
Take control of a 21-year-old woman, design her how you like, then drop her into the heart of a metropolis known as The City! Decide who she talks to, where she works, how she behaves — and watch a dynamic world react to your every choice. The control is all in your hands!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Plot - Take control of a 21-year-old woman, design her how you like and then dump her into the heart of a metropolis, known as The City! Decide who she talks to, what place she works at, how she performs her duties — the control is all in your hands… err, hand… Have fun with a dynamic world as conversations and situations change based on your choices, your physique, how you respond, and your skills! Everything you do can have a ripple effect. Be prepared for a world that is as uncaring as the one we live in. People won't always treat the main character nicely, or they may be really helpful — and sometimes they'll take liberties she didn't ask for.
Open World - The action unfolds in a sprawling, modern metropolis known as The City. The main character has the freedom to explore, work, and live wherever she chooses, engaging in various 'activities' at her leisure. This isn't a linear game with a predefined endpoint; instead, it offers a true free-roam experience.
It's all about the choices - You can establish relationships with the majority of characters you encounter, each with their own distinct personality and storyline. Throughout the game, you'll encounter various situations where you'll need to make choices, and these decisions may have consequences down the line. However, there's often more than one path to resolve each situation.
Character Creation & Customization - Experience a powerful character creation system like never before seen in similar games! Players can customize their character's name, body size, breast size, facial features, hairstyle, skin color, and even choose their moan type! And the options will continue to expand as more choices are added in the future!
Backstories, Traits & Perks - Select from multiple background stories, traits, or even blood types, and unlock more traits or new perks as you play! Background stories offer different starting clothes, items, stats, experiences, unique effects, and some new dialogues. Choose from dozens of positive and negative traits that make certain aspects of the game either easier or harder, depending on your taste and desired playstyle. Unlock numerous perks and gain buffs that grant you various permanent or temporary effects.
Stats & Skills - The main character has a few different stats. The two main ones are Charm and Lewdness. These stats measure what kind of person our character is, and more doesn't always mean better. A charming woman might have it easier in life and be better at seducing people or getting what she wants, but she might also attract more thugs or molesters. Having too much Lewdness can open some dirty paths for the character, but it can also change how she perceives the world and her dialogue choices. Another two stats are Cleanliness and Energy. These stats can be depleted, and you might face harsh consequences if they reach 0, so it's always best to pay attention to them and keep them as high as possible. Then we have Luck, which affects literally everything, such as the chance of triggering events or getting tips while working. There are also a few minor stats, like sex skills, that can unlock new sex positions or alter dialogues.
Dialogues - I'm aiming for something more ambitious with dialogues and choices, rather than just "let's fuck" and "yes/no". I won't be throwing tons of text at you; it's not a Visual Novel, after all, although the game (as of v48) has over 20,000 dialogue lines. With 0 Lewdness, your character will act as an innocent girl with no sexual experience, while with 100 Lewdness, she will behave like a slut. All stats, in some way, affect dialogues. Even choices like opting for larger breasts or not wearing panties might prompt certain characters to make remarks about them. Whether the character is a virgin or not also influences existing dialogues and events.
Reputation & Fame - Most of the important characters have their own reputation system, which affects how they perceive the player. Actions the player takes affect her Fame, making her either famous or infamous in The City — and whether it's a good or bad thing is up to you to decide.
Animations - These are really important in these kinds of games, and I try my best to make them as smooth and realistic as possible. So expect something more than typical "left, right, left, right" animations. Additionally, there are bouncing boobs and moving skirts and hair!
Quality over Quantity - I prefer to create one big game with lots of content where everyone can find something for themselves, rather than releasing small games every few months.
Humor & Easter Eggs - I'm not a very serious person, so you'll see some funny stuff from time to time, but it won't turn into a comedy. You'll encounter references or tributes to games, movies, books, and songs I admire for various reasons.
Clothes & Items - Of course, you can dress your character in many ways. There are 8 changeable parts: shirt, bra, pants, panties, shoes, glasses, earrings, and hats. Bras and panties are visible under clothes. Additionally, there are usable items like condoms, vibrators, energy drinks, aphrodisiacs, and more.
Voice Acting - Exclusively recorded by Miss Maia for this project, featuring moans and expressions! Choose from several moan presets, which adapt based on the current animation speed or whether the character's lips are closed or open!
Bugs - As an ambitious open-world project developed by a single person, expect a lot! However, with each update, I'll do my best to minimize bugs and ensure saves remain compatible with previous versions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Korean, Polish, Russian, Thai, Italian, Spanish - Latin America, Turkish, Traditional Chinese +6 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
.........退款了 ! 中文不全!
