
The sequel of the successful Unlock The King, now in a tridimensional board. An originally designed puzzle game inspired by chess. Move the pieces and create a path to Unlock the King.
Modeled estimate, not a reported figure. How we estimate →
About
The sequel of the successful Unlock The King, now in a tridimensional board. An originally designed puzzle game inspired by chess. Move the pieces and create a path to Unlock the King.
Originally designed concept, including electronic board, lightning-fast piece movements, trigger buttons, and movable parts;
Designed for Unlock The King fans and newcomers alike;
70 original design levels;
Original soundtrack.
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'adore les échecs et j'ai adoré le premier opus de la série, mais j'ai du me résoudre à arrêter d'y jouer après quelques minutes car cela me procurait littéralement de la nausée. Je suis sujet à cinétose et vu la conception graphique 3d, cela m'obligeait à faire constamment pivoter le plateau pour résoudre les problèmes, ce qui mouvements de caméra oblige, m'a rendu malade. C'est dommage, car ce positionnement des pièces dans l'espace sur plusieurs niveaux n'apporte pour moi pas grand chose, sinon une difficulté de lecture. Si l'effet recherché était d'augmenter le niveau de difficulté, mieux valait concevoir des problèmes plus compliqués à résoudre que de compliquer la résolution de problème visuellement parlant. L'intention de se distinguer du premier opus est louable, mais malheureusement injouable en ce qui me concerne. Dommage.
Very well made
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $3.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kendisi satranç bulmacalarından oluşan zorlu bir puzzle oyunudur. Oyunun birincisi 100 bölümdü zorlanmadan bitirmiştim ikincisini zor yapmışlar 70 bölümden oluşuyor inat ettim bunuda bitiricem
相比于前作,难度显而易见的更高了 但是可以高情商的将其称之为更耐玩了,这是好事啊,而且价格依旧,那自然是挑不出啥大毛病的。 但是,多数新功能都做的跟一坨屎一样。 第一点,选关界面,第一代是以一排排数字从上到下呈现,第二代是以关卡预览图呈现,看似更贴心但是特么得一个一个翻,就不能把两者结合吗,一排排图片从上往下翻不更好吗。不过呢这种游戏基本上玩过一遍之后也不会再玩第二遍,能接受能接受。 第二点,新加的退一步功能,真就只能退一步啊,每走一步才能退一步,只能说是聊胜于无吧,但是!但是!但是!这个功能有bug,比如说可能导致在这一步再之前被移动过的可移动机关回退,比如棋子回退的面不对,你是回退到这个格子了,但这个格子有六个面,这还得掷骰子啊。不过呢本来第一代也没有这功能,就当没有这功能只有重置功能就行了,虽然这一代重置键也得先点菜单键才能用,变繁琐了,不过也是能接受的。 还有一些小bug突然间没法对进行旋转,不过这是个小游戏,重新启动也挺快,也能接受吧。 总的来说都是小问题能接受,主要是价格实在太便宜了,很难挑出大毛病啊。 忘记讲优点了。 第一点,难度的提升,我不认为这是坏处,这使得整体游戏更好玩了,3d,多国王,传送门,我觉得是挺有意思的设计,虽然让游戏更复杂但并不会让我觉得傻逼。 第二点,棋子选取逻辑,第一代中选取棋子之后,如果想再选取另一个棋子,要先取消前一个棋子的选取,而第二代可以直接选取新棋子而不用先取消选取。
I still know how the Knight moves. [u]What I Love[/u]: the 3rd dimension made for some really clever puzzles late in the game, after you start dealing with multiple kings. In particular, puzzle 62 kicked my butt for nearly an hour, and puzzle 67 made me feel smart again. [u]What I don't Love[/u]: Bugs. Game seems buggier than [i]Unlock The King 1[/i]. In particular: [list] [*][i]Unlock The King[/i] became a game of [i]Unlock The Camera[/i]; the camera would frequently lock in position after completing a level, and could only be corrected by relaunching the game. [*]"Undo" button wouldn't fully undo a step, particularly late in the game when there were many kings and many teleporters. Several times I was close to the end of a complex puzzle, and had to fully restart. My bad, I'll just get gud I guess. [/list] Overall, fun little puzzle game.
[h1][url=store.steampowered.com/app/1201810/Unlock_The_King_2/]Unlock the King 2[/url] struggles to make good use of its newfound third dimension.[/h1] The premise looked good in theory, but height changes nothing and pieces still behave as if the board was flat, even when vertically disconnected. It only serves to add confusion since pieces don't read as easily at weird angles and it sometimes makes it difficult to tell where a piece can travel. With many of the most enjoyable puzzles typically those that don't make extensive use of it, it's a sadly missed opportunity. Mid to late levels introduce portals that can warp any piece from one to the next, as long as both ends are unoccupied. The King will also use portals if accessible, whether it needs to or not, so they often must be kept blocked to prevent unwanted royal travels. A nice addition to the puzzle elements. Portals are uniquely identified but nearly identical and hard to distinguish, making them tedious to plan and play when present in large quantities on certain levels. A second king will be introduced towards the end, requiring to direct multiple targets to their destinations. Also a nice addition. Levels then become overenthusiastic with a third, fourth and fifth king added in almost successive levels, as if running out of ideas to keep the game fresh. For a more rewarding and straightforward experience, I recommend the [url=steamcommunity.com/id/ElusiveOne/recommended/1172510]first game[/url] in the trilogy instead of this one. Still not a bad value for its very low price point. [h3]Positive[/h3] [list] [*] Shares many of the good qualities of its predecessor [*] Background music is a marginal improvement over the original [*] New puzzle elements add variety (portals, multiple kings, etc.) [/list] [h3]Negative[/h3] [list] [*] Shares many of the limitations of its predecessor [*] Extruded board rarely if ever used at full potential [*] Can't rotate board in all directions (a bigger problem with a 3D board) [*] No options (not even volume sliders this time) [*] Undo button works inconsistently (fails in conjunction with extruded board portals) [*] Fewer puzzles overall (including many of the same tutorial levels) [*] Portals are difficult to distinguish [*] Finale is a lazy one-click solve [/list]
약간버그는있음 그건 되돌리기를 했을때 생기는버그임 그러니깐 버그걸렸어요 욕하기전에 내가 실수해서 되돌리기를 하지않았나 확인해보셈 참고로 그버그 나도 걸렸는데 4시간컷이 그말은 버그안걸리면 2시간안에 다할수있음 그리고 사라지는버그 사라진게아니다 포탈탄걸 되돌려서 이동한모습 그대로 낀거다 그러니깐 실력이다
1편은 재밌게 했는데 2,3편은 쓸데없이 체스판을 옆으로 세워놔서 매우 불편하고 재미없네요 스샷 잘 보시고 웬만하면 사지 마세요 플레이 불가능한 수준의 불편함입니다
bruh did my progress really not save
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Players by region
Where this game's players are, estimated from review languages.
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