
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you. Be the bullet hell!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 28 → 50/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; Xbox, PlayStation, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 265.8Kreviews | 98% | — | $23.1M |
| Free | 81.2Kratings | 89% | — | $5.8M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo mt bom e viciante, se vc é iniciante nesse genero de jogo, é uma boa recomendação.
BRAIN OFF, NUMBER UP
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best US #70, worst UA #99 · 13 markets collected
Reviews, worldwide (the counter carries no country): 2828.8/day in the week to Jul 16 → 23/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +2 more
| $4.99 |
| 13.6Kratings |
| 94% |
| — |
| not modelled |
| $4.99 | 13.3Kratings | 97% | — | not modelled |
| Free | 5.1Kratings | 92% | — | not modelled |
| $4.99 | — | 95% | #91 | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love going around in circles
Довольно интересный геймплей в стиле выживания. Персонажей на вкус и цвет а количество игровых локаций заставляет играть все больше и больше. -Для открытия всех локаций нужно покупать DLC -При открытии бесконечного режима, на 30+ минутах ваш пк не скажет вам спасибо.
It consumed my life 10/10
Первые пару часов игра кажется скучным говном, но если найти в себе силы продолжить играть, игра все еще будет скучным говном, но с большим количеством интересных механик, которые уже интересно изучать. Никогда бы не подумал что буду в это играть, но это и в правду оказалось довольно интересно. Особенно весело, когда друг берет пассивку, которая тебе нужна для эволюции, утверждая что ему она нужнее, 10/10 котов справились с моим убийством лучше, чем 30 минут волн врагов.
Vampire survivors is a great time killer, the price per content ratio is insane, the dlcs are also very much worth their price, 9/10 fun wise, xmenas33 approved.
At first i kinda think this game sucks it took forever for me to get into it and the only reason i did get into it was because i had someone locally to play with, the multiplayer (online) is of course bad but most multiplayer is these days. THOUGH after getting into it i found myself loving this game, i liked how the mass of enemies very quickly made victory a literal path i had to walk with luck on my side just to keep moving forward, the reward of constantly upgrading and getting those close calls is amazing, i love how the item system works and love how utility meshes with one another even if i choose not to use The direct "upgrades" I found myself getting attached to the "golden hands" because i thought the game was just going to be over after it finally got a little good, everything before the golden hands kinda sucks and drags, however once you get the "secrets" page the game becomes a "find the buffs" with a rewarding colorful loop, the game uses bright visuals and exciting lights to try and get you addicted, though once you are there's no down sides to it! just your time. I think to enjoy this game you have to get quite far and that to me kinda sucks if i ever open the game on a new phone or on a device i haven't got progress on it yet. I can't recommend this game to others but i love it to bits
Game is currently broken. Going to a certain spot on the new DLC map will break the controls and require you to force quit the run to get it back.
Play it. Ruin your life just as i have ruined my own
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $635.7K | 5.4K | 96% | $4.99 | |
| $11.1K | 176 | 61% | $2.99 | |
| $6.2K | 63 | 81% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $110.3K | 1.1K | 63% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23M | 33.4K | 79% | $29.99 | |
| $23.2M | 117.3K | 97% | $9.99 | |
| $23.2M | 28.5K | 89% | $39.99 | |
| $23M | 20.8K | 91% | $49.99 | |
| $23.3M | 76.5K | 97% | $17.99 | |
| $22.9M | 42.1K | 94% | $19.99 |