
"If you are at the end of the abyss, I will willingly bring the leash over to you." Li Yan only knew how to be an obedient pet. But the man in the mask took him over from his master. The man wanted him to grit his teeth and endure the heat in his body...and this, the man said, was the reward...
Modeled estimate, not a reported figure. How we estimate →
Media

About

--As long as he can be happy.
Understanding that he could not bring about the salvation of his first love, the man let go of his beloved himself.
The protagonist of the story was Kat, who chose to turn around and hide in the darkness of the night.
Li Yan, a man who had always always been treated as a dog, was kept as a pet by different rich and powerful people.
He was a slave with no loyalty, yet he longed to belong to someone.
They had been stuck in their past until they met each other.

--I don't need your pity or your love.
--I am a prisoner of desire, a humble and insignificant being, prostrate before you.
--Your world is wide and vast, but in my world...there will only be you.
--With that one look, I fell into an endless abyss.
The second round of the mutually redempting, heart-wrenching BL(Boys' Love) BDSM game "Sub for You"--"Until the Abyss"!
The most heartbreaking and stoic male partner in the first part is also getting his own chapter.
For the rest of their lives, they only wanted to be each other's prisoners.

The game is played from a first-person perspective, with the player taking on the role of Li Yan, and gradually developing the relationship between Li Yan and Kat through the choices in the text.
◇ Switch on full CG mode in the environment settings--browse HCGs freely
◇ Stress-free operation design--fast text skipping system
◇ Domination and submission, relationship of pleasure and abuse, slave's perspective
◇BDSM, Master-Slave, sadomasochism, ambiguity, emotional subtlety
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
в принципе уже пoх во что играть
嗯,不喜欢 已申请退货
под пивасик вечерком сойдет
[h1]《直至深渊》:渐渐堕入深渊,又无时没有救赎[/h1] [h2]也许是黑暗,以及堕入深渊的二人[/h2] 看样子是含有BDSM元素的蔷薇向游戏是吧,但是本作的感情线还是十分浓厚的!貌似看起来二人是主奴之间的关系,惩罚的方式一个接着一个的,但是本作故事更多是置身于两人身上,在深渊中相互依靠彼此,相互治愈对方……本作真的要是说刺激的确是刺激,但感情真的也真的相当强烈,你可以理解为感情,也可以理解为占有,亦或是十分黑暗向的主奴关系(哦对了,本作的描写真的很细致,甚至是有代入感),但我不得不否认的就是本作的剧情和情感深度蛮高,也是蛮细腻,值得品鉴! 首先要说明的是本作为BlueBerry蓝莓社的作品,之前就有《为你臣服》等等这样的作品,主打BL向,也一直都做到文笔足够细腻,对了,本作就是《为你臣服》的第二弹,是不是很惊喜——所以说本作很推荐体验过前作的玩家继续探索后面的故事,对于本作感兴趣的玩家也建议了解下前作的剧情。 [h2]不是刺激的集合,而是黑暗中的相互救赎[/h2] 作为BL向内容,本作真的打动我的是能够做到不为追求刺激而刺激,循着剧情展开就知道也是有章可循,本作的文笔细腻,以至于可以很好很传神地把“依赖”展现出来,甚至是“驯养”都能表现出来,所以说在刺激之外,李彦这个角色可能看起来更加让玩家感到共情——前面提到的,本作的代入感还是蛮强烈的,他的人格被长期剥夺,基本上就是心甘情愿地被驯服,但是随着本作剧情和感情线的展开,他也是逐渐变得更加生动,更加明白感情是何物,也明白何为温柔,也明白何为渴望……但这一切并非是单纯的浇灌或是怜悯,而是故事出现的二人之间的相互救赎,这个设计的确让我感到足够意外,这也是本作的魅力所在。 [h2]文笔细腻又大胆,后劲很足[/h2] 本作的整体基调比较黑暗,黑暗到近乎无法喘息,但是在这个黑暗的朦胧之下,仔细观察他们二人,凝视他们、品味他们之间的许许多多可能难以捕捉到的细节,你或许能够感受到可能一句简单的话语,亦或是其它的细节,都会有些不一样的感觉,本作的感情线可以说是从头铺到尾,没有什么浓墨重彩,没有什么轰轰烈烈,其实就是慢慢展开,一层一层拨开,这在本作比较压抑的表现下,更容易爆发出来,甚至可以说更容易让情感之间的线索更加生动,更加富有韧性,让这个感情表现得不是那么“理所应当”,而是有一种隐隐的痛觉,李彦的自卑和渴望,以及秋猫的冷漠这些一系列都把刚刚提到的这些表现得恰到好处,氛围的确相当浓厚,真的十分值得推荐! [quote]欢迎关注鉴赏家: [url=store.steampowered.com/curator/37196866/] 稻荷窝 [/url] 只写我们喜欢的游戏 欢迎加入Steam组:[url=https://steamcommunity.com/groups/daohewo] 稻荷的小窝 [/url] 来一起感受游戏的乐趣 喜欢这篇评论,也是可以顺手点个赞哟[/quote]
I bought it because of the art style. At first, I thought it was just a master-slave type for visual stimulation. After buying this game and playing it, I realized that the most prominent aspect of this work is the emotional portrayal, which is particularly delicate.
