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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] PLAYER KNOWLEDGE REQUIREMENTS:[/h1] 💼 PvP Mode available 💼 Story Mode = Singleplayer game 💼 Different gameplay from "Pacify" 💼 Easily died if not play it seriously 💼 Require sharp eye to look for item 💼 No checkpoint save [h1] THE UNIQUE:[/h1] 💎 10 player slot for PvP gameplay 💎 Random item location 💎 When the "thing" catched you, fainted and reset player location 💎 If player fainted 4 times, the whole progress will reset [h1] COMPLAINTS FROM COMMUNITY:[/h1] 🔧 Lack of polish on the gameplay ➜ waiting for the patch and update [h1] LIKES [/h1] + Better graphic than Pacify + More setting than Pacify + Touch light require battery + Simple objective, no puzzle + Zoom feature [h1] DISLIKES [/h1] - No actual story in Story Mode, just simple objective to do - Candle is not able to lit by other candle & fireplace - Cannot proceed if candle no lit - Once grab the candle, we are not able to see the road - Once the health is low, vision is blurred & not able to run - When the ghost killing player, we are not able to see her face - Too dark in the locker, barely to see anything hiding there - No mouse sensitive adjustment - Not able to pause the game (singleplayer) - When life get to zero, directly reset again. No message or cutscene - Spider web is black color, and texture is very blur... - BUG: not all control key able to rebind [table] [tr] [th]WORTH BUYING?[/th] [th]CHECK[/th] [/tr] [tr] [td]Many player recommended[/td] [td] ❌[/td] [/tr] [tr] [td]Expectation Content Found[/td] [td] ✔️[/td] [/tr] [tr] [td]Patch and Update keep coming[/td] [td] ❌[/td] [/tr] [tr] [td]Reasonable Price Tag[/td] [td] ✔️[/td] [/tr] [/table] [h1] VERDICT:[/h1] Worth a buy, if you on a low budget for a PvP horror game. However, if you want a wonderful gaming experience, don't buy it. [h1] MORE INFORMATION:[/h1] [spoiler]The character & house asset is prebuild asset from unreal engine marketplace[/spoiler][u] [url=https://steamcharts.com/app/984660/]Check current player population[/url][/u] [u][url=https://steamdb.info/app/984660/]Check price history[/url][/u] Approximate File Size = 3.2 GB Random Video Review: https://www.youtube.com/watch?v=ID4yt1SyTj8 https://store.steampowered.com/app/984660/Strike_of_Horror/ [h1]😀Thank you for reading this format v4.12👍 [/h1] 🔔 [u][url=http://store.steampowered.com/curator/31940448-Expectation-Checklist/]Find more review from this Curator [/url][/u] ⚖️ [u][url=https://steamcommunity.com/groups/expectationchecklist]Suggestion & Discussion[/url][/u]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unplayable. :( I really wanted to like this game because it looked like it could be fun. Plus, the multiplayer feature seemed promising. The first thing I noticed when I started playing was how familiar everything looked. I play A LOT of horror games so it was weird that I felt like I played this before. As it turns out, a little digging into the subject led me to find that this is basically the same game as Pacify. I don't mind that these two games used the same assets, I just thought it was strange how similar they were. This game was released first, but the other one was actually sort of playable outside of the pitch blackness. It is way too dark to see anything in this game and the flashlight that you need to see doesn't always spawn. Let's get into the flashlight problem. This is a game breaking glitch that prevents me from playing. One of the many as it turns out. I had to restart my game several times to get a flashlight and a few of those times, the mouse would not work at all so I couldn't look anywhere. Then the object of the game. What is it!? What am I supposed to do? Where am I supposed to go? Why? How? You are literally just dropped into a house during a storm without a flashlight in the dark with no explanations about anything. Messy, messy. From what I understand, there is constant development on this game. So here is my advice to the Devs: Please fix your game so that a flashlight spawns every time and please add some kind of story or directions or something. Gamers are not mind readers so we can not just be dropped into games with no explanation. We need to know what the heck it is we are playing.
