
Become the overseer and shape the fate of those who come knocking at the door. Each decision you make, whether it is to let in a stranger, to use your resources on something, or to risk the safety of the bunker.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The outside world is no longer fit to live in, and there is only one place that can protect people: the bunker. Become its overseer and take responsibility for difficult choices: saving or rejecting, sharing or denying, trusting or defending. There’s nothing but chaos outside, and each knock on the door may mean salvation or destruction. Your choices will decide the fate of the bunker’s inhabitants and the wandering souls on the doorstep.
Every person that comes to the bunker may turn out to be a friend or a foe. Let them in and risk your security. Deny them and lose a chance for saving the people in your charge.
Technical issues, internal problems and outside threats: your every decision may save lives or put people in danger.
Decide what to do with your food supplies, medications and tools to find the best way to survive inside the sealed bunker.
Every choice you make creates a unique story and leads to many alternate endings. Make your decisions wisely!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es ist ein nettes Spiel, aber man fühlt sich in seinen möglichen strategisch-taktischen Entscheidungen sehr eingeschränkt. Die Charaktere bieten nicht viel Abwechslung in ihren Fähigkeiten und die Ereignisse (was dich immer nur zwischen zwei Möglichkeiten wählen lässt) wiederholen sich relativ schnell. Es mangelt noch an Quantität und Vielfalt. Es ist eine mehr als solide Grundbasis für weitere Anpassungen und Features. Während des Spielens sind mir keinerlei Bugs oder Abstürze aufgefallen. Kann man sich kaufen, muss man aber nicht.
Зацепило визуалом, по факту какая-то душнейшая скучнейшая альфа-версия на час от силы, которую продают по цене полноценной игры иу
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень короткая, событий мало, рандом жесточайший. Рефанд сделать не успел
Honestly this game is great and the idea behind it is so fun i have enjoyed playing it so far but after completing it a few times i have some issues the mutiny ending is cool but i put all my people asleep and on another situation where i sent the only person from the bunker that heard the truth to leave and gained another person who then decided he also wanted to shoot me in the head. another problem is the high council killing you like what causes that you get one fine and then boom you lose the run honestly i don't know some of the things needed to get new endings but at the same time i have an issue of the lack of explaining
Отвечу на сразу на главный вопрос - Да, надо брать. Прикольная инди выживала на пару вечеров. Очень советую затестить. Immedeatly wanna answer on main question - Yeah, you must to buy it. Its takes you busy on same weekends. Just test it out
An excellent game that will suck you in. You'll have to develop your settlement, and every time the game will throw various challenges your way—my settlement kept having revolts XD it was a lot of fun!
1/10 "If you ask an AI to write a sociopathic teenage Tumblr kid version of Papers Please, you get Underchoice." The game is a souless husk of several games you will immediately recognize. The writing is as shallow as coherent English will allow. The music is aggresively bad, like painfully bad. And I mean *painfully* bad. But if you really, really like the pseud Tumblr aesthetic, this is your game. Given the simplicity of mechanics, there are maybe 6, your success or failure almost entirely depends on if the bombs hit, or if one of your characters is a psychotic murderer. In this sense, its a terrifyingly real delivery on a nuclear war bunker scenario. Lastly, i want to point out that the fundamental mechanism of the game is at odds with having a bunker door. You are assailed by robbers and terrorists constantly. How about you just don't open the door? It is a stupid game and this failure proves the Fallout Aesthetic is just spraypaint thin. It would be like a farming simulator where you cannot grow your own food. I truly think the writer is some kind of sociopathic teenager. Your own staff will threaten you for resources which puts their lives, and the entire vault at risk. It does not make any sense to a rational adult. I am probobly going to play it for a while. [spoiler] Frankly, if the writer had some kind of vision and balls, and made this some kind of "Pre-Apocolypse Breeder Creche/Cloning facility" and every character was some kind of run-away teenager clone try to survive in a vault whose inhabitants they murdered, this game would be fantastically edgy and wonderful while fitting its thematics. The games kind of psychologically shallow sociopathic vibe would hit like a truck if delivered in a terrifying pubescent manner. Alas we get this trash. "We were bred for the war. But the Bombs dropped. We escaped, and found a safe haven. We know nothing of the world, and will be making decisions for our survival. Given the local collapse, no one has any idea that we "Acquired" this vault, so we are safe for now. The local authorities are still sending us supplies." I guess this is a note for procedural AI video game generators. [/spoiler]
太蠢了这游戏
Отличная текстовая игра для подумать с минималистичной пиксельной графикой. С каждым запуском открываешь для себя что-то новое. Цель - пройти до финала, если он есть ;) Из минусов: не всегда читабельный шрифт. Удачи разрабам!
I like the idea of this game but it's very limited & lackluster. What you see if what you get and if you don't care for it then it's not for you.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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