Until the Abyss is a dark Boys’ Love visual novel that places emotional turmoil and psychological vulnerability at the center of its narrative. Developed by maratan and BlueBerry 藍莓社 and published by Playmeow, ACG creator, and Playmeow News, the game explores themes of trauma, attachment, submission, and personal recovery through a story that is intentionally mature and emotionally intense. Rather than focusing on fantasy romance alone, it presents a character-driven journey that examines how damaged individuals attempt to find comfort and meaning in one another despite carrying deep emotional scars. The story follows Li Yan, a man whose life has been shaped by exploitation and a profound lack of self-worth. Having spent years being treated as little more than property, he struggles to understand his own value and desperately seeks a place where he belongs. His path eventually intertwines with Kat, a man haunted by heartbreak and unresolved pain from his past. The relationship between these two characters forms the backbone of the experience, creating a narrative that is less about idealized love and more about emotional dependence, trust, and the possibility of healing through human connection. What makes the game's premise compelling is its willingness to embrace uncomfortable subject matter. The narrative does not avoid themes of dominance, submission, emotional manipulation, and personal trauma. Instead, it uses these elements to build a story that feels heavy and often emotionally challenging. Players are asked to navigate the complicated feelings of characters who are far from perfect, resulting in a romance that feels morally complex rather than traditionally heartwarming. This darker approach helps the game stand apart from more conventional visual novels. Gameplay remains straightforward and follows the established formula of the genre. Players experience the story from Li Yan's perspective, making choices that influence character interactions and the direction of the narrative. The emphasis is firmly placed on reading, character development, and branching story paths. While there are no elaborate gameplay mechanics, the choice-driven structure allows players to become invested in the emotional consequences of their decisions. Fans of narrative-focused visual novels will likely appreciate the game's commitment to storytelling over mechanical distractions. The visual presentation supports the tone effectively. Character artwork is expressive, helping communicate the