
The 5K Worm is on a rampage across cyberspace. As the top unhacker in Smash Security, it is your mission to bring an end to this virus. Join forces with AI companion Weedy and become an unstoppable duo!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we need chinese, cloud save, Ach. 我们需要中文成就云存档。无中文可玩,鼓励性好评。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Unhack is a gem of a game that combines Visual Novel and Puzzle genres. Visual Novel obviously refers to how the story is presented. As per the game being a Puzzle – it’s about getting from point A to point B in less or more challenging situations. You get to play the game as Unhacker and the goal of your hacking mission is to stop the 5K Worm. The whole story is really interesting. It is a Visual Novel, but falls into Kinetic category (doesn’t have any choices). However that isn’t really much of an issue. In the Puzzle part aside from getting from Start to Finish you also have to for example avoid lasers that can immediately cease you from existence. The characters you meet on your path are super cute and have personalities you can typically run into in Anime/Manga. And you definitely form a bond with them during your journey. Nice addition is definitely the fact that they are voiced. Overall Unhack is a game I recommend checking out. I had a lot of fun playing it, seeing the interactions between characters and dealing with the puzzle parts. [b]DEBUG BEST WAIFU![/b] Played the game on YouTube, here's a link to the [url=https://www.youtube.com/playlist?list=PLF6bMpb7g7_S4-di5ArRAnEhWDB245VVY]Unhack Playlist[/url].
TLDR: A cute short puzzle game with some VN-style sequences featuring well-voiced attractive anime girls/women. Good for playing through to the end in one sitting (which can easily be done in under 2 hours if playing on easiest difficulty). [b]-Monetization-[/b] The artbook and soundtrack (OST) are both available as DLC while there's an extra 3-episode prequel DLC (Unhack Destruction) also available that details some events prior to the events of this game. I'd love for the prequel DLC to be included with the base game now considering how much time has passed since release (over 8+ years as of this review). The game is short enough (under 2 hours) on the easiest difficulty to be easily completed in under the 2 hour mark and refunded, so the extra DLC being included would go a long way towards retaining players IMHO. The Artbook and Soundtrack/OST DLC is nice but absolutely not essential. I do wish the Artbook contained some more artwork, especially concept art, sketches, or other similar material. It feels very bare-bones for what it is at a meager 15 pages with stuff that is already in the game (and about 2 screenshots from an earlier demo build of the game). [b]-Technical-[/b] The game does not save settings between sessions, but the only settings available were for volume and turning 'emoticons' on or off. I'm presuming this refers to the text-based emoticons typed by your protagonist, but why someone would want to disable them I have no idea. No other options are available for resolution, windowed/fullscreen or other options. The game launches and stays exclusively in 'borderless fullscreen'. There is no save/load system so if you want to return you must manually keep track of where you are in the story. I've detailed this further in the 'Story' section. The full paid game has trading cards but no Steam achievements. [b]-Story-[/b] The highlight of this has to be the storyline. The demo offers an amazing 'cliffhanger' ending where the full version lets you play through the entire story. Without spoiling the storyline, there are events that can be somewhat predictable and it feels like a typical 'anime' story. The storyline has nothing to do with any actual technical stuff in our world as 'unhacking' alone is a silly concept. Worms and viruses are portrayed as various enemy objects to bypass/overcome in various ways. A few minor gaming-related allusions are made. The protagonist is portrayed as a 'pervert' who constantly sexually-harasses the female AI that he works with and this is played for laughs [spoiler](these kinds of jokes have aged very poorly, but humor should be evaluated based on context and considering none of the AI have a physical body then I personally don't see the issue)[/spoiler]. It is a typical arc of suspicion, conflict, and resolution. There are several such arcs placed throughout the story but each 'episode' flows into the next one. One downside is that the player is never told what episode they are on, so episode selection becomes a guessing-game if you aren't manually keeping track of things. There's generally a full-screen artwork image shown with a 'next' button before loading the next episode and this can be used to keep track manually. One of the single biggest issues with the story clashing against gameplay is that 'story activation' markers within the puzzles are often placed in such a way as to prevent hearing the fully-voiced dialogue during the process of avoiding obstacles. This jarring story pacing/flow during puzzle sequences is a detriment rather than an asset. [b]-Audiovisual-[/b] For visuals, the clean and simple artwork does a great job of conveying the themes of the story. Character artwork in particular is a fantastic highlight. Backgrounds are simple and get the job done. For audio, the music is primarily ambient techno/electronica style befitting the game's atmosphere. While lacking in clear chord progression outside of the main title theme, it makes up for it with wonderful and appropriate music to match the mood of the story at that point in time. This is especially notable during heartfelt and sad moments. Wonderful work all around, though only grab the Soundtrack DLC if you want to support the creator a bit more or obtain it as part of a bundle deal. [b]-Difficulty-[/b] There are 3 different difficulty settings. The easiest difficulty is called 'Normal' with Infinite Lives/Attempts as well as reduced/slower/easier obstacles. After that there is 'Hard' difficulty with 3 Lives/Attempts and more challenging obstacles. The hardest difficulty is 'Insane' and towards the end of the game (around episode 8 out of 10) it becomes very tricky if not downright 'brutal' to complete a stage fully on this difficulty. There are no achievements or other benefits towards playing on harder difficulties which is a shame as it inhibits the desire to replay the game at a later time. [b]-Overall-[/b] I would recommend only getting this game in a bundle deal on sale. It is a great game but the questionable humor/jokes on certain aspects as well as a lack of Steam achievements means this cannot compete with other similar visual novel games at a similar price point at normal price. Fortunately, nearly all of my complaints have been remedied (and then some) in the sequel to this game known as [url=https://store.steampowered.com/app/444170/Unhack_2/]Unhack 2[/url].
劇情蠻有意思 解密不難 通關也快
Great game! I've played through all difficulties and loved the challenge and the story. I highly recommend this game for someone that likes a casual game with great narration and awesome voice acting. Music is also fantastic to the point where I've uploaded to my phone for listening on the go.
配音很好听,立绘很有特色,剧情简单但值得思考,游戏也不难,十年前的一款非常不错的小游戏,
нет
Uma visual novel/puzzle curta, divertida, engraçada e emocionante. Excelente dublagem! deixando meu +1 :D
good
Players by region
Where this game's players are, estimated from review languages.
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