
Spiderweb Software's classic adventure of treachery and battle in ancient times has returned! Travel back to ancient Britannia for a tale of cunning foes, vicious battles, and a race to rediscover the lost secrets of magic. Britannia is a land ravaged by war.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Spiderweb Software's classic adventure of treachery and battle in ancient times has returned! Travel back to ancient Britannia for a tale of cunning foes, vicious battles, and a race to rediscover the lost secrets of magic.
Britannia is a land ravaged by war. The natives of this land, the savage Celts, have long been subjugated by the Roman invaders. At last, they have risen up in bloody rebellion. Battles rage across the land. Cities are sacked, the inhabitants massacred. And, lost in the chaos, in the small, forgotten valley of Shadowvale, a plan is being formed.
Soon, a band of barbarians will rediscover the lost secrets of magic. They will find a way to rid their lands of their oppressors forever. And you, as the Celtic warriors, will attempt to free your people.
Or you, as the Romans, will attempt to crush them. For the good of the Empire.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 109reviews | 88% | — | $15.1K |
| $1.99−60% | 38ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. Obviously I always play as the Celts - magic and prowess with a spear as well as being friendlier with animals are advantages to being Irish. As well, the holy Roman empire can lick lick lick lick my balls. I only had the free version growing up so being able to explore the map is a real treat. The cheats are great craic to apply as well but they make the game very easy. Nethergate - that's a buy :D
This game needs more love. It is a unique setting with really intuitive and user friendly game design especially for its age. The graphics are basic but I like them and find them charming (maybe because I did not group up with games made for old school Macs). The game play is also very simple (and a grind) but can be very rewarding and like the rest of the game functions incredibly well in its simplicity. The sound design is pretty lacking but this is made up for by keeping the writing flowing and using sound as more ambivalence and background then a focus. I wanted to write a review just to leave this game some love. This game has a lot to offer and its the only game I know my party can slay dragons for the Glory of Rome.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Romanos y Britanos en una Britania de fantasía clásica, RPG puro y duro, mi favorito despues de Avernum de todo Spiderweb, recomendadisimo, encima esta super barato
Пока весь РПГ мир устраивал гонку вооружений и переходил на 3D технологии Spiderweb Software продолжали гнуть свою изометрическую линию. Их игры всегда отличаются своеобразной ламповостью и разнообразием. Если есть несколько группировок или сторон конфликта можно ожидать разные сюжетные ветки и особенности у противников. Nethergate: Resurrection не стал исключением из общей канвы, выбираем римлян или кельтов и сражаемся за интересы Империи или освобождении Британии 1 века. Мир получился воистину уникальным, с кучей артефактов и настоящей магией. В детстве мне настолько зашёл процесс, что я со словарём английского сидел за игрой ночами, уж слишком много описаний встречается по пути. Кстати, эти тексты реально круто написаны. Интересной особенностью стало управление отрядом из 4-х человек, что редкость для спайдеров. Прохождение за каждую из сторон занимает примерно 30 часов. Из крупных недостатков - крайне неудобный интерфейс и традиционная проблема разработчика - куча лишних ненужных в процессе вещей и элементов. К сожалению сейчас играть в Nethergate очень сложно, уж больно архаично всё выглядит, но если вас это не останавливает, пробуйте обязательно. 8.0
I originally played this game many many years ago as a child. My grandpa had an iMac in his basement, and the demo came in one of those compilation CDs - was it a MacAddict one? My sister and I would play the demo over and over again together for hours during the summer, and finally we convinced my grandpa to pay for the full release. We loved this game- it had clever writing, an engrossing setting, and endless secrets. My grandparents are long gone and my sister and I are now middle aged, but every few years I still run through - always as the Celts. It's a treasure and transports me back to childhood.
先玩的Avernum系列再接触的Nethergate,相比之下Nethergate的操作要相对麻烦很多,大量操作都要借助键盘完成。 地图中有很多隐藏门,不使用法术的话基本只能靠脸去撞;洞穴中视野很小,没有法术的话探图很麻烦。 游戏没有自动存档,有些时候玩家会被剧情杀,没认真读文本或者贸然从高台上摔下来直接就死了,不管血量多少,很难受的设定;大地图上不会显示玩家位置;
Very good writing.