emotional states of the protagonists during key scenes. The illustrations focus heavily on intimacy, tension, and dramatic moments, reinforcing the game's themes without requiring excessive exposition. Special CG scenes serve as important narrative rewards, while the overall art direction maintains a consistent atmosphere that matches the story's darker mood. Several quality-of-life features help improve the experience. A CG gallery allows players to revisit unlocked artwork, while text skipping options make repeated playthroughs less time-consuming when exploring alternative routes and outcomes. These additions may be standard within the visual novel genre, but they remain valuable for players interested in uncovering every aspect of the story. The mature content is a defining aspect of Until the Abyss. Sexual situations, BDSM-related themes, nudity, and depictions of coercive relationships are integrated directly into the narrative. Because these subjects are central to the story, the game is clearly intended for a specific audience comfortable with adult themes and emotionally challenging material. Players seeking a lighthearted romance may find the experience too intense, but those interested in darker character studies will likely appreciate the game's commitment to its vision. Despite its strengths, the game's niche focus limits its broader appeal. The heavy reliance on reading and its mature themes mean that it will not resonate with everyone. Some players may also wish for deeper gameplay systems beyond dialogue choices. However, these limitations stem largely from the title's dedication to delivering a focused narrative experience rather than attempting to satisfy every type of player. Ultimately, Until the Abyss succeeds as a story-centered visual novel that explores difficult emotions with confidence. Its strongest qualities are its layered characters, serious themes, and willingness to examine relationships from a darker and more psychologically complex perspective. While its subject matter narrows its audience, those who enjoy mature Boys’ Love stories with emotional depth and character-driven drama will likely find a memorable experience within its narrative. Rating: 8/10
本作是《為你臣服》的系列續作,以 Sub/Dom 關係與雙向救贖為主題。在系列首作《為你臣服》中,秋貓曾是那名讓無數玩家心碎、親手放開摯愛並隱入黑夜的「禁慾系男配角」,《直至深淵》終於迎來了屬於秋貓的主角篇章。遊戲有多重分歧路線,玩家的不同選擇或塑造出多種命運。
原本冲着 BDSM 和主奴题材来的。 结果最后最上头的居然是情感线。 李彦这种“被当成狗养大,最后却拼命想成为谁唯一所有物”的设定,真的太危险。 游戏整体氛围非常阴暗压抑,但感情描写 surprisingly 细腻。 不是纯堆重口,而是会认真去写依赖、服从、占有与救赎。 CG 氛围在线,文本代入感也很强。 尤其第一人称视角很容易沉进去。 如果你能接受 BL + BDSM + 主奴关系题材,这部属于会越玩越陷进去的类型。
