
Underworld Dungeon is a rogue-like action-adventure, in which you explore a ruined Greek dungeon hidden within the depths of the Underworld. As you dig deeper, ancient weapons and armor will be uncovered which you can combine to create more powerful gear.
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Languages: English**languages with full audio support
Reviews
Not quite what I was expecting. It's more arcadey dungeon crawling than action RPG. You spawn in unarmed, and monsters swarm you immediately. The procedural generation seems a little shallow in this regard - there's really no time to look around and explore your surroundings without trying to fight off a mob. The crafting isn't really crafting as much as a little weapon tier system/loot drain. There's a list of all the things you need to upgrade your weapons and armor (i.e. 1 silver sword + 3 gold bars = 1 gold sword) I didn't find any special abilities/perks and afaik there's just one character to play as so far (There are more, according to the dev). While the videos show a lot of tactical one on one combat, I didn't see any of that in my 5 or so deaths and gave up on the hack and slash. I wouldn't recommend the game based on its Steam description, but if you're into procedurally generated hack and slash pixel brawlers, where you can make your sword a bit stronger and find armor and stuff, you'll probably dig it. But don't expect anything tactical
A great rogue-like, a bit hard but it's fun. The musical aspect of the game is good, with a track remind me a great rpg. The dev's are cools and some updates are coming include new characters, modes, and items.
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Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
Yeraltı Dünyası Zindanı, Yeraltı Dünyası'nın derinliklerinde gizlenmiş harap bir Yunan zindanını keşfedeceğiniz, haydut benzeri bir aksiyon-macera oyunudur. Daha derine indikçe, daha güçlü ekipmanlar oluşturmak için birleştirebileceğiniz eski silahlar ve zırhlar ortaya çıkacak.
!Warning! Procedural Generation that is broken and can soft-lock roguelike progress ending the run. Originally a $7.99 game that went Free over a year ago. Just knowing my run can be killed so easily at any time with nothing I can do makes this game an easy skip. That's all you really need to know, but if you're curious about what happened here you go: You get generated on a 5x5 island grid that has (or is supposed to have) land bridges connecting all the islands together in some form or another (some bridges can be missing but all the islands are supposed to be connected in some way.) The soft-lock occurred after I beat the first boss and started on the 2nd island. I had a special item (the horn) that pinpointed the boss door key on the map. After clearing all the islands I could move to I realized 2 large sections of the map were inaccessible (no land bridge connecting any of the islands I had access to with a good portion of the other islands.) Wouldn't you know it the key was on one of those inaccessible islands! At first, I thought maybe there is some sort of teleport method (I don't even think there is any in the game, but I was confused) on the islands I had access to that I missed... nope. After investigating I found a glitch that pinpointed my character on the map on islands I didn't have access to whenever I went to the edge of the closest island I had access to. So I think the procedural generation believed my character had access to those inaccessible islands from this glitch.
Сложно но интересно. Игра на 30 минут как на меня.
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Its a good concept but it needs a lot of bug fixing some quality of life improvements and a balance to the difficutly but overall very fun.
[h1]Before I played Underworld Dungeon, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Impossible d'équiper les objets. Éventuellement le casque après 10-20 essais sur le bandit et l'arme du chasseur qui s'équipe toute seule, mais pas mieux. Je me le suis fait rembourser, mais si vous y arrivez je veux bien savoir comment.
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