
Dead men tell no tales! And tales about an infamous ship - The Cursed Rose - probably cost renowned sailor Mason Owens his life. As his daughter you can do only one thing - find the damned ship and learn your father's fate.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Simplified Chinese, Japanese, Korean, Polish, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This HOG was fine. Almost too easy with unsatisfying ends of both the main story and the bonus level. 6.5 out of 10.
This game has a lot of charm to it that makes it stand out from other hidden object games
Buy on sale wish this was more about pirates and less about the other stuff it's about
O jogo é bem mal feito, a história também nada interessante e é difícil decifrar a lógica sem lógica de algumas coisas
Really like this game! Puzzles are clever, story line swaps between two characters - so there is plenty of fun action.
The game crashes when I change the settings (on Linux). All the other Artifex Mundi games I played, and I bought DOZENS, worked fine, so this is a problem just with this one.
Artifex Mundi never disappoints.
typical of artifex. which is to say, reliably good.
I don't have many of these that I don't recommend, but this game just didn't do it for me. There were some things that I think were cool ideas, like you switch back and forth between 2 characters in the game, or there are some smaller-scale hidden object puzzles with just silhouettes of maybe 6 or 8 objects and I thought that was a welcome change of pace from the text names of items. (Though it has those too.) But I think for me, the story and the pacing were what didn't land for me. I found myself stuck a lot in this game either because there was a scene or another path I didn't find because the place it was located in the scene wasn't obvious or because I wasn't using an item exactly right. But I feel like the whole game was finicky with me, and several puzzles I found unintuitive. It was mostly fine, but I kept finding myself wishing this was Nightmares from the Deep instead, which is my favorite pirate-themed hidden object puzzle game. It's a shame because there were other things I did like, the games signature puzzle "lockpicking" I liked a lot and I appreciated that it was a type of puzzle that kept coming back more and more complex. Overall I though the puzzles outside of the hidden object ones were also good, I just wish the story and the pacing and clickable areas came together a little better. I might have liked it more if I didn't have trouble finding the right areas to go to or figuring out just how to use an item in the right way to get it to work, but your experience may be different and maybe this is just an issue for me. I did not have any technical issues with this game, it does have both collectibles and an indicator in the HUD to inform you if there is a collectible in the scene, and there is also a bonus adventure.
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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