
Save Earth from an invasion of intergalactic chickens! Finger-blistering arcade shooting action for one or two players.
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Save Earth from an invasion of intergalactic chickens!
Sometime in the near future, Earth is invaded by chickens from another galaxy, bent on revenge against the human race for oppressing earth chickens! Take the world's fate in your hands as you repel the poultry invasion.
This is where it all started, way back in 1999. The humble beginnings of the most successful chicken game ever. A lot of things may have changed since then, but the ancestral clash of man vs chicken still rages on to this very day. You've always been there, in the front line, right in the thick of action. And you've always emerged victorious.
This is the definitive version of the beginning of the Chicken Invaders saga, made available for the first time ever. A rare opportunity to be a part of gaming history. Save the world today!
This complete "Chicken Invaders 1" package includes the original Chicken Invaders (1999), Chicken Invaders Remastered (2023), and Chicken Invaders Episode 1 (2025).
New features in Episode 1:
Remastered graphics. Now in glorious Full HD 1920x1080 (16:9). Each wave, cutscene, and menu has been individually reviewed and tweaked to account for the new aspect ratio and screen dimensions.
Improved weapons. The weapon roster has been reworked and re-balanced. This is the cumulative result of a large player community effort to make all weapons equally effective and fun to use.
New engine. More display options, more visual effects, better customization for controls, plays nicer with recent versions of Windows.
More languages. This is the result of another player community effort to translate the game to their native language. This project is still ongoing, so expect to see improved translations (or even new languages) over the coming updates.
Built-in seasonal content. Your progress (career stats, unlockables, mission progress) is now unified across all seasons.
A slew of exciting features have also been back-ported from Chicken Invaders Universe and made available in Episode 1:
New weapons
New special weapons
Boosters
6 skill levels
Custom cuisines
Hot, frozen, electric, massive, and darkness environments
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Arabic, Greek, Hungarian, Korean, Polish, Romanian, Russian, Turkish +5 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finally, I have them all!
I have mixed feelings about this game, but I ultimately decided to give it a negative review because it has more downsides than upsides. Let's start with the good things about this game. This is a remaster of the original Chicken Invaders game that came out over 20 years ago which was an alright game back then. I didn't play this game much in my childhood, because it was overshadowed by Chicken Invaders 2, so nostalgia is definitely not a factor influencing this review. The remaster added new weapons, satellites, difficulties, mission types, achievements and other things that were already introduced in the next Chicken Invaders games. Most of these features are unlockable by collecting keys during missions. I think these features are good and were definitely worth adding to the remaster. Every mission can be highly customizable thanks to the settings that let the player controls how the game is going to be and what features should be or not be present during the mission. Moving to the downsides list, the first one and the biggest of them all in my opinion, is the impossibility to move up and down in this game. You can only move left and right all the time and this limits a lot of things you can do in the game. You always feel cornered, you always need to collect items in the last second and you are an easy prey during asteroid levels. This is the only game from Chicken Invaders franchise where you can't move up and down. Next up, are the very repetitive level. All stages have the exact same waves, the only differences being the health and the speed of the enemies. This makes the game very boring, very predictable and in some levels you can 'cheat' by clearing everything with missiles every wave, every stage, until you finish the mission. There are no cutscenes between stages, something that was present in all the other Chicken Invaders game, and the ending is very blank, being just a final battle with the boss chicken that you see in all final waves of every stage. Also, this remastered version is mostly based on keys. This can be a good thing, but I think it's driven in a certain extreme that makes the experience bad. Honestly, the other Chicken Invaders games are better and more fun to play. The only things that are fun in this game are completing the Steam achievements and trying to complete the medals of each mission type. Therefore, I don't recommend this game.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I find it difficult to recommend this remake. It's not really a remake of Chicken Invaders 1, rather, it's just Chicken Invaders Universe using the same level set as the original game. Same thing with the "remakes" of CI2, 3, and 4. CI5 gets somewhat of a pass because of how similar it already is to Universe, but the rest? They're honestly not really remakes, you're just playing Universe again but you're playing a level pack from the old games. None of these games were actually, genuinely, faithfully recreated. They didn't recreate original weapon behavior and design, such as CI2's Neutron Gun or Laser Cannon. Even the Ion Blaster which is mostly the same in each game, wasn't faithfully recreated either. They didn't even recreate the unlocks each game had. In every single one of them, all of the weapons are the same, all of the unlocks are the same, all of the behavior and style and feel of the game, it's literally just Chicken Invaders Universe. It's like a meme. "Oops, all CIU!", except it's literal here. All sense of progression and growth is lost, you don't get to experience the games steadily growing and becoming more refined. I grew up with these games as a child, and it genuinely feels like the history of these games is being ignored on purpose and thrown into the trash. To be totally honest with you, it actually feels pretty disrespectful. I didn't ask for this, and I may very well be exaggerating, but I don't think anyone else asked for this either. For CI1 in particular, no creativity was put into this remake at all. The original was extremely barebones, and this is no different. And no, please don't call having all the future powerups and three new ships from Universe "New Content", because that is far from new by now. You can pretty much see all this remake has to offer within 20 waves, the remaining 80 is the exact same stuff over and over and over again. They didn't spice it up at all. They didn't add new levels or make any of them function differently in later waves, they didn't add new bosses so it's the same one 10 times in a row, they didn't even add cutscenes between stages. Other Chicken Invaders games usually add a cutscene every 10 levels. Please pardon my rudeness, but I just have to admit, this is extremely lazy. But it IS cheap. if you haven't experienced CI1 before and you feel like playing it, fine, it's here and ready for you for only $3.99. But seriously, it's just NOT a good remake by any standards. It doesn't honor the original, it doesn't improve upon it in a meaningful way, and it doesn't even try to reinterpret it into anything interesting. It's just a level pack for CIU disguised as a remake.
