
U.V.S. Nirmana is a engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like. Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe.
Modeled estimate, not a reported figure. How we estimate →
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U.V.S. Nirmana is an engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like.
Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe. Stop by distant worlds and ancient civilizations, helping them as part of your pilgrimage with your companions, the Renunciants.
The U.V.S. Nirmana awaits.
Conduits, signals, and constraints must be brought into accordance with optimal patterns. Design pipe networks that route energy flows from the vega drive engine and other sources. Modify their behavior with the control matrix while minimizing flux.
Too easy is too easy. Too difficult is not rewarding. For those already experienced with previous “Zach-like” games, a complete journey will take roughly 4–6 hours.
Tools include sensors, valves, multiplexers and more. Their skillful use will be necessary to assist the various life forms and civilizations that you will encounter along the way.
Continue exploring state space beyond the missions of the U.V.S. Nirmana by designing your own puzzles and observing as others solve them.
A solitaire variant inspired by the traditional game Oware is included. Strategic play rewards insight into the future and an understanding of cause and effect.
Optimal solutions are their own reward, however, those interested in comparing their work to others can do so with these features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*, French*, German*, Korean*, Portuguese - Brazil*, Spanish - Spain*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
zachlike 게임이 대체로 그렇듯 비슷한 논리퍼즐에 스킨을 갈아끼운 것이고.. 새로운 재미가 없다 그냥 spacechem 이나 opus magnum 을 하는 게 나음
Good, solid game. Not as satisfying as many Zachtronics games, but its limited scope of possibilities has a satisfaction all on its own.
This is absolutely genius. It brings me joy seeing there are people out there with the mental capability to come up with something like this and have enough will to actually do it. Hats off to the devs, I love this game so much already.
佳作👍 “MUX”“DEMUX”上下翻转时的手感有待改进
Excellent jeu de Puzzle. Premier Zach-like que je fini l’histoire principale. Je trouve que c’est un bel introduction au genre. J’ai également adoré le thème du jeu.
Pretty classic Zactronics. Less interesting story elements than Kaizen: A Factory Story. Pretty bare-bones puzzle elements, but the design and implementation are solid.
[h1] Masterpiece of game design[/h1]. I haven't found a game this fun in years. It's the perfect toy. If you're a programmer, you'll probably enjoy it even more. A true gem.
you've met me at a very Bhuddist spacetime in my life
这款游戏的最大特色在于它没有像opus那样自带编程系统,而是通过传感器接收系统内信息来对信号进行控制 优点在于这种玩法很具有特色 缺点在于这个玩法对我来说较为晦涩抽象,玩的时候很痛苦
fun puzzles, amazing art + atmosphere, runs perfectly on a 10 year old netbook
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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