
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1506 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ужасное подобие игры. Клепаются фичи ради незнамо чего. Разработчик не понимает что вообще, кажется, сам хочет. Роудмап безумный. Онлайна на серверах нет. Внутриигровая коммуникация с другими людьми - это ад. Никому не советую.
玩半天找不到一个撬锁工具
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Damn! I've only played this for 6 hours, and I'm already seriously impressed. Almost every aspect of the game has sliders so you can tailor it to what you want. Houses are locked. Cars are locked. But you can slowly learn how to do everything. And if you can't get in a door, break a window (make sure to clear away the glass). The attention to detail and the realism is astounding. You have power to start with, but that will fade in a month, along with running water, because that's what would happen with nobody running things. But you can set that delay as high as you like (to the point it never turns off), or just turn it off right from game start if you feel that's the game you want to play. Do you want to cook? Better learn how (unless you started with some skill in cooking). And you need a pot. And a frying pan. Canned food? Need a can opener first. Want to chop wood? Better find a decent axe. No stone axe BS here. It seems like they've crafted every tiny detail about real life into the game, and it's only early access! I started with Strength, Firearms (I was a soldier IRL) and one other I can't think of right now. Then I picked Electrician for my profession (again, I am one IRL). These choices open up beginning of game skill bumps that let you do things somebody who made different choices won't have available. For example: I found a nice car that was open, but had no key. Because of my level in electrical, I was able to hotwire it! Now I have a vehicle. And yes, you can siphon gas from other vehicles. But you'd better have a jerry can or small gas jug to put in into. Vehicle driving is easy. WASD keys. And you can shift from first person to third person with the mouse wheel. Which is good. You need to be in 1st POV to start the car, since you have to look at the ignition. You have to look at your headlight controls to turn on your lights. It's very immersive. Crafting is also very well done. You have to build yourself a work bench, and then assemble components you need from scavenged materials to build things out of those componets. And scavenging makes sense as to what materials you get. You can pretty much break down anything you find. Another thing about crafting is you need specific tools for specific jobs. Makes sense, right? You need to find hammers, nails, screw drivers, pliers, vice grips, circular saws...you get the idea. It lends a huge impact to what you find in the world. Did you just find a hardware store?? (queue angelic music). Zombie combat is as easy or as hard as you want to make it. My zombies always walk. They're undead, rotting flesh. They don't move fast. But I also made it so you have to get a head shot to kill them. Easy enough with one or two, but twenty?? In close proximity?? Run Forest, run!!! Weapons are abundant. And unexpected. Ever fight a zombie with a spoon? Or a fork? How about a computer keyboard? Absolutely hilarious! Yeah, 6 hours in and I'm hooked. Great game! I can't wait to see what they add to it in the months to come. If you like Zombie survival with a ton of options and an immersive world, you can't go wrong with this one.
潜力无限
süper
少數能第一或第三人稱的殭屍遊戲這麼優秀,現階段還在開發中但價格不貴可以買來玩玩。
Oyun güzel fakat hoşt olan taraf fps çok düşüyor erken erişim deniz dolayı ve basmadan nerdeyse oynanmaz hale geliyor
3d版的僵尸生存计划,牛逼的就是它的电视系统,可以放本地的视频(可惜要同个服务器的玩家必须都有这个视频),也可以拿电影去播放,甚至版本更新视频都做成光碟可以电视放,还可以连接监控! 别的地方的东西可以拆成材料,然后回家重新制作,也可以直接搬到车上载回家!(可惜车稍微磕碰一下,车上载的东西直接飞到天上去消失了) 比较可惜的是不能制作楼梯和平台,也就是不能自己盖房子,只能已有的房子做家具 地图还是很大的,但是内容感觉不多 可以拿废铁制作金属支架,然后金属支架拆解成废铁,重复这个操作刷等级 出身建议选小偷或者工人,高难度下跑尸很强,小偷出身开局就可以撬锁开车撞飞僵尸,工人出身则是有锤子,方便摧毁东西和建造
It's a long ways from 1.0. Has a few bugs, but is playable. Could use more content. Needs more options in the config settings to customize the game. With that said it's the first game I've payed full price for and felt I got my money's worth immediately.
Хорошая выживалка есть кооператив
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 168 | 56% | — | |
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| $280.9K | 899 | 21% | $19.99 | |
| $239.8K | 601 | 69% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 9.9K | 73% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $8.9M | 24.6K | 96% | $19.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 5.7K | 90% | $29.99 |