们可以在其中建设生产据点,也可以巧妙埋伏敌人,每一个房间最多能够部署三个师团的兵力来迎击来犯之敌,玩法非常多。 为了照顾不同类型的受众,本作难度分级比较丰富,从简单到绝望一共五个级别。虽然面对的是这样一套十分复杂的硬核策略玩法,但作为新手玩家完全不用感到害怕,因为只要选择简单难度,点击战斗界面左下角的旗帜图标,便能直接跳过繁琐的关卡一键胜利,然后把整部作品当成一部视觉小说(Galgame)来沉浸体验,通关毫无压力。 总的来说,《VenusBlood GAIA International》将宏大深邃的世界观与硬核的策略SLG玩法进行了巧妙融合。无论是想看史诗剧情还是想钻研迷宫策略玩法,这款游戏都能带来极高的游玩沉浸感。不同的分支路线、灵活的难度设定以及简单难度下的一键胜利功能,让各类玩家皆可乐在其中。
糟糕的翻译,落后的系统。12队限制和迷宫防守极度不契合。打了一周目回去重开hi,世界都明亮了
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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