
In this dark, open-world adventure, you awaken as a Vampire Lord. Build and customize your castle. Hunt for blood, fight, craft, and gather. Command your loyal servants. Shapeshift into a bat to explore the night and survive the relentless Inquisition, solo or in 4-player co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Dragos. A survivor of a vampire attack, turned into a creature of the night. Roam the open world of medieval Sangavia and forge a powerful Vampire Dominion. Build your castle, turn villagers into servants and explore a vast gothic-inspired open world. Whether you play solo or in co-op, your choices define your legacy. Will you reign from a palace of terror, or become the lord your people need?

EXPLORE A DARK, OPEN WORLD

You awaken from slumber as a weakened vampire lord in the cursed land of Sangavia. Rebuild your fallen castle. Its heart, the Castle Core, is still pulsing with ancient hunger. Fuel the Core with blood to unlock new regions, discover hidden areas shrouded in mist, and reclaim your power in a dark action-adventure with castle building, exploration and RPG elements.

BUILD YOUR DREAM CASTLE
Rebuild your fortress and shape it to your will - towering halls, secret chambers, and gothic spires rising from the night. Your castle is your refuge, your power, and the true symbol of your growing dominion.

GROW YOUR VAMPIRE FOLLOWING

The world is filled with prey. Feed on humans and beasts that roam the night to regain your strength and fuel your dark rituals. Command loyal vampire thralls to serve your will - from crafting, hunting, and building to protecting your dark empire.

CO-OP MULTIPLAYER
As a Child of the Night, you don’t have to be alone. Invite your friends to rule the land as equals and see where your individual decisions lead you. Unleash your creativity when you build your castle together. Explore the grim, sinister and bloody Sangavia as a team and face the dangers waiting in the darkness.

SURVIVE AS A VAMPIRE
To survive the night, you must evolve your vampiric abilities through an intricate skill tree and embrace the forms that shape your legacy. Shift between the Aristocrat and Hunter forms, or transform into a bat to roam the skies and uncover distant lands. Power invites resistance, and the Inquisition will never stop hunting you. Crush their holy warriors in brutal, skill-based combat to defend your vampire reign.

