
A mix of tower defense with classic shooter. Gather resources, place traps, build towers, and buy weapons to exterminate waves of United Forces of Heaven, Hell, Purgatory, Cthulhu, Carnivores and Aliens.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
In this video I take a look at Ultimate Summer, a first person shooter cross turret defence. This title is definitely intended to be a cheaper B grade release and with that in mind they have done a great job. It has a crazy story line told with quality comic book stills and the game play is fun but very cheesy. It's worth the price and you should enjoy your time in it. Watch the video to see what the game is like... https://youtu.be/i7iK3naoi2Y Check'n Games Video Curation, providing you with as many Let's Play's as we can. Thanks for watching. Please like comment and subscribe.
Super gierka wciągająca. Potwory wyglądają extra. Nowe bronie i pułapki na każdy dzień. Polecam zagrać !!
Ultimate Summer Plusy: + Prosty gameplay (Podobna do Time to Stop Time) + Jest wyzwanie w bronieniu pralki ! + Sporo broni oraz pułapek + Podział wrogów na klasy + Dobra muzyka + Graficznie też wygląda dobrze + Pierwszych kilka misji wciąga mocno Minusy - Po tych pierwszych misjach staje się zbyt monotonna (ten sam schemat powtarzalny. Kończyłem grę na siłę) - Fabuła była tak abstrakcyjna dla mnie, że nie do zrozumienia o co Wam w niej chodziło 😄 - Ciągła powtarzalność zadań. Narąb surowców, wybuduj pułapki. Staje się to zbyt nudne po 4 dniu. - Potrafiła lagować gra przy dużej liczbie stworów i pułapek. Ogólnie optymalizacja nie najgorsza, jednak to nie duża gra, więc wymagania nie powinny tak obciążać PC (ogrywane na wyższej rozdzielczości) 2560x1640 - Przez to, że ogrywane na wyższej rozdzielczości, kompletnie nie były widoczne punkty obrażeń. Wszystko się zlewało. - Niektóre bronie miały dużo większą moc od innych i praktycznie po zapoznaniu się z brońmi, grałem przez większą część czasu karabinem oraz SWC. Snajperka bezużyteczna. Usprawnienia: - Do spolszczenia 'drzewko rozwoju' - Kopmas (Literówka w słowie) - Można by popracować nad przejrzystością mapy. Czasami trudno za nią podążać i odczytywać. Ciekawszym i bardziej angażującym (do końca) rozwiązaniem byłoby nie resetowanie zasobów, ani pułapek po każdym dniu, tylko je odbudowywać, lub bardziej upgradować. Tak, aby można było się przygotować na wrogów. Jednak to wymagałoby przebudowy gry. Dla mnie bardziej angażujące by to było, gdybym mógł sobie co misje rozbudowywać bazę z tego co zostało, a nie od podstaw zaczynać. Podsumowanie: W kwestiach niedrogich i niedużych gier. Cena = 10/10 (Aż nawet zbyt tanio) Jakość wykonania gry = 7/10 Poszanowanie czasu gracza = 7/10 Ogólne zadowolenie z gry 6/10
Niezła rzeźnia! To Lubie :) + za muzykę \m/
Pas si mal !
Любителям этого жанра по скидке попробывать можно.
Gorąco polecam, bardzo dobry tower defense na krótkie sesje i długie godziny ,cena również bardzo zachecająca !!!
Fun little hidden gem, really like the uniqueness of the characters and the story.
After playing Infernal Radiation from the same developer i was curious to see what would come next from Asmodev, and im quite happy with what did. Ultimate summer was not what i expected it to be. After playing the game for a couple of hours i got the same feeling i did when i first played orcs must die. For an early access im impressed somewhat. The weapons all seem quite balanced and have a nice feeling to them. The traps and towers are very funny and the art style is something new and exciting. One of my favourite things is the flavour text for the towers and traps, not gonna lie i did giggle to myself on several occasions. The storyline is also rather special, for some reason i just love the concept of having to protect a washing machine from the armies of heaven and hell etc. One thing i noticed was that some special effects are a bit to over the top. The exploding traps, whenever they were triggered, they really took a toll on my fps. I would also prefer if there was some more explanation as to how to get access to other pages than the inventory.
I did enjoy the game, but I'd enjoy it more, if I wouldn't be bombarded with tons of content every level. First hour of the game was mostly reading stuff and basically being introduced to lots of mechanics, from which some seemed not so necessary to enjoy the game, or even made the game worse is some ways. Playing on the very same map for 8 levels made me quit to be honest - it was way too boring at some point. I think introducing player to new traps/weapons and turrets should be done gradually, with new surroundings and more interesting enemies. Giving thumbs up, since it's early access and I did enjoy it in some weird way, but it certainly needs some serious improvements when it comes to mechanics. Pros: - Games works smoothly and is playable at this stage - Story might me interesting for some (if you like type of humor presented in the game) - Huge variety of towers/traps/weapons - Nice first area of the game - Price for the game Cons: - It is hard to manage towers and traps. I think possibility to add top/down perspective from which you can build everything might be a great solution for that (similar mechanic was introduced in rock of ages and it worked brilliantly!). - Lack of different areas. - Enemies are not really interesting. Also, to level 8 - I haven't found single enemy which gave me some adrenaline rush for killing it. Extra loot from bosses which may reward me with some cosmetics etc. might give more sense to it. Can't wait for some updates for the game - I'll certainly check it out if things mentioned above will be improved :D
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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