
Usurper: Soulbound is a brutal Rogue-lite Action RPG where death is just the beginning. Possess your enemies to seize their bodies and abilities. Trapped in a nightmarish dimension, you must master combat, conquer deadly foes, and fight your way back to freedom—or be lost forever.
Modeled estimate, not a reported figure. How we estimate →
About
“Absorb my power and glory shall be yours”. - The Usurper King
Wield the power of the Usurper as you fight through horrifyingly beautiful planes of existence. Possess your enemies, gain their abilities, and unravel the twisted legacy of a tyrant king.
Challenging Souls-like Combat: A tough-but-fair Action RPG experience that rewards skill and strategy.
Unique Possession Mechanic: Use the Usurping power to possess enemies, turning their abilities against your foes.
Local Co-op and Online Play: Play with friends in local co-op or online using Steam Remote Play Together (instructions below).
Dynamic Environments: A blend of hand-crafted and procedurally generated dungeons ensures each run feels fresh and exciting.
To play Usurper online with your Steam friends (People you want to play with must be in your steam friend list) follow the instructions below:
Launch the game.
Make sure your friend is logged in to Steam
Open your Steam Overlay in-game (shift+tab).
From your friends list, select 'Remote Play Together'.
Your friend will receive an invite. Once your friend accepts the invite, they will be in-game with you.
This is the tale of a King, whose rule was so horrifying, that his soul refused to move on and clinged to the world of the living by possessing the bodies of others by using the power of the Usurper.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3/10 Don't buy it. 别入, 我想退款但是steam没给退, 因为游戏也不贵, 不想因为这个给差评 ---我进度是三个图已通, 后期用3图的武器直接一路无脑平戳, 但是我不推荐的原因如下 1. 游戏性的问题: 一开始你会觉得有点魂味, 他这个拿了任务道具逼人回家的机制也算能接受, [h2]直到出现了远程敌人[/h2], 游戏体验一路下滑。远程敌人在这个环境下属于机制怪躲在怪堆中,你必须速杀,然后魔法师还有护盾要敲半天。这一刻开始就没有魂味了。就看你角色身体数值了。后面第三个图里还有连射远程敌人,包爽。升级的参数太少后期没什么build可言。 2. 开发程度的问题: 23年了,游戏上架了2年。那么剧情推进到第二个图就结束了(这剧情本身就可有可无,没有成本),开放了第三个图,实际上游戏的体验在第一个图之后就没有新内容了,硬说的话二图的长矛兵算是新动作模组,之后就没什么新鲜感了,这个开发进度我是无法认可的。
Usurper: Soulbound is a game that truly deserves the attention of souls-like fans everywhere. With its dark and immersive purgatory setting, it transports players to a world full of undead and spirits, offering a challenging dungeon-crawling experience that is both engaging and satisfying. One of the game's most unique mechanics is the possession ability, which allows players to usurp the bodies of enemies and take control of them. This adds a new tactical dimension to the game, allowing players to make strategic choices before engaging bosses and other tough enemies. The combat system in Usurper: Soulbound is reminiscent of Dark Souls and other similar games, offering heavy strikes, dodging, blocking, and environmental kills. The graphics are absolutely stunning, with a dark and jagged design that perfectly captures the feeling of being on a real battlefield. The little dialogues available in the game is well-written and adds to the immersive RPG atmosphere/story. The stats system and playstyle does add a little personalization to the gameplay, and the multiplayer mode is a great way to socialize while taking on dungeons and bosses together with a friend. Overall, Usurper: Soulbound is an excellent addition to the souls-like genre. It's clear that the developers have put a lot of care and attention into creating a game that is both challenging and rewarding. Fans of the genre are sure to love this one, and it's definitely worth checking out for anyone who enjoys a good dungeon-crawling adventure.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Usurper: Soulbound - When you start the game, the training section welcomes you and the training easily teaches you everything you need to know. - The graphic designs of the game belong to a full RPG world. The dark and jagged designs of the dungeons make you feel like you are on a real battlefield. - One of my favorite features of the game is that there are parry, block and Dodge mechanics in the game. It literally immerses you in the action. These are indispensable features for the rpg world. - the dialogs in the game are really well thought out. A complete rpg atmosphere is reflected in this dark atmosphere along with dialogs. It's really very successful. - You can't enter random dungeons in the game. The dungeons you can enter vary according to your level. High-level dungeons cannot be entered at a low level. This is one of my favorite features because it's a real rpg event. - It is extremely relaxing to have registration places in the game Advice: Although the combat mechanics are slow, gamers who like the RPG genre will play this game really fondly. it's extremely challenging and fun.