Awesome game so far, i recommend it to anyone who's into this type of game. The dev actually put in the work to make this game better and better, huge thanks to the dev for that.
Ruh hastası bir oyun çok oynamadım steam versiyonunu ama buna benzer online oyunlar vardı browserdan oynanan ,semtin en kallavi kaşarı oluyorsun hepsinin sonunda skilmek ağırıma gider kadın karakter olduğum değil herkesi sken erkek karakter oyunları tercih ederim kafa dağıtmak isteyen alsın.
Honestly a great game, but experimental features do have their bugs. The only real complaint I have is the scenes being 2D with no option for close ups. Don't get me wrong I am all one for x-ray but it would be nice to have an option for this if possible. For the most part, the clothes experimental feature I wish it would just let me leave and go into the city without clothes on instead of trying to override the clothes that she is wearing. That fact alone causes the clothes to come back after certain transitions or scenes and you have to re apply the feature. 9/10.
I can't really explain it, but I really love this game. The real open World setting, the player customizability, everything. I look forward to the sequel.
Jeu sympa, la customisation du personnage est amplement suffisante (l'extension permet de tricher un peu plus mais c'est plus pour financer le studio que ça n'apporte dans le jeu) le contenu est bon, pour ceux qui aime pervertir le personnage principal. petit bémol, le fait que si on est sans-abri on ne puisse jamais louer l'appartement à Albert ou autre je vous conseille donc ce jeu
Unaware in The City is an ambitious adult-oriented sandbox RPG that blends open-world exploration with life simulation and role-playing mechanics. Developed and published by Mr. Unaware Studios, the game follows Jane, a young woman who begins a new chapter of her life after arriving in a sprawling metropolitan setting filled with opportunities, risks, and unpredictable encounters. Instead of directing players through a fixed storyline, the game emphasizes freedom, allowing every decision to influence Jane's journey. Whether pursuing legitimate work, building relationships, improving personal skills, or simply exploring the city's many districts, players are encouraged to shape their own experience rather than follow a predetermined path. The game's strongest feature is its highly reactive world. Nearly every aspect of Jane's development, including her appearance, abilities, reputation, and previous decisions, can influence future interactions with the people she meets. Conversations are not merely static dialogue exchanges but evolve based on the character's choices and circumstances. This dynamic approach gives the city a convincing sense of life, making each playthrough feel unique as different paths, events, and opportunities become available depending on how players approach the game. The emphasis on meaningful consequences rewards experimentation and greatly enhances replay value. Customization extends beyond simple visual changes, giving players the opportunity to define Jane's identity in multiple ways. Personal growth is tied to RPG progression systems that allow skills and attributes to develop over time, opening additional dialogue options, careers, and interactions throughout the city. The combination of character building and progression encourages thoughtful planning while still leaving plenty of room for spontaneous choices. Players who enjoy shaping their own protagonist instead of controlling a fixed personality will appreciate the flexibility offered by the game's design. Exploration is another highlight, with the city serving as more than just a backdrop for the story. Numerous locations, occupations, side activities, and characters contribute to a world that feels interconnected rather than fragmented. Every district offers its own atmosphere and potential discoveries, inviting players to investigate hidden events and uncover content that may not appear during a single playthrough. This sense of discovery complements the sandbox structure, making curiosity one of the game's most rewarding qualities. As an adult title, mature content is deeply integrated into the overall progression rather than existing as isolated scenes. Relationships, personal decisions, and the choices players make throughout Jane's journey naturally influence these encounters, ensuring they remain connected to the broader role-playing experience. While the explicit material is clearly intended for a niche audience, it is supported by a substantial amount of gameplay systems that elevate the experience beyond many adult-themed visual novels or simulations. Visually, Unaware in The City presents colorful 2D environments paired with expressive character artwork that effectively captures the atmosphere of a lively urban setting. The interface is straightforward and accessible, helping players navigate the game's numerous mechanics without becoming overwhelming. Although animations and production values reflect the limitations of an independent project, the presentation remains polished enough to support the game's immersive world and character-driven storytelling. Since the game is currently in Early Access, players should expect continued improvements as development progresses. Some systems remain under refinement, and additional content is planned to expand the overall scope of the experience. Even in its current form, however, the foundation demonstrates considerable ambition, combining open-ended gameplay, simulation elements, branching interactions, and RPG progression into a cohesive package that continues to evolve through ongoing updates. Overall, Unaware in The City succeeds in delivering an engaging sandbox role-playing experience where player choice drives nearly every aspect of progression. Its combination of meaningful decisions, reactive world design, character development, and extensive replayability makes it stand out within its niche. While its mature themes limit its audience and the Early Access status means some features are still being refined, the game's depth and commitment to player freedom create an experience that feels both immersive and highly customizable. For players seeking an adult RPG that prioritizes choice and simulation alongside its mature content, it offers a surprisingly robust and rewarding adventure. Rating: 7/10
感謝突然給我找到一個好黃遊,期待一下2代。
Its a great game with a really fun concept, i feel my earlier thoughts were too harsh and after reloading it and just wiping the old save its a fun game.. love the idea and the art.