[h1]ENG[/h1] The game was given via curator connect. If you want to see more of our reviews, subscribe: [url=https://store.steampowered.com/curator/32623253-True-Reviews-English-Edition/] True Reviews English Edition [/url] Gameplay: Game represents something like cat and mouse play. It's a multiplayer horror where you're playing as a human or as a ghost. + before I will say all minuses, I must confess that the game was kinda interesting to play. - playing as a ghost is a lot more easier than as a man. There're many reasons for it: 1. It's hard to find bottles, because they always appear randomly and absolutely have no hints or clues for easier finding. 2. Ghosts see this bottles as well and they can easily just stand right by them not letting people go because human can't do anything to enemies. They can even just bump into the ghost without noticing it. And ghost won't notice that. 3. Human runs fast but in the house there're a lot of tortuous corridors and you won't have a big speed anyway. And you have to find bottles at the same time. I think, it's better to make this game assymetrical and add some hints to humans. Graphics: The mansion looks nice. I can't say it about lighting because sometimes it's wrong - too bright or too dark. - also I had a problem with vertical synchronization. I turned it on in settings but stripes remained. - and there was a clipping through walls. Sound and Music: Overall game has nice sounds. They're kinda atmospheric. I just laughed about ghost's breathing when sprinting. Interface and Control: Menu looks very cheap. Especially the main logo. I understand that there's a one developer that possibly doesn't have much money but if you won't to sale this game for 10 dollars, it should looks more presentable. And I've added the minus to interface for not adding the special light to bottles we need to find. Novelty / Impression / Story It could be nice multiplayer horror. For this price without changing things, without spreading the game for more people, it will die. Now I've played with developer and a couple of people. I liked his desire to help, and I'm sure he was happy to see people in his game. For now it would be a great free-2-play game. I think it should have more people online after that and possibly has nice ratings. Of course, if Ayman will fix some things and add more features. [list] [*]Gameplay: 5 [*]Graphics: 6 [*]Sound and Music: 6 [*]Interface and Control: 4 [*]Novelty: 6 [*]Rating: [b]5.5[/b] [/list] [code]Verdict. I want to support a developer because I see that he wants to create a good game. Lack of experience didn't help to make it. Anyway it was quite enjoyable to play though very crude technically.[/code] [h1]RUS[/h1] Игра была получена по программе взаимодействия с кураторами. Чтобы видеть больше наших обзоров, подпишитесь: [url=https://store.steampowered.com/curator/32526152-True-Reviews/] True Reviews [/url] Игровой процесс: Игра представляет собой что-то вроде игры в кошки-мышки. Это многопользовательский хоррор, в котором вы играете как человек или как призрак. + прежде чем я скажу все минусы, я должен признаться, что в игру было довольно интересно играть. - играть призраком намного проще, чем человеком. Есть много причин для этого: 1. Сложно найти бутылки, потому что они всегда появляются случайным образом и абсолютно не имеют подсказок для облегчения поиска. 2. Призраки видят и эти бутылки, и они могут легко стоять рядом с ними, не давая людям подойти, потому что человек ничего не может сделать с врагами. Они могут даже столкнуться с призраком, не замечая этого. И призрак этого не заметит тоже. 3. Человек бежит быстрее, но в доме много извилистых коридоров, и у вас все равно не будет большой скорости. И вы должны одновременно искать бутылки. Я думаю, что лучше сделать эту игру ассиметричной и добавить некоторые подсказки для людей. Графика: Особняк выглядит симпатично. Я не могу сказать это об освещении, потому что иногда оно неправильное - слишком яркое или слишком темное. - также у меня была проблема с вертикальной синхронизацией. Я включил ее в настройках, но полосы остались. - также есть клиппинг. Звук и музыка: В целом игра имеет приятные звуки. Они достаточно атмосферные. Но я смеялся над дыханием призрака, когда он бежит. Интерфейс и управление: Меню выглядит очень дешево. Особенно основной логотип. Я понимаю, что всего один разработчик, у которого, возможно, не так много денег, но если вы собираетесь продавать эту игру за 10 долларов, она должна выглядеть более презентабельно. И я добавил минус в интерфейс, так как не имеется специального подсвечивания для бутылки, которые нам нужно найти. Новинка / Впечатление / История Это может быть хороший многопользовательский хоррор. За эту цену, ничего не меняя, не распространяя игру на большее количество людей, она умрет. Сегодня я играл с разработчиком и еще парой людей. Мне понравилось его желание помочь, и я уверен, что он был рад видеть людей в своей игре. На данный момент это была бы отличная бесплатная игра. Я думаю, что после этого должно стать больше людей онлайн и, возможно, хорошие оценки. Конечно, если Айман исправит некоторые вещи и добавит больше возможностей. [list] [*]Геймплей: 5 [*]Графика: 6 [*]Звук и музыка: 6 [*]Интерфейс и управление: 4 [*]Новизна: 6 [*]Рейтинг: [b]5.5[/b] [/list] [code]Вердикт. Я хочу поддержать разработчика, потому что вижу, что он хочет создать хорошую игру. Отсутствие опыта не помогло сделать это пока что. В любом случае играть было довольно приятно, хотя технически очень сыро.[/code]
huh?
Regardless of the fact that this game was created by ONE developer, it has excellent graphics compared to other indie games. As for the story mode, which is also a single player mode, it produces a scary atmosphere well and there is little difficulty about proceeding with the game. You might easily reach the end even if you haven't played horror games that much, since it gives you clear hints to move on the next steps. Jump scares will welcome you! In the multi player mode, you can start the game only with 2 players. The ghost really crept me out when I played as a human trying to gather potions. If you have any problem with enjoying the game, you can ask for help from the developer. He's a cool and nice person.
Can you please make a co-op storymode? it would be game changing if you did that! And it would be so fun to play with friends And more people would play the game! :)
balls
This game is really nice but the game is missing some type of a co-op "Story Mode/Mission Mode". It must be more fun playing with up to 3 other friends and have some funny and also creepy moments together.
I enjoyed this game a lot. I played it with 4 other people and I wasn't expecting to get scared, but I did a couple times when I walked around a corner and there was a ghost looking at me xD At first it seemed like it might be more difficult to play as a human, but it's harder to find people as the ghost than you might expect, and once you get used to looking for the sleeping potions and learn a few spawn locations it can be play easy to fall asleep for your point.
게임 : Strike of Horror / 기간 : 9월 14일 (총 1일) / 시간 : 1시간 클리어 그래픽 ★★★ / 스토리 ★ / 사운드 ★ / 공포 ★★ 인기 공포게임 패시파이의 그 맵과 그 유령이 나오는 동일한 게임같이 보이지만 다른게임이다. 하지만 맵도 같고 유령도 같고 심지어 게임 스타일도 동일한데 스토리모드와 멀티모드가 따로 있다는 점이 다르다. 멀티시 유령팀과 인간팀을 나눠 플레이 할 수 있으며 스토리 러닝타임도 나쁘진 않다. 없다시피한 사운드와 스토리로 게임은 별로인데 가격이 너무 저렴해서 가성비가 괜찮은 신기한 게임
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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