
Vampire: The Masquerade - Coteries of New York is a narrative experience set in the rich universe of Vampire: The Masquerade 5th Edition. It presents the struggle for power between two vampiric factions - the Camarilla and the Anarchs - bathed in the night lights of the Big Apple.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 0.71/day in the week after.
About
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.3Kreviews | 75% | — | $661.1K |
| $19.99 | 822ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kinda sucks. writing isn't very compelling, choices feel like they do nothing, characters are mostly boring or ridiculous. even grading on VtM curve it fails, because VtMB shows you what a game in this universe with good writing actually looks like
Its basically an interactive novel but your actions have very little impact on anything. You get turned into a vampire, get educated on vamp society and encouraged to make some friends. You are given a list of possible people to befriend, each leads into a little of their back story. Say the right things and they become your friend. at some point some big twist in the story is revealed wether you are ready or not. ..... and the game ends Who you choose to play the game or befriend makes no difference other than throwing a tiny bit of flavour to the narrative ( was gonna say story but narrative makes me seem smarter). I fell asleep playing this a few times hence the long play time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 216/day in the week to Jul 15 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Spanish - Spain, German
| $19.99 |
| 215ratings |
| 58% |
| — |
| not modelled |
| $1.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I WAS RIVETED. This was a delight. If you have never experienced Vampire the Masquerade, this is required reading. It honestly should be the starting point for anyone intrigued into the world. The drama, the powerplays, the twists, the characters, the choices. It's all excellently done. It'll never reach the pure customization of Bloodlines, and it'll never hit the highs of actually being a kindred in the tabletop. But damn, this is great all around. What is there not to compliment? The art is fantastic, the backgrounds are fantastic, the music is fantastic. The characters! The characters are a big crux of this game, as a CYOA visual novel. I would say the majority are great. So many memorable figures. Sophie is obviously captivating, but Arturo, Kaiser, Qadir, there are so many characters that are so well realized. It's like walking into a room of celebrities: everyone has gravitas, and you're instantly intrigued as to why. The game's MO is pretty simple. Every night, you must make choices on which route you'd like to go down. As the name suggests, you are building a coterie, as is Vampire the Masquerade tradition. You get to choose two partners to befriend, in individualized questlines. Some are better than others admittedly, but make friends with who feels right. You meet and mingle, then have a few side-quests, all while aiding your adopted sire's machinations on the broader court and city. The game is great at letting you branch out and choose what you want, and then narrowing you in back to the ongoing narrative. This is Game of Thrones with fangs and blood. You can bumble, or if you are spry with the lore, can mastermind. It always makes you feel like a nobody, because that's your character's place. But it's fun. You feel like a cog in a machine, a pawn on the chess board, but that's the whole appeal; this world is bigger and older than you'll ever know, and this game is your tiny glimpse into it. You have one chance, so make it count. Be a fool or be Machiavellian; you only have one (un)life to live, and your decisions dictate how long that is. I think the only real blemish on this is some of the choices. It's hard to tell what is an impactful choice and what was just a random choice; there's no real feedback. Feeding is also complicated as a Ventrue. I know that going in, but only by the end of the game did I even have a guess on what my preferred feeding type was; other clans likely have an easier time of that, but that's also the whole point of the different clans, so that's hardly something to complain about. It's like complaining that's there's cheese on a cheeseburger. If it was anything to make me glaze this, it's the twists near the end. The last 2 hours of this plot was an absolute treat. It's so fun when as all the threads draw tighter, and the pace ramps up, and you see the silly journeys you were put through actually are all connected, and all of this whole thing was a masterful gambit and powerplay but unfathomably powers beyond your comprehension. It was such a treat, all propped up by these larger-than-life figures. It's truly the coolest and most stylish VTM experience.
This game was my entry point into the World of Darkness and holds a special place in my heart because of that. The soundtrack especially stuck to me, it captures the feeling of this grim secret society perfectly. This novel feels similar to playing a TTRPG one shot with a pre-made character. You get to know the basics in a relaxed fashion but with its interesting side characters, you also get a unique flavor of the different clans of vampires. The plot on the other hand isn't that great and the choices you get to make feel more like an illusion of choice, I think that's something that needed more work in hindsight. But still, if you can mange to get this title on a sale and you're curious about VtM, it's a very nice way to start. Kudos to making me fall in love with this world.
ALUCINANTE!!!!!! este juego junto con werewolf the apoclaypse son los mejores juegos de world of darkness desde Vampire-the masquerade: redemption del año 2000. Porque bloodlines 1 y 2 salieron rotisimos. En cambio este supo captar a la perfeccion la escencia del juego de rol y lo convirtió en una novela visual hermosa muy bien narrada. Con personajes complejos, carismaticos, y muy buena ambientacion. Con la musica y el sonido por mas que solo sean escenarios estaticos. Genera una inmersion increible con todo lujo de detalles sobre la historia de los bandos y la camarilla. Y encima lo hizo un estudio indie. No un AAA que despues se lo paso a un indie y quedo hecho M..... UN APLAUSO PARA DRAW DISTANCE!!!!!
《 吸血鬼:纽约同僚》作为一款纯剧情的视觉小说,比较短小精悍,设定和剧情上还是比较吸引人的,同时设定了4个同伴支线和3个剧情支线来展现主线以外的吸血鬼世界,可惜缺点也很明显,太短了,虽然有三个角色可以选择,但是剧情基本都是共通线路,只有一些细节上有所差别,所以重复游玩基本都是一路跳过。不过好在价格便宜,同时更新了汉化,打折时可以尝试。
Визуалка с вампирской атмосферой: бегаешь по ночному Нью‑Йорку, выбираешь реплики, качаешь отношения, иногда утоляешь голод (ну ты понял). Много текста, выборы почти ни на что не влияют, но вайб «Мира Тьмы» ощущается на все 100 %. Для фанатов VtM — маст‑хэв, остальным — если любишь читать и отыгрывать роль, есть справочник со всеми терминами VtM так что будет понятно даже с нуля.
Kind of rehashes the opening of Bloodlines a bit, but still fun in a nostalgic way. A bit bummed I don't get to pick more about the player character, but the stories are intriguing enough. Very dated to 2019. Has reply value.
A fun little 4 hour jaunt. Atmospheric and gritty, felt just like the World of Darkness. Interesting characters, generally solid writing. I enjoyed this game much more than VtM:BL2.
В копилку хороших визуальных новелл.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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