
U.V.S. Nirmana is a engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like. Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe.
Modeled estimate, not a reported figure. How we estimate →
About
U.V.S. Nirmana is an engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like.
Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe. Stop by distant worlds and ancient civilizations, helping them as part of your pilgrimage with your companions, the Renunciants.
The U.V.S. Nirmana awaits.
Conduits, signals, and constraints must be brought into accordance with optimal patterns. Design pipe networks that route energy flows from the vega drive engine and other sources. Modify their behavior with the control matrix while minimizing flux.
Too easy is too easy. Too difficult is not rewarding. For those already experienced with previous “Zach-like” games, a complete journey will take roughly 4–6 hours.
Tools include sensors, valves, multiplexers and more. Their skillful use will be necessary to assist the various life forms and civilizations that you will encounter along the way.
Continue exploring state space beyond the missions of the U.V.S. Nirmana by designing your own puzzles and observing as others solve them.
A solitaire variant inspired by the traditional game Oware is included. Strategic play rewards insight into the future and an understanding of cause and effect.
Optimal solutions are their own reward, however, those interested in comparing their work to others can do so with these features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
beat the main game around 16 hours. Insane quality as always, great puzzles, new mechanics till the last main puzzle (I loved the last puzzle, insanely clever) was not really the fan of this solitaire personally. the bonus missions are challenging too. for the asked price it's a steal in my book. Looking forward to the next game
UVS Nirmana asks: what if you want to feel the satisfaction of beating a Zachtronics game, but you're kinda dumb? Good overall, some of the opening tutorials don't give you important info about the components available but it isn't a huge inconvenience.
I'll keep buying Zach's games until either he's too old to make them or I'm too old to play them.
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Languages: English*, Russian*, Simplified Chinese*, French*, German*, Korean*, Portuguese - Brazil*, Spanish - Spain*, Japanese**languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another nice Zachntronics game.
As a follow up to "Kaizen", it's a big improvement.
Fantastic puzzle game. Fans of other Zachtronics games will feel right at home.
Great game.
地又小要求又高,玩到后面太折磨了
As usual every puzzle from ZACH and Friends are VERY POLISH and SATISFAYING. All games from ZACH and Friends will FORCE you to thing deeply.
이야. 자크는 자크다. 스토리 컨셉이 아주 신선함 불교와 SF, 그리고 논리 회로의 만남 엌 ㅋㅋㅋ 처음엔 신나서 하다가 마지막에 난이도 무엇 못깨겠는데..ㅜㅜ 그래도 정말 재밌슴. 이전 로봇 공장은 개인적으로 좀 단순했는데 이 겜은 그.. 자크스러움이 녹아있음 대 추천
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