
Pierhead Arcade is back with all new VR physics based arcade games to play!
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I will start out by saying that I loved Pierhead Arcade 1. It was (and still is) one of my favourite VR games. It was a very polished experience and all games were accessible and a joy to play. I spent hours trying to better my scores and collect tickets to get all the prizes. When I saw this pop up I immediately purchased it and proceeded to don my goggles for more pierhead goodness. Oh boy...where do I start? Immediately I notice that I can no longer rotate the view so I am forced to turn around to face each game in my play area. This is a major omission and a feature which was present in PA1 and needs to be added. (edit - I notice this feature has been added in a recent update since this review was written) Secondly I have to collect tokens from a machine to play...no biggie I guess but then I find have to bend down and physically put tokens in the slot for every single game (in the original you could do it from a distance, very handy for taller people). Another minor gripe is you can no longer swipe/spin the leaderboard cube thingies...it seems everything is optimised for index controllers now (I am on vive with the original controllers). Now onto the actual games....I just do not know what they were thinking with this collection. They are all just so boring...for example one has you dropping drips of paint into some cans as they spin around (?!?) and another has a couple of robotic sumo wrestlers picking up balls with horrendous joystick controllers...most of the other games are highly forgettable some of which being clones from PA1. I was so disappointed with PA2 after loving the original so much, I quickly refunded through sheer disgust. With a heavy heart, I cannot recommend this one at all sadly. If a Pierhead Arcade 3 ends up being made, I think they need to take a look at what made the original so great and start from there. It seems like this was rushed out to coincide with the release of the Index and could have easily been released as DLC for PA1 instead of being a separate product. PS I did not mention the bugs as I believe they will be ironed out in time so I wanted to focus on the games and overall VR experience.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
Hours played at review time, across 49 reviews with recorded playtime.
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I know it's early access but it's loaded with bugs. Not as fun as the original. Only a handful of games are worth playing. This would have made a better DLC than a full game. I got a refund.
The negative reviews are rather old and since then the sequel to Pierhead Arcade 1 has improved tremendously especially with the addition of all the prequel's content if you own it. The dev is very responsive towards bugs and fixes so i can only see it getting better over time. I really enjoy coming back to this every other weekend to get my arcade fix and honestly it's the only game right now that even comes close to replicating that experience in VR. It's good enough for me to enjoy in singleplayer and multiplayer is just a nice icing on the cake. The game has been consistently worked on in regard to overall polish and i can't wait to see more machines being added.
The negative reviews are somewhat outdated. This game is very fun, especially with friends. The controls work very well on Index. My only gripe is that skee-ball in the dlc room is worse than it was in the original game. The gravity is a lot lower.
VR専用のアーケードゲーム 1作目は日本語非対応だけど1作目と2作目を両方持っていれば、1作目を2作目のDLCとして2作目の中で日本語でプレイ可能だからバンドルを買った方がイイ。 一通りプレイしたけど必死に遊んだせいで汗だくになったw めちゃ楽しいぞ!
If you like the original, you'll like this. There are 30 games right now, so, at $9.99, this is a steal. If you don't have the original, buy these in a bundle together. Part 2 has Valve Index support built in. Index controllers will work in the original, but many games, especially gun games, have bad gun angles in the original. https://youtu.be/_TYV5-a1bso
Don't pay attention to the negative reviews from Early Access. 90% of those issues have been fixed and the dev is still responding to and fixing bugs. The base game includes 30 arcade games including air hockey, bowling and 3 coin pusher machines. There is a DLC room wich unlocks if you own Pierhead Arcade 1 and adds all 13 minigames from that game. I've only tried single player mode but there is also a LAN and Online multiplayer mode so you can play with others online. Things to do in single player: * Beat high scores. All arcade games have a local and global high score leaderboard. * Get the skin tone yoyos(?) out of the machines so you can change the color of your hands. * Unlock 124 Steam achievements. * Win trophies that show up in the trophy corner when you do well in the arcade games. * Exchange tokens for prizes. * Unlock and customize your appearance in the photo booth. * Compete in a daily challenge consisting of 3 minigames in a room where the score from the machines add up to a total score which show up on a separate leaderboard. The physics are OK. The physics feel a bit floaty and since it's VR you don't feel the weight of objects you throw. However this is not a problem for competitive play since everyone competes on equal terms. Settings: Movement - Teleport movement and snap to turn is the default but you can enable smooth locomotion and smoot turning if you have the VR legs for it. Scale - You can also change the scale if you want to feel like a giant or a small child walking around in the arcade. Height - Height/floor offset can be adjusted on the fly by holding a button on the controller and dragging the floor up/down. Double-press the button to reset the height. I played with a Valve Index and the finger controls work well and so does the grip to grab.
