
Unwording is a short but powerful exploration of overcoming negative self-talk. Solve word puzzles, explore the neighborhood through multiple perspectives, and help Tom have a better day through a challenging yet cathartic experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 80reviews | 78% | — | $5.7K |
| $4.99 | 36ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game really lifted my spirits on a dreary day. With its heartwarming story and cute art style. A little gem that was hidden in my library for too long.
Well yes and no tbh The message that they want to send is good but the puzzle elements and the gameplay itself is not that fun. BUT if you stuck through it then the story itself is pretty uplifting Positives: - Cute artwork especially the 2d drawn images - Positive message - Uplifting story - Price is cheap especially if on sale - Not that long to finish IF you know what to do, so roughly 1 hour-ish if you're a genius, about3 hour-ish if you struggled with the puzzles and character movements Negatives: - The puzzle involves rotating certain parts of words to form new words, but you don't know what sort of words they want you to make unless through trial and error. The concept of it is good, like you want to change the "perspective" of things to have a different view of life, but the execution is not that great I guess, it just feels annoying towards the end of the game [spoiler]there is one puzzle that really annoyed me, where there was an accident and you have to save a baby, the game says "type something!" and so I try typing a few words like "shout", "rescue", "help" etc but nothing happened, turns out it wants you to type the word "SAVE" only...well then give a hint that you're supposed to type that word instead of say type SOMETHING.....like, how should I know you wanted a specific word and only that one word?? I had to look up a walkthrough to see what I'd done wrong or if there's a bug in the game......[/spoiler] - The camera angle for the 3d part is so horrible, the 2d part is ok though as it's just horizontal movements I know this game is probably made by a person with good intentions, but for me I think the puzzles kind of throw me off the game completely, though I admit the ending is pretty nice 5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $4.99 |
| 12ratings |
| 55% |
| — |
| not modelled |
| $2.99−40% | 11ratings | 78% | — | not modelled |
| $5.74 | — | — | — | not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has a nice premise and I enjoyed it at first. However, it got worse with every "new stadium". Especially the 3D riddles were tricky for me (especially when I had to select the letter "A" and multiple A did not work since it was not the correct one). But also the navigation was horrible for me in the 3D setting. It glitched a lot, I got stuck in plants or doors or windows. Once my mouse pointer got missing and I had to restart the game. It was exhausting to finish it. I am sorry, but I cannot recommend it.
really bland writing and an uninspired breakdown of the topic, infinitely more that probably couldve been accomplished to a higher standard of quality if it just stuck to the hand drawn style and made a game longer than an hour. the conclusion is ultimately really boring as it just comes off as getting to roleplay the median human.
Unwording is a very cute puzzle game with a strong underlying theme about cognitive dissonance and negative thought and I think it sends that message really well. The idea is very simple solving some puzzle by scrambling words and move on with the daily life of your character, the game start with a very washed out and minimaistic artstyle in a very flat world, represting of your character mental state that will slowly fill with more depth and color the more your character gets out of his negative rut. I really like how it shows how very simple messages can be distorted by depression how the self loathing makes you spin in an infinite loop of negativity where you don't feel energized to do anything outside of barely existing. At the end of the game is by trying to break that negativity cycle and try to look at things more positively, finding the courage of taking action and risks to better yourself and break that monotony that you can move on and see the world brighter again. The game also comes with very helpful resources to spread awareness about the issue. It's a simple and short game at very cheap that does what it sets out do to incredibly well!
live
a beautiful game
Super cute art style!
I liked the idea of the game, but it is pretty rough in both game mechanics and overall user experience
Beautifully written story that speaks to real world struggle, amazing game
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7K | 76 | 91% | $4.99 | |
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| $5.7K | 98 | 85% | $4.99 | |
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| $5.7K | 56 | 59% | $4.99 |