Feed the Castle Core, awaken forgotten power, and uncover the secrets of Sangavia. Rule the night alone, or rise alongside up to three allies in 4-player co-op.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 71% | — | $1.4M |
| $13.99−30% | 34ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is enjoyable, looking forward to more <3
I love the concept of the game. Few things that would make it better. If i have different chests why can i see what is in all of them, makes it hard to organize. Have 1 type of chest that is magical and can show all items in that type of chest and then a plain jane chest. Also when building the 2nd story the wall shows on the floor. I don't want to see the 1st story walls on my 2nd story floor. Armour stands what is the point if you can not use them. The game could become one of the best selling games IFFFFF, more interaction with town folk, you can enter homes, have to sneak to steal items, if you get caught you have options, more game choices... Oh and I would love if you could paint the furniture too just like you can change the walls and the floors. Give the builders more options please. Still a solid game but has a lot of potential to be a fantastic game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
| $19.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Apparently, I'm one of the lucky few that can play the game with good performances, lucky me. This is an exploration/management game. You have to investigates the settlements to gain rumors on their inhabitants, and cull the population to increase morale (more population) and prestige (more money through taxes). Then convert some of the population to work for you to collect resources and build your castle while you go exploring, do quests and progress through main story. The combat isn't the best I have seen, but it does the job. Light attacks on infantry, heavy attacks on shielded unit, counter attack against yellow attacks, and dodge against red attacks. It's simple, but it does the job. My main issue, is that it takes forever to collect resources, I have finished the game and only half of my castle has been built. And I was left wondering, why do I even need a castle in the first place? You thralls work outside of the castle, so you never see them wandering through it, they just move between their station and their magical teleportation point outside. The furniture variety is quite poor, and once againnot really useful anyway. You are give choices on which territories you want to take over. Don't be like me and choose whatever you want, do them in order.... Because you'll need the resources they offer in said order. The game has voice acting, I don't know if it's with real voice actors or AI, but the quality is ok, some sidequests bring progression to the game (especially the tavern one, I hope there will be similar side quests for other settlements) All in all, I know Toplits is only the publisher, but it sure is refreshing to play one of their games in a polished version. Even though the game is in early access, it has a lot of features, a lenghty story, and I almost haven't encoutered any bugs. Last point, although you will have to take over territories (through main quests), and have to build a stronghold there, the strongholds are pre-built, you can't customize or send thralls working there, they are just static buildings and resources sink. I recommend this if you want a chill V rising experience. (This is NOT V rising though, there aren't any level requirements or boss fights/arenas)
Mit Abstand das beste Vampire Spiel auf dem Markt. UE 5.7.4, Wenn es noch weiter polished wird ist es definitiv ein Anwärter für diverse Awards. Voller Preis ist in Ordnung
Given its in Early Access I'm giving it a pass for how short the game is. There are some bugs and lag that occur but the heart of what the game wants to be is there. The people making it are going in the right direction but the combat is basically just spam swipe and then charge attack shields. Maybe do a finishing move on a big guy. Nothing really special. I think for the game to get better the combat needs to be updated. Also only being able to build around one area is kind of boring. I do enjoy the system of going around getting rumors to decipher who would be a good match for your team and also the bits of drama that comes with people. I don't expect to play the game 100hrs or anything as is though. I might hit 50ish just because I've played through the short campaign really fast. I'd love for the combat to become more difficult and almost souls like. If the combat and loot systems were more punishing, and the story wasn't so short this would be a good time killer. Right now though I feel like I'm speed running it on my second playthrough. What maybe took me 5 hours to do I've done in about 2. I'll be keeping up with the game. Edit: I just noticed this is from Mehuman Games which is disheartening. These guys cannot finish a game. Don't make this game another unfinished game please.
Vampires: Bloodlord Rising est un jeu correct, mais malheureusement sans plus pour moi. L’idée de départ est intéressante et il y avait clairement du potentiel, mais la réalisation n’est pas vraiment à la hauteur de ce que le concept pouvait laisser espérer. La recherche de sang devient rapidement répétitive et ennuyeuse, et le système de craft manque de progression. On construit directement en pierre, sans l'évolution d'un petit campement vers le château. Cette absence de progression se fait vraiment sentir et enlève une bonne partie du plaisir de construction. Après mes 2 heures de découverte, je dois malheureusement avouer que j’ai du mal à trouver la motivation pour y retourner. Le jeu n’est pas mauvais, mais il manque ce petit quelque chose qui donne envie de relancer une partie et de continuer son aventure. Une bonne idée sur le papier, mais qui mériterait encore beaucoup de travail sur la progression, le craft et la boucle de gameplay pour vraiment convaincre.
I was really excited about this game based on the previews and I really wanted to love it. Unfortunately it quickly became unplayable for me, between the frequent crashes, upwards of 20 minute load in times, the NPCs failing to stay on/complete tasks, and the glitched loss of a significant amount of gathered resources. Technical issues aside, there are some gameplay mechanics that I didn't care for, but weren't a dealbreaker, such as the extensive forced dialogue that all active players had to participate in, no matter what they may have been doing at the time. Or the target tracking being completely unpredictable. And while this one is just nit-picky...the grammatical errors and typos in the dialogue were not great, it feels like it was written by a poorly trained AI model. To play as a co-op, I had to host the game on my PC, which means I had to leave my character logged in and idle so that the others could continue to play when I got frustrated and needed a break. This resulted in a falsely inflated logged gameplay time, making me ineligible for a refund, which is also incredibly frustrating. Don't make the mistake I did and buy the game based on the positive rating and cool promo vids, do your homework and make sure you can live with the constant tech glitches and proceed with caution. :( (Yes I get that it is early release, but so is Enshrouded and Valheim and they have none of these core playability issues. No its not a hardware issue, my newly built system far exceeds the high end of the suggested components.)
Игра прекрасна, даже от раннего доступа кайфую без конца
Game has tons of potential, rn it is fun, combat is decent but it needs to have more depth and abilities. Rn its just countering and spamming normal attack. Also it needs more optimization, my pc is barely able to run it
Interessantes Konzept, was allerdings weder Hand noch Fuß hat. Es fühlt sich mehr wie eine Tech Demo als wie ein Spiel an, wartet lieber auf weitere Updates. Die Basis ist aber solide. https://youtu.be/AlqOSc8f3t8
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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