
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you. Be the bullet hell!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 28 → 50/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; Xbox, PlayStation, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 265.9Kreviews | 98% | — | $23.2M |
| Free | 81.3Kratings | 89% | — | $5.8M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The OG Classic ❤️❤️❤️
这游戏玩着玩着就睡着了 很催眠
Viciante. Se não quiser perder semanas, meses ou anos na frente do pc com os olhos latejando de tanto jogar é melhor tomar cuidado.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best US #70, worst UA #99 · 13 markets collected
Reviews, worldwide (the counter carries no country): 2828.8/day in the week to Jul 16 → 23/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +2 more
| $4.99 |
| 13.6Kratings |
| 94% |
| — |
| not modelled |
| $4.99 | 13.3Kratings | 97% | — | not modelled |
| Free | 5.1Kratings | 92% | — | not modelled |
| $4.99 | — | 95% | #92 | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
带火了一种玩法,引发一种国内厂商争相模仿
hppf
Juegardo
无双割草这一块,爽飞了
À primeira vista, parece algo muito idiota. Você apenas anda pra lá e pra cá, procura itens, e os poderes saem automaticamente do seu personagem. Mas dê uma chance. Conforme você vai evoluindo e seus poderes aumentando, você vê o quão viciante isso é. Centenas de armas diferentes, muitos personagens, muita coisa pra desbloquear, fator replay infinito, sempre tem algo a mais para fazer. Não à toa que criou um gênero, o Bullet Heaven. Eu joguei muito mais no Android, que eu acho até melhor do que no Steam. É perfeito para celulares: Partidas rápidas, e é possível jogar apenas com um dedo. E que beleza o que fizeram: Você pode criar uma conta Poncle (a desenvolvedora), e passar seu save para as plataformas, como Steam e Android, e vice-versa. Todo game que tem várias versões deveria fazer isso. Viciante até o fim. Um dos melhores Roguelites de todos, sem dúvida alguma.
The devs definitely worked on the field of neurology, with a specialization in the secretion of dopamine by the brain. Vampire Survivors is avant garde in its way of maximizing the satisfaction through the gameplay and this has definitely inspired many. Vampire Survivors has an extremely addictive gameplay carried by simple though efficient mechanics. The learning curve is rapid and incentivizes to stick to your chair until you unlock the next game breaking combo. By the late game, Vampire Survivors loses of its magic, becomes less challenging and feels inorganic in its RNG due to the implemented fixing solutions. It makes it hard to come back to passed the honeymoon phase. The 100% can be a little frustrating due to the length. But overall a great experience. Looking forward to playing the next opus: Vampire Crawler. But more than that, looking forward to seeing the Poncle team bring back other universes and reinvent genres with more crack-like in-game mechanics.
Great game kind of slowly trickles you progress to keep you playing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $635.7K | 5.4K | 96% | $4.99 | |
| $11.1K | 176 | 61% | $2.99 | |
| $6.2K | 63 | 81% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $110.3K | 1.1K | 63% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23M | 33.4K | 79% | $29.99 | |
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.4M | 15.8K | 93% | $49.99 | |
| $22.9M | 33.1K | 86% | $29.99 |