
Unrailed! is a co-op multiplayer game where you have to work together with your friends to build a train track across endless procedurally generated worlds. Master random encounters with its inhabitants, upgrade your train and keep it from derailing!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 30 → 2.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.8Kreviews | 93% | — | $5.8M |
| $19.99 | 740ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前期难度和后期难度差的也太多了,虽然要一直升级车厢来降低难度,但是有些车厢真的没啥用,而且后期难度也太难了吧?玩家和玩家之间还有物理碰撞体积,经常卡在死角里,存档点间隔很远,又不能即时存档,后期很难的地形一直死来死去,十分无语
Nice little game until i decide to airstrike a friend's house for soft-locking the pickaxe on a tile blocked by the train
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1192.4/day in the week to Jul 16 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Italian, Spanish - Spain, Japanese, Polish +3 more
| $19.99 |
| 182ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unrailed is an absolute blast. Total must-buy. My wife and kids (ages 5 to 14) can all jump in and play, and we’ll sit around the Steam Link with four controllers just having a great time. Lots of yelling, chaos, laughing — it’s perfect family gaming. Highly recommend.
My friends wanted to play this due to Epic Games giving it away for free; thankfully there was cross-platform, so I bought it instead of downloading Epic.
cool game that'll test your friendship, simple enough that it'll run on a macbook and with a controller, anyone could pick it up and play it. Pros: - very accessible UI- and hardware-wise, difficulty options for everyone - fun biomes, good artstyle, interactive UI is really cool - different game mechanics besides laying tracks to keep you on your toes (animals, "enemies", bridging gaps, water wagon etc.) - family friendly, lots of different characters to choose from and to unlock - communication via emojis is a nice idea and limits toxicity with random players, with friends i highly recommend a voice call, though cons: - the simple UI has its limitations: for some reason, you do see your train speed - but it's hard to say if it's fast or not, but you don't see anything else, like the amount of tracks on your train (though you could stop and count them), your water level (besides looking at it directly - difficult when it's opaque or dark outside), and sometimes when you're near a tool you're looking for and it's not highlighted, it can be a bit difficult finding it between rocks and wood on the floor - the game tends to tell you little to nothing, especially when it comes to the last level. you have to pick up an item in each biome to access it, but there is no option to see whether you've gotten said item in this run, and you don't even know that you need those items until you arrive at the last level, which was pretty frustrating for me - the first few biomes tend to get a bit too easy when you've played a run or two, limiting replayability - i imagine this game a bit bland when playing solo or with randoms that might not be on the same level as yourself 6.7/10, does a lot of things right but some things rather wrong, as well.
Joguinho muito bom, gerenciamento caótico, gráficos confortantes e jogabilidade muito boa. Não se engane, parece um jogo bom pra relaxar, mas depende muito das funções cognitivas dos seus amigos. Queria poder jogar mais, mas não tenho amigos.
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不知道好不好玩,因为缺乏必要条件——朋友。所以听我的,独狼别买
ИГРА ГАВНО! Не могу играть с друном. Ошибка сети. Я обиделся и деньги обратно себе
为了pvp的排行榜,存档机制非常逆天,约等于不存在,似乎出2了也不改 于是,单局坚持越久,最后毁于一旦,沮丧越大,摧毁成就感 AI队友吃苦耐劳效率高初具智能,比另找人强(bushi 碳基苦弱,手忙脚乱 很后悔获得了这个游戏的成就
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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