Nethergate: Resurrection is one of those role-playing games that feels like a relic from a different age, not just because of its graphics, but because of the way it approaches storytelling and player engagement. Developed and published by Spiderweb Software, the game revisits the studio's original Nethergate with a larger scope, enhanced content, and numerous quality-of-life improvements. Set in a mythical interpretation of Roman-occupied Britain, it presents a conflict between the expanding Roman Empire and the native Celts, weaving historical elements together with folklore, magic, and ancient mysteries. The result is a role-playing experience that stands apart from the crowded fantasy genre by embracing a setting rarely explored in games. What immediately distinguishes Nethergate: Resurrection is its two-sided campaign design. Players can either command a group of Roman soldiers carrying out the Empire's will or lead a band of Celts fighting to preserve their traditions and homeland. These campaigns are more than alternate perspectives; they feature different quests, encounters, abilities, and narrative developments. Playing both stories provides a broader understanding of the world and its inhabitants, making the conflict feel layered and believable. Spiderweb Software deserves credit for presenting a war where both sides possess understandable motivations, allowing players to appreciate the complexities of conquest, resistance, and cultural identity. Exploration plays a major role throughout the adventure. The game world is filled with hidden locations, magical treasures, optional storylines, and dangerous dungeons waiting to be uncovered. Shadowy forests, Roman encampments, forgotten ruins, and mystical realms contribute to an atmosphere that constantly encourages curiosity. The Resurrection edition expands significantly on the original release with additional areas, new quests, and more powerful artifacts to discover. Despite its age, the sense of reward for thorough exploration remains highly satisfying, especially for players who enjoy uncovering secrets through patience rather than objective markers and constant guidance. Combat embraces a traditional turn-based system that prioritizes planning over speed. Each encounter requires players to consider positioning, equipment, and the strengths of their party members. Romans tend to rely on superior military discipline and equipment, while Celtic characters have greater access to mystical powers and unconventional tactics. This distinction helps ensure that each campaign feels mechanically unique. Battles are not visually impressive by modern standards, but they remain engaging because they are built around strategic decisions instead of flashy effects. Fans of classic computer RPGs will likely appreciate the deliberate pacing, while newcomers may need time to adjust to its slower and more methodical approach. The writing is another area where Nethergate: Resurrection excels. Spiderweb Software has always relied heavily on narrative to compensate for modest production values, and that philosophy is on full display here. Conversations with non-player characters often reveal details about the world's politics, myths, and history, helping establish a strong sense of place. Celtic legends and supernatural beings are woven naturally into the setting, creating a world that feels mysterious without becoming overly fantastical. There is an undeniable charm to the game's emphasis on text and imagination, reminding players that compelling stories do not necessarily require expensive cinematics or voice acting. Of course, the game is not without its shortcomings. Its interface is functional but dated, and the visual presentation reflects its independent origins. Character sprites, environmental details, and animations lack the refinement found in contemporary role-playing games. Some players may also find the extensive reading and occasional backtracking cumbersome. Nethergate: Resurrection demands patience and a willingness to embrace older design conventions, which means it will not appeal to everyone. However, for players who enjoy classic CRPGs, these limitations are easier to forgive when weighed against the game's depth and ambition. In the end, Nethergate: Resurrection remains an excellent example of old-school role-playing done with passion and creativity. Its uncommon setting, meaningful dual campaigns, extensive exploration, and tactical combat combine to create an experience that continues to hold up for dedicated genre fans. While it may never win over players seeking modern production values, it succeeds remarkably well at delivering a thoughtful and immersive adventure rooted in history and myth. It is a title that demonstrates how strong writing and intelligent game design can leave a lasting impression long after technological advancements have moved on. Rating: 8/10
100% recommend. Tons of depth in terms of historical/mythological stuff. appropriate difficulty level
Though ancient Britannia makes an interesting setting and getting to choose to play as Celt or Roman offers some replayability, this game appears in a very small screen, making it unplayable. If you can get the game to appear in full screen it might make for an interesting experience, especially if you like the Spider studio.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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