
Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 110 reviews with recorded playtime.
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of my favorite types of games. Decisions that actually matter, and a very well written story.
Nice little game about maneuvering through your life. Through a fictional life in a fictional conflict. This is quite much a survival game, know that. This is different from a dialogue-based RPG in the way that it feels a LOT like a greek drama, that is you know that your character is going to get killed and your job is to find the right dialogue options to prevent the seemingly inevitable. This makes this game interesting, I find it intense to play. I try a lot to estimate the consequences of what I am saying so I may chose me dialogue options right. This game plays more with your nerves than you'd first believe..survival is tough and unpredictable.
Flawed, but excellent. The biggest disappointment is the ending; we're not talking Mass Effect 3 here, but it sort of tapers off into nothing, and quite suddenly, too. If you're prepared for that, the game is an amazing ride, where you make difficult moral choices from the perspective of several different characters.
If you're a fan of worldbuilding, dialogue-driven gameplay, non-western fantasy settings, realistic moral choices outside of the facile "paragon/renegade" binary...I can't recommend Unrest enough. As a big old fantasy nerd, I haven't been this enamored with an original setting since Morrowind. Yes, there are issues that most likely stem from the game being a labor of love made on a shoestring budget. I can't deny that a number of story arcs end abruptly, and that there are occasional bugs (my copy refuses to register Steam achievements). But I'm a sucker for writing, and this is one of the best-written games I've played in a long while. I desperately want more stories set in this universe. Please, Pyrodactyl, make it happen.
Unrest is an interesting story packaged in a pseudo-RPG package. It is closer to a visual novel than an adventure game, but uses isometric movement to proceed through the game. You play several characters in a variety of situations (some of which partially depend on what you choose with previous characters) and are faced with ethical dilemmas. Chiefly, it's about ordinary people in bleak situations and managing to make the best out of it. You get the perspectives of the rich and poor, the intelligent and the brash, the strong and the weak, and act accordingly. The world is detailed and characters feel like a part of it rather than simply archetypes. Things don't really resolve (there is a climax to the overall story, however) and you're left pondering what choices you made were good and how impactful they even were. The music can get jarring at times, and the art isn't incredible, but it gets the job done. The writing is overall well done, with a few typos and odd sentences here and there. The strongest element is definitely the amount of player responses to NPCs, and the dialogue trees can get exhausting (in a good way). All in all, if you're into VNs and text-heavy adventures, give it a go. It might surprise you.
i bought this game a little while ago, and recently found myself with some spare time to actually start to play it. i was not disappointed. although unrest is by no means a long game - i completed it in 3 hours, partially because i kept going back to replay certain scenes - it makes up for its shortness. in this game, you play as multiple characters, all of whom are involved with and affected by the events of the game and your choices within it; in other words, your choices matter, and affect your gameplay. your characters have traits, and these traits are added over the course of each section, depending on what choices you make. there are 2 game modes - one, in which you are allowed as many saves as you want, so that you may go back and replay certain sections as you desire and change your actions; and one, in which you have one save slot and thus must commit to every choice you make. the setup of the game seems straightforward, but you may find yourself making difficult decisions, compromising where you thought you wouldn't, and ending up with a completely different ending than you anticipated. because there are so many choices to make and consequences as a result of every choice, the game - though short - has significant replay value. i very much look forward to replaying this game and exploring every outcome. the graphics are just beautiful. the hand-painted feel of the game is charming and gives the game a more intimate feel. the music is beautiful and lends itself to the immersion of the game. the story, though not in and of itself unique, is set apart by the multiple PCs and narratives that can develop over the course of the game, and is richly told through each character's life and experience. overall, i would give this game 4/5 stars. the only reason i cannot give it a full 5 star rating is because for all that i thoroughly enjoyed it, i do wish it was longer and that you were able to play all characters more than once, and i also found it a little frustrating that even though NPCs you interact with have opinions about you and these opinions differ based on your choices, these opinion bars never really seem to affect the game. however, that does not negate my appreciation for this game. the developers worked hard to make a beautiful game with an immersive and captivating story, and they did that admirably, especially given that it was largely crowdfunded and not put on by a big name. i would definitely recommend this game to anyone who enjoyed story driven, choices-matter RPGs.
I am on my third playthrough and everytime I have played it I have loved the diolougue more than the last time. I bought it a year ago and only have about 9 hours on it atm but i do not regret buying it for a second. If you like dialogue BUY THIS GAME if you take a second to appreciate the dialogueit might be the best you have seen! P.S Don't mistake it for a modern day RPG
Boring game maybe the devs are boring too
Unrest is a tough one. On one hand, it has interesting stories, okay characters and a nice artstyle. However, on the other, it's repetitive in a sense of how you repeat each area with a different character multiple times. The choices may matter and twist the story, but they aren't that compelling or interesting or shocking. I got bored before I played through all of the different scenarios and quit the game. I'm going to recommend it for those of you that love these sort of games, but get it on sale. I got this in a bundle of 10 games for $1 so it was very well worth the .10 I spent on it. 5/10
A very unique game with a nice and unique art style. I can best describe it as a choose your own adventure in the style of Telltale but with far more consequences to actions due to the game following multiple characters own stories as part of a main overarching narrative. Having multiple characters means it is possible for you to have a character die and have said death actually impact the overall story. It also has quite a nice musical score. It's a breath of fresh air to see an indie studio telling tales based on the mythology and cultures not generally seen in video game worlds. It's about 3-4 hours per playthrough but due to the consequences of choices and possible routes the story can take it could easily survive multiple playthroughs if you're so inclined. If you can get the game on sale it's very much worth playing through if you're looking for something a bit out of the normal. Also the developer released a set of modding tools and tutorials on how to create mods on their website so it's possible people might be able to do more or create more with this in the future.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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