Well then, here we go. The challenge has laid itself before me like a concubine on a 300 count Egyptian bed sheet. How to review a 256-L3 smart phone 16 bit game without over thinking, nit picking or generally acting like a judgmental ass. Gawds this game makes me want to be an ass. I really do want to. However, I am if nothing else a pragmatist who aims squarely for the middle ground. So I am resigned to this fate because if I can't make anyone pretend to be a female with the assumption of being a horny male and all the while portraying the illusion of focusing on the lies that all females cling too yet never confess of, well then it is time for me to retire as a eunuch in a midget winery somewhere in dystopia. Not on my watch! Challenge accepted mutha-fuka! Okay, starting with the white monkey spanking elephant in the virtual chat room. This game has seriously demented time regression issues. The MC is in her early twenties. As such, you select a number from 0 to 99 to determine how long she lived with her parents. So then... And forgive me if I sound a bit like a math nerd but the maximum number should then be 21. Any number higher than that, would exceed when she was actually born. That number apparently has no effect on the actual game play. My suggested solution is to place her themed back story with her actual age. if she left over ten years prior she is a run-away or was abducted. The focus effect of time in this game is travel distance. That gets tricky. Subway / metro, Taxi or of course her own 2 feet. Wandering about does score points but it makes her energy level a bit random. For example. walking through the slums is the same time as going through the alley one way. But walking from the RLD to the park changes the time of day or night. My suggested solution. Have a set time piece on the phone proper or simply have the other npc's talk about it in passing. In relation to content I must say I am intrigued. Sure, the over all effect of the naivety and general assumption that the female MC is weak and victimized can feel a bit oh what is the word... redundant. However I also personally see it as fertile ground for some rarefied story telling. ( Pun intended ). Which brings us to the matter of the lack of general realism. What is the point? Women all have friends and enemies. one female never stands alone. Her biggest rival is also her most dependable person of trust. A girl can always rely on the fear and paranoia of a chic that believes she is better than the one that pisses her off or is clearly out to get her. My solution to this is clearly optional or rather a suggestion for a future like minded project. The story in this game would have much more depth if the MC had a bff. Especially with the unpredictable nature of forced sexual encounters. Now here then is my real final verdict as such. I do like this game or at least, it proved to be more fun than I expected it to be. My intention is not intended to complain. This is an incomplete concept. Nothing more un-fortunately or really less. It needs to be worked on a bit instead of being shelved and passed over for a pre-mature new chapter. Here are some suggestions if I can be so indulged. Add more locations. This can be done without adding full map locations or distance. the whole city has the other side of the street to work with. Just as the slums location has the loop alley entrance to the RLD, indoor rooms or area can be hooked to any location with travel icons as well as the Metro. A bar, a theatre perhaps even a pet store if dogs should be on the plotting. But I digress. If you are a female, you like to go dancing. So in conclusion many who play this game may cry that they want more or it is somehow disappointing. For a low resolution Eros genre game I see great potential. What I have spoken of here may happen or not. Either way I am still having a fun time with the roleplaying effect. There are still very few games that use more imagination than blatant vagina close-ups. If anything I do enjoy a game like this that actually shamelessly displays females as imperfect yet desirable. Hope I was helpful. Game on! Peace.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Don't Starve Together | $164.7M | 539.5K | 95% | $14.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| 鬼谷八荒 Tale of Immortal | $89.2M | 224.4K | 56% | $19.99 |
Related
| THE GOOD OLD DAYS | $37K | 73 | 89% | $19.99 |
| LIBRITOPIA: Librarian Simulator | $37K | 148 | 86% | $6.99 |
| Everything Is For Humanity | $37K | 119 | 68% | $14.99 |
| Flying Tank | $37K | 107 | 87% | $14.99 |
| 蜀汉再临:源起 Restart ShuHan Dynasty:Origin | $37K | 406 | 77% | $3.99 |
| Paper Dolls VR | $37K | 103 | 48% | $15.99 |