Chicken Invaders 1 is the humble yet enduring starting point of one of gaming’s most unexpectedly long-lived arcade shooter franchises, developed and published by InterAction Studios. At its core, the game is a loving homage to classic fixed-screen shoot-’em-ups, deliberately simple in structure yet surprisingly effective in execution. The premise is famously absurd: spacefaring chickens descend upon Earth in neatly organized formations to exact revenge on humanity for centuries of culinary crimes. This tongue-in-cheek setup establishes the game’s comedic tone immediately, signaling that while the action may be intense, it never takes itself too seriously. The gameplay loop is stripped down to its essentials, placing the player in control of a lone spaceship that moves horizontally along the bottom of the screen. Waves of chickens march downward in patterned formations, dropping eggs that must be dodged while the player fires upward in an attempt to clear the screen before being overwhelmed. This simplicity is precisely what gives Chicken Invaders 1 its enduring appeal. There are no complex systems to learn, no lengthy tutorials, and no narrative interruptions; instead, the focus is squarely on reflexes, positioning, and pattern recognition. Each wave escalates the tension slightly, either by increasing enemy density, speeding up attacks, or introducing more aggressive behaviors that demand sharper reactions. As enemies are destroyed, they drop drumsticks that function as power-ups, temporarily increasing firepower or granting limited special attacks that can clear large portions of the screen. These moments introduce brief bursts of empowerment, encouraging players to take calculated risks by moving closer to descending enemies to collect upgrades before they vanish. Boss encounters punctuate the flow of regular waves, offering larger, more resilient poultry adversaries that fill the screen with projectiles and test the player’s ability to manage space under pressure. While mechanically straightforward, these fights add welcome variety and give players short-term goals beyond simple survival. Visually, Chicken Invaders 1 reflects its late-1990s origins with clean, colorful 2D graphics that emphasize clarity over spectacle. Chickens are instantly readable, eggs are clearly telegraphed threats, and explosions are satisfyingly exaggerated. Later releases and remastered versions polish this presentation with higher resolutions and smoother performance, but the visual identity remains firmly rooted in arcade tradition. Sound design follows a similar philosophy, with energetic music loops and playful effects that reinforce the game’s humorous tone without overwhelming the player during intense moments. One of the game’s strengths lies in how timeless its design feels. By avoiding trends and focusing on foundational arcade mechanics, Chicken Invaders 1 remains accessible decades after its original release. It is easy to pick up for a few minutes or lose yourself in longer sessions chasing higher scores and personal endurance records. Cooperative play further enhances this appeal, allowing two players to share the screen and coordinate movement and fire, transforming the experience into a chaotic but enjoyable social challenge. That said, the game’s minimalism can also be its limitation. Players accustomed to modern shoot-’em-ups with branching upgrades, persistent progression systems, or elaborate visual effects may find Chicken Invaders 1 too barebones to sustain long-term interest. The absence of a traditional ending means the experience revolves entirely around endurance rather than narrative closure or campaign completion, which may not appeal to everyone. Still, this design choice aligns perfectly with its arcade roots, where mastery and high scores are the ultimate rewards. Overall, Chicken Invaders 1 stands as a charming and influential slice of arcade history. It succeeds not by reinventing the genre, but by refining its fundamentals and presenting them with a distinctive sense of humor. Whether approached as a nostalgic throwback or a pure test of reflexes and concentration, it offers a focused, energetic experience that captures the spirit of classic shooters. Its lasting popularity is a testament to how well simple ideas, when executed with clarity and personality, can endure far beyond their era. Rating: 7/10
Old and gold .
[b]Base game – 9/10[/b] Simple yet engaging gameplay! The only drawback is that the missions are built in such way that enemies are coming in stages which feel repetitive as they are very similar to each other – there are 10 unique waves after which they are just repeated with slight difficulty increase. At the same time, this doesn’t make the game less enjoyable. The game supports controllers, but I recommend playing with mouse since you’ll be able to move significantly faster with the speed of your cursor. [b]Achievements – 9/10[/b] All achievements are obtainable, no extreme. My personal experience is very positive and I absolutly liked it! There are achievements that require completing a mission on a specific difficulty level, but you may consider them as simply set of levels to complete, where each next level is a little bit more difficult than previous. All is good! Note, that one of the achievements requires completing a mission without dying even once, which, despite how it sounds, is not difficult to do and can be acquired on the easiest difficulty. I completed this objective from the first try when I specifically targeted it. [b]Definitely recommend![/b]
Childhood's game
Oldy but goldy
good nostalgia
poor optimisation and poor pacing in the story stop this from being a perfect 10 for me but it's close - 9.5/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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