Back when this game first came out, I bought it immediately expecting it was going to be at least as good as Pierhead Arcade 1. Instead it was trying to do too many new things and did them poorly so I refunded. Eventually I saw that enough updates had gone by to make a second attempt at it and I bought it again. Since the original release on Early Access, they've addressed a majority of the complaints; However I don't even remember all of what my complaints were since it seems like my old review got blasted when I repurchased it. I know I didn't like the token system since it was an unnecessary extra step to play the games. I think maybe the UI was a lot worse off somehow too. In any case, it's greatly improved, but still not perfect. Since I owned the first game, they've added the arcade games from the first one into a separate hall. I think some of the physics feels a tad bit different but I'm not sure if the older game used a different game engine or what. There's also full support for the index controllers, though it may mostly be cosmetic. I think the only time I really noticed the index controller support was on bowling (more about that later). So as I said before, all the old games were added into this one, but there's a few new games in PA2 that are very similar to PA1 anyway. For one thing you've got the same style of claw machines, and there's a whole 4-lane bowling alley now instead of just one lane. I'm assuming there's 4 player multiplayer now so that's why they'd add more lanes. Just a few of the different types of games available: "coin pushers", Claw machines, Shooting galleries, curling/shuffleboard type games, Whack-a-mole(frog actually), skee-ball, various "beer pong" type games (minus the beer), Bowling, basketball (free throw type games), ring toss, milk-bottle type carnival games, archery, air hockey, and other weird contraptions that are hard to classify. I've never played multiplayer on either game (just try to find someone who has the game AND wants to play when you do), but I assume they've made multiplayer much easier. At the very least they've made it possible to find others without having to tell them your IP to connect. My only complaint with the game as it is now is that releasing items when you want to throw it SHOULD be easier. I mean, with the index controller you just let go and you drop the item. The problem I usually have is that it seems like most games are either "maintain death grip to hold item/slightly relax hand to drop" or else it's "gently caress controller grip to hold/make damn sure no fingers are touching the grip anywhere to drop". In this case, it's the latter. This is particularly annoying in bowling since there's no weight to the ball, and yet if you don't adequately release the ball in time, it either makes the ball go straight for the gutter, or else it drops at your feet and rolls slowly forward (and also toward the gutter). I feel like it should be an option to use the trigger to grip/release some items. Like maybe finger on the trigger + trackpad would be a "pinch grip" or could be used to grab the ball better. Either that or maybe give an adjustment in-game so I can tweak it to be more realistic with the release. Also, it seems like if you use your tickets to purchase a prize at the prize counter, it's only good for that session and then it's gone. It would be nice if you could save at least a couple of items for later use instead of having to use tickets on them every time. In any case, this game has majorly improved since its initial release and if you've avoided it or refunded it previously, you should probably give it another chance. This would probably be a cool game to play with friends (if I had any friends with VR).
You don't need that strong of a PC to run the game its not too laggy or buggy lots of games to play sound is pretty peaceful graphics are nice you can find special items to change the color of your hands which is nice I dont really understand the hate this game gets, i think its great and for a price of 10 dollars, i'd say you should get it 8.5/10
I enjoy the game ! I have the first edition and enjoy both . I have many hours logged in the game, a few bugs to work on in both ver. Thanks for adding more features to version 2. 😊
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