
Usurper: Soulbound is a brutal Rogue-lite Action RPG where death is just the beginning. Possess your enemies to seize their bodies and abilities. Trapped in a nightmarish dimension, you must master combat, conquer deadly foes, and fight your way back to freedom—or be lost forever.
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About
“Absorb my power and glory shall be yours”. - The Usurper King
Wield the power of the Usurper as you fight through horrifyingly beautiful planes of existence. Possess your enemies, gain their abilities, and unravel the twisted legacy of a tyrant king.
Challenging Souls-like Combat: A tough-but-fair Action RPG experience that rewards skill and strategy.
Unique Possession Mechanic: Use the Usurping power to possess enemies, turning their abilities against your foes.
Local Co-op and Online Play: Play with friends in local co-op or online using Steam Remote Play Together (instructions below).
Dynamic Environments: A blend of hand-crafted and procedurally generated dungeons ensures each run feels fresh and exciting.
To play Usurper online with your Steam friends (People you want to play with must be in your steam friend list) follow the instructions below:
Launch the game.
Make sure your friend is logged in to Steam
Open your Steam Overlay in-game (shift+tab).
From your friends list, select 'Remote Play Together'.
Your friend will receive an invite. Once your friend accepts the invite, they will be in-game with you.
This is the tale of a King, whose rule was so horrifying, that his soul refused to move on and clinged to the world of the living by possessing the bodies of others by using the power of the Usurper.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun games so far. This is a mix between souls-like combat and rogue-lite game mechanics. After you have died, you can buy the found items from the last run from the dealer for XP and take them to the next run. After each run, the level is randomly generated, but I haven't played long enough to know if the levels will be repeated after x runs. I would recommend the game for the current price and the dev's also seem to bring patches relatively regularly.
玩起来还是挺不错的类魂游戏。 难度属于刚开始有点难但死个几次也能过那种。 随着剧情推进,还能夺舍怪物的身体。简直是星之卡比本比。这点很吸引人。 有点不足就是用手柄玩的时候,刚开始有概率无法攻击,人物只能走路。 比较遗憾的是没有中文,剧情还算丰富,过场动画也整了运镜,确实很用心。可惜啊,没有中文,设计上挺有意思。 [table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table]
Usurper: Soulbound - When you start the game, the training section welcomes you and the training easily teaches you everything you need to know. - The graphic designs of the game belong to a full RPG world. The dark and jagged designs of the dungeons make you feel like you are on a real battlefield. - One of my favorite features of the game is that there are parry, block and Dodge mechanics in the game. It literally immerses you in the action. These are indispensable features for the rpg world. - the dialogs in the game are really well thought out. A complete rpg atmosphere is reflected in this dark atmosphere along with dialogs. It's really very successful. - You can't enter random dungeons in the game. The dungeons you can enter vary according to your level. High-level dungeons cannot be entered at a low level. This is one of my favorite features because it's a real rpg event. - It is extremely relaxing to have registration places in the game Advice: Although the combat mechanics are slow, gamers who like the RPG genre will play this game really fondly. it's extremely challenging and fun.
I've been playing Usurper: Soulbound for about 2 hours as of know, and it truly is a tough game :D I didn't really make it that far, but I do like the concept of taking over bodies and making your way through dungeons a lot. You do need some frustration tolerance though!
A good game, it is really difficult, but at the same time exciting. There is excellent musical accompaniment, an extensive character leveling system and there is the possibility of co-op. I hope that the developers will not abandon the project and there will be new innovations and corrections of inaccuracies.
Great fun , although after a certain point the lvling system will break in current state , however the core mechanic still keeps the game a fun play even once lvled over cap as you need to collect them bodies !!
Edit: I remember buying this when it was so early in EA, I think you basically had two-three floors. No other areas. I really liked the concept and after I got frustrated a bit for not being able to progress due to difficulty - I put it on the side until it develops a bit. I picked it up again when they added, IIRC, the snow area. This time I stuck with it for few more hours, but again - I found progress unrewarding (you get a skill point that unlocks a bit of extra damage or health, stuff like that) and again i gave up because my runs seemed not to depend on my skill but on chance. Then again, now in 2026 I picked it up again to try, and I am giving up after about 30 minutes. I have started and thought "This looks and feels better than i recall" but after only 4-5 runs into the Crypts, I remembered why I would give up. Its just too difficult for me to enjoy. The combat is too slow and a bit too punishing, and the ursurping ability doesn't help much. Maybe I'm playing it wrong, I don't know, but it doesn't really give me any incentive to try and master it. Compared to a game like eg. Barony - it is about equally difficult, but gives you zero options. You live or die by how well do you parry, and when it comes to that - I don't feel like playing quicktime events. Solid start, but unfortunately - not enoughe xperience on how to build a good soulsborne. Better luck next time. Original review: If soulsbornes and roguelikes had a baby. Yes, soulsbornes already have a lot of roguelike elements, but this one takes it up a notch: you can't grind. You keep the gold you earn after death, to re-equip yourself for the new run, but everything you don't spend gets lost. The only way to get more powerful, is to defeat mini-bosses that guard special orbs, that give you a skillpoint. Aside that, you can ursurp better bodies, but in order to do that - you still have fight and win. You'll almost never fight a single enemy, and sometimes you'll be facing 5-6 at the same time, depending on how unlucky your run is. Given that there's no real meta progression - player skill is your total ceiling. Sometimes you'll miss a single parry and that'll send you to the spiral of death. If you can live with this - moment to moment combat is fun and engaging, and weapons are different enough between each other to matter, however there aren't many of them at least in the first dungeon level. Then again, its an EA game. One of my favorite things - runs (at least mine) usually take very short, 5-10 minutes max, and sometimes just 2 minutes :-D This means, you can jump in, play a bit, then just leave. All in all - worth the money!
Nice RPG action game. You will play as a hero who was sent to the next world. But the thirst to come back is stronger than death, so: improve your skills, intend your bodies and muzzle all enemies!!! The game is somewhat reminiscent of Dark Souls, but much more pleasant in the mechanics of passing. Definitely like it, the developers are handsome!
I was very disappointed to see bugs ruined my game early on. I enjoyed the demo, love the music and art design, and really actually liked the combat. But then intermittently during combat my attack wouldn't work, my stun wouldn't work, even when my stamina bar was full, causing me to die multiple times. If there was an in game reason I could not attack it wasn't apparent whatsoever to me. Great concept, maybe I will try back again in the future but for now I played 30 mins before it became unplayable. Too bad.
3/10 Don't buy it. 别入, 我想退款但是steam没给退, 因为游戏也不贵, 不想因为这个给差评 ---我进度是三个图已通, 后期用3图的武器直接一路无脑平戳, 但是我不推荐的原因如下 1. 游戏性的问题: 一开始你会觉得有点魂味, 他这个拿了任务道具逼人回家的机制也算能接受, [h2]直到出现了远程敌人[/h2], 游戏体验一路下滑。远程敌人在这个环境下属于机制怪躲在怪堆中,你必须速杀,然后魔法师还有护盾要敲半天。这一刻开始就没有魂味了。就看你角色身体数值了。后面第三个图里还有连射远程敌人,包爽。升级的参数太少后期没什么build可言。 2. 开发程度的问题: 23年了,游戏上架了2年。那么剧情推进到第二个图就结束了(这剧情本身就可有可无,没有成本),开放了第三个图,实际上游戏的体验在第一个图之后就没有新内容了,硬说的话二图的长矛兵算是新动作模组,之后就没什么新鲜感了,这个开发进度我是无法认可的。
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