《直至深渊》是一款带有SM要素的BL向视觉小说H游,虽然是《为你臣服》的续作,但剧情相对独立,单独游玩也是没问题的。 被迫辗转于多位权贵、已经习惯像狗一样摇尾乞怜的李彦,这次遇到了一个不一样的主人,新主人的第一个命令竟然是让他不再向奴隶一样活着,一场充满暧昧的双向救赎就此展开。 游戏剧情以视觉小说的形式推进,玩家需要在一些关键节点做出选择来影响后续的剧情发展,这些选择大多数都是决定李彦是活的更像人还是继续像狗一样摇尾乞怜,有种代入主人角色的感觉。虽然剧情框架显得有些俗套,但整体人物刻画与情绪演绎也不失精彩,文笔功底也是一如既往的优秀。 作为一部肉馅的BL视觉小说,游戏中的HCG在质量和数量上也都可圈可点。HCG支持一键解锁,均为静态+差分的形式,量大管饱的同时实用性表现也非常不错。虽然包含一些SM要素,但整体XP还算常规化,没有特别重口的场面,还有M攻S受的情节,就很不错。遗憾的是本作中还是没有娇喘配音,仅有肉体摩擦和碰撞的基本音效。 [h1]总结[/h1] 总的来说,本作算是BL赛道里表现非常不错的作品,从剧情到CG乃至实用性都挑不出太大的毛病,符合受众群体的话可以闭眼入。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33626600]养老院评测[/url] 喜欢这篇评论,可顺手点个赞,让更多人方便看到。[/code]
我对这部作品的评价就是,内容极差。差在剧本,还有cg。都很差。我很少玩黄油,所以别的我都没玩过,是玩了《为你臣服》和《sm的诱惑游戏》来的,我本来是很期待这部作品的。结果拉了坨大的。以下内容涉及剧透。 提前声明我本身是很能代入剧情的人。我打出来两个剧情,按我打的顺序来说,第一个be第二个he。第一个是李彦在秋猫走了以后去找秋猫,杀了秋猫然后自尽,第二个是李彦在秋猫走了以后做了模特以后被扒出过往,秋猫和管家帮他善后被他发现,然后李彦回周宅再次表白,最后在一起的情侣剧情。我先喷剧情: 我打完这俩剧情之后缓了两天才缓过来,剧情实在是太恶心人了。有很多让我不适的点。我本以为这是李彦被从深渊里救出来,爱上秋猫,然后秋猫从冷漠脸到学会了如何去爱人的故事。我为什么会这么说呢,因为我不知道秋猫到底人设是什么。他给我的感觉好像就压根没有情感,但会有欲望,他在极力压抑自己的欲望一样。最后李彦走进他的内心,和他在一起,那是再好不过的了。关于他,在这部里提到过一两句,但是我压根不能从这里分辨出什么。从为你臣服的剧情来看,似乎秋猫的内心并没人能走进去。所以我以为李彦最后走进去了。可是就我打出来的he剧情来说,到最后也没有。这是我恶心的一点,到最后的he结局,李彦功成名就,证明了自己可以独立自主不需要依附他人,最后在周宅表白,秋猫居然说他不爱李彦。我就???然后他俩做了,做的文案给我的感觉就是你不爱我但是我爱你,那我没招了就只能一直缠着你了。这他妈也叫情侣结局??我请问这叫哪门子的情侣??到最后我也没见到秋猫说爱李彦?制作组你们在搞什么?不看剧本的吗??这还是他妈的恋爱游戏吗?你要说不是恋爱游戏,单纯是sm游戏的话,这里面主要是拯救李彦,从被洗脑的状态恢复到正常生活。本来的风向就不是调教他,是让他变成人而不是狗,调教也很少了,我请问那还叫sm游戏了?合着你是给我搞感动游戏情感游戏呢?我压根就搞不明白这部作品到底想干嘛。恋爱吧你说不爱。调教吧又不能使劲调教放开了玩(参考sm的诱惑游戏),那你到底要干嘛? 另外我恶心的一点就是,为什么秋猫要想出离开李彦这个办法,来确定李彦是不是独立自主?我很好奇谁能做到被人从泥潭里拉出来,谁能不爱上救赎他的人?不说爱上,有依赖也是肯定的吧。尤其是有范(其实是忘了叫啥)和罗伦(sm的诱惑游戏),周淳和李凌(为你臣服)这两对作为例子的?有很多方式啊。他自己找个喜欢的工作去做也可以啊。为什么一定要分开?秋猫和他住了这么久,看着他一点点变好,就一点对李彦的感情都没有??你是不知道李彦依赖你吗?突然一下断开,正常人都接受不了这个打击吧?更何况李彦呢?人生刚从深渊出来你就把他扔到另一个深渊?戒du呢在这?就是戒烟戒酒也没有这么戒的吧?一下就断了?那我只能觉得这是在戒du。李彦在be的剧情里,在秋猫的新住宅的门外说的话,压根就没毛病。哦对了,在这里有5个选项,问信不信秋猫,是又一个让我恶心的点,当时那个情况,就别说他妈李彦了,就是我,我他妈也得犹豫犹豫(因为代入进去了),你给我那几秒钟够干嘛的?那会别说李彦,我都快哭了。我最后打出be我都崩溃了要,我之前所有选项都是认真做的,都是让李彦做人,没选做狗的那些选择,到最后因为这几秒钟,你给我看这个??还有,不管是he还是be,秋猫只是为了救下他收他为奴,其实根本就不是看上了他或者爱他。纯纯给自己当救世主了。救了他以后自己可以抽身而退,片叶不沾身。所以李彦说的有问题吗?秋猫在门内的表现让我以为其实秋猫是爱他的,整的泪流满面的。实际上根本就不是那回事。我从这里以为he剧情他俩会在一起双向奔赴,结果依旧是不爱李彦,就很离谱。甚至最后he里,秋猫承认自己离开李彦是错误的决定,要证明李彦独立自主不非要离开他。我以为后面就互相表白了,最后的结果让我很失望。就算是情侣结局我也对秋猫很失望。 然后是cg,我记得为你臣服和精灵女上司的cg挺好看的,怎么到了直至深渊就成图了?好歹那俩我记得插进去好赖还能前后动一动,到现在是动都懒得动了?敷衍都不敷衍了? 这部作品我只有一处满意的,那就是和《为你臣服》《sm的诱惑游戏》联动了。我很喜欢看某部作品和另一部作品的主角有联系,好像他们都是活生生的人一样的感觉。看到熟人让我觉得很开心。这部作品带给我的快乐,仅此而已。只有这么一点。我是第一次,打出he还不开心的。至于剩下的剧情我不想打了。我甚至都不想解锁cg看一眼h图。就这样吧。
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