The game is a blast. The combat feels punchy and rewarding, the music is atmospheric and so are the sound effects you could say, all of it works together really well. Not gonna lie though, the game is pretty damn hard, but conquering it is worth it, especially after you realize what is the game's unique selling point which is the ability to take over the bodies of the enemies you face. Since each of them have different stats and weapons you will be actively considering which one suits your needs the best and actively strategizing whilst fighting hordes of enemies(though you can't go switching from one enemy to the other, you have a limited amount of power for that), on top of that there's also some environmental interaction too, you can use the traps set out for you in taking down your foes. All in all a fascinating game and I highly recommend you check it out if you are into rouge/soul-likes.
Usurper: Soulbound is a promising Souls-like RPG that has captured my attention since its Early Access release. The game mechanics, which involve "usurping" the bodies of defeated enemies and using their unique abilities to progress through the game, add a refreshing twist to the genre. The game's single player and local multiplayer campaigns are fully playable and provide hours of entertainment. The procedurally generated dungeon floors in the crypt world offer a decent challenge and replayability. Although the game is still in Early Access, the developers have shown a clear commitment to improving the game through community feedback. Bugs and issues have been addressed in a timely manner, and the game has received regular updates with new content and improvements. While the current content is relatively limited, the developers have a clear roadmap for future updates, including more enemies, bodies to usurp, equipment, and more. I am excited to see how the game will evolve and improve over time. The only downside I have encountered so far is the price point. At $12, the game is a bit expensive for an Early Access title, but I believe it's worth the investment if you're a fan of the Souls-like genre and want to support a promising indie developer.
A good game, it is really difficult, but at the same time exciting. There is excellent musical accompaniment, an extensive character leveling system and there is the possibility of co-op. I hope that the developers will not abandon the project and there will be new innovations and corrections of inaccuracies.
Great action rpg game, you need to think and do a lot Special things to pass the level and not screw it up, I personally like these indie style rpg roguelikes, I advise everyone. If you really like roguelikes, then you can leave a look at this because there are very beautiful graphics and good dialogues
Great fun , although after a certain point the lvling system will break in current state , however the core mechanic still keeps the game a fun play even once lvled over cap as you need to collect them bodies !!
From the looks of it, this game's development seems to have ceased. It's a shame, really, because I had fun with it back when I got it. I have no idea what happened with the devs, but they may have just ran off with the money, considering there have been no updates for nearly two years. TL;DR Don't buy it.
Edit: I remember buying this when it was so early in EA, I think you basically had two-three floors. No other areas. I really liked the concept and after I got frustrated a bit for not being able to progress due to difficulty - I put it on the side until it develops a bit. I picked it up again when they added, IIRC, the snow area. This time I stuck with it for few more hours, but again - I found progress unrewarding (you get a skill point that unlocks a bit of extra damage or health, stuff like that) and again i gave up because my runs seemed not to depend on my skill but on chance. Then again, now in 2026 I picked it up again to try, and I am giving up after about 30 minutes. I have started and thought "This looks and feels better than i recall" but after only 4-5 runs into the Crypts, I remembered why I would give up. Its just too difficult for me to enjoy. The combat is too slow and a bit too punishing, and the ursurping ability doesn't help much. Maybe I'm playing it wrong, I don't know, but it doesn't really give me any incentive to try and master it. Compared to a game like eg. Barony - it is about equally difficult, but gives you zero options. You live or die by how well do you parry, and when it comes to that - I don't feel like playing quicktime events. Solid start, but unfortunately - not enoughe xperience on how to build a good soulsborne. Better luck next time. Original review: If soulsbornes and roguelikes had a baby. Yes, soulsbornes already have a lot of roguelike elements, but this one takes it up a notch: you can't grind. You keep the gold you earn after death, to re-equip yourself for the new run, but everything you don't spend gets lost. The only way to get more powerful, is to defeat mini-bosses that guard special orbs, that give you a skillpoint. Aside that, you can ursurp better bodies, but in order to do that - you still have fight and win. You'll almost never fight a single enemy, and sometimes you'll be facing 5-6 at the same time, depending on how unlucky your run is. Given that there's no real meta progression - player skill is your total ceiling. Sometimes you'll miss a single parry and that'll send you to the spiral of death. If you can live with this - moment to moment combat is fun and engaging, and weapons are different enough between each other to matter, however there aren't many of them at least in the first dungeon level. Then again, its an EA game. One of my favorite things - runs (at least mine) usually take very short, 5-10 minutes max, and sometimes just 2 minutes :-D This means, you can jump in, play a bit, then just leave. All in all - worth the money!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9K | 60 | 68% | $6.49 | |
| $14.9K | 258 | 71% | $1.79 | |
| $14.9K | 64 | 42% | $11.99 | |
| $14.9K | 61 | 98% | $14.99 | |
| $14.8K | 106 | 92% | $3.99 | |
| $14.9K | 126 | 87% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $316.3K | 837 | 89% | $11.24 | |
| $104.8K | 1.1K | 84% | $4.49 | |
| $63.2K | 205 | 69% | $12.99 | |
| $55.1K | 261 | 56% | $9.99 |