Modeled estimate, not a reported figure. How we estimate →
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About
If you can type, you can fire a gun.
If you can fire a gun, you can master all kinds of guns.
If you can master them all, you can describe even more awesome ones.
In short, if you can type, you’ll have a blast here.

Type to unleash your will! In [Typing Break], your typing speed directly determines the density of your firepower. Whether you are a "Typing God" seeking the ultimate speed limit, or a casual player looking to vent some stress, you will find your own rhythm amidst the screen-filling bullet hell and explosive effects.

More than just spelling—it's strategy! Say goodbye to boring letter collisions; welcome to a laboratory of magical element reactions.
Type WATER to enchant your bullets with hydro power. Combine it with FLAME to trigger an instant Vaporize reaction.
Clear the screen in the blink of an eye! Dozens of elemental combinations are waiting to be discovered, making every keystroke a dazzling explosion of magic.

Is one hero and one gun enough? Never! Reject cookie-cutter battles and embrace infinite possibilities through Roguelike combinations:
Unique Talents: Each character possesses unique Talent Skills. Accumulate EXP in battle to unlock and upgrade their full potential.
Knowledge is Power: Unlock and equip various "Books," carrying exclusive BUFFs to control the rhythm of every battle.
Limitless Build Experience: Combine Character Talents with powerful Books and diverse weapons like Laser and Disc. Every run is a brand new experience!

Beat the game, master the vocab? Our game natively supports multiple input modes to suit your needs:
Multilingual Power: Deal critical hits using the language you know best. Let your native tongue become your strongest weapon rune.
Vocabulary Boot Camp: Features a built-in multilingual typing mode. Spell out words amidst intense combat—this might just be the most hardcore "vocabulary training ground" you've ever seen.
Official Discord Community is now open!
The game features global leaderboards, along with Daily Challenges and Weekly Challenges.
Challenge your friends and push their keyboards into Typing Break !
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German, Spanish - Spain, Russian, Polish, Traditional Chinese, Portuguese - Brazil
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
連続で爆発や雷撃が発生すると確かに気持ちいいですが、宮殿のボス第二形態で台無しにされます
거리에 창문의 추우면 의자의 얕네요 길에서 가만히 꺼내어 밤에 산속의 정류장에서
너무 단순하고 너무 쉬웠네요.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
이 게임 진짜 타자쳐서 공격한다는 컨셉이 너무 재밌고 신박한데다 영타연습할때나 타자연습은 재미없으니까 이 게임으로 연습하면 너무 좋을거같고 영웅마다 개성이 있어서 여러개 다 사보게 되고 맞춤법도 알수있어서 좋고 점점 성장하는게 너무 좋은거같네요 데모도 있어서 가족이나 친구한테 해보라고 해도 좋을 것 같아요 사랑합니다 english The concept of attacking by typing is so fun and unique. Since typing practice itself isn't fun, I think this game is perfect for practicing English typing. Each hero has their own distinct personality, so I ended up buying them all. It's also great for learning spelling, and I love watching the characters grow over time. There's even a demo, so I think it would be great to recommend it to family or friends. I love it! 中国人 通过打字攻击来玩游戏这个概念真是太有趣太独特了。打字练习本身并不有趣,所以我认为这款游戏非常适合练习英语打字。每个英雄都有自己鲜明的个性,所以我最后把所有英雄都买了。这款游戏对学习拼写也很有帮助,而且我喜欢看着角色们随着时间推移不断成长。游戏甚至还有试玩版,所以我认为它非常适合推荐给家人或朋友。我太喜欢它了!
공격이 '새와' 접두사가'생선'이 나오는데 이때 그냥 공격만 하려고 '새와'를 입력하면 접두사 목록에 생선이 있어서 '새'에서 '생ㅗ'로 입력된 후 사라짐 즉, '새와'가 입력이 안되고우선적으로 '생선'을 입력해야 되도록 되어있음. 그냥 입력한데로 입력되는 한컴처럼 만드는게 나았을 듯
拼音打字实在太冗长了,而且单纯叠buff很无聊,需要双拼和自定义输入文字,游戏平衡也很简单,按击键次数算伤害比例就可以了。举例:拼音打出 电 风 剑 要12次击键,而双拼自定义打出 闪电 旋风 劈 要10次击键,伤害就按击键次数比例算六分之五,但明显后一种方式更有乐趣,也更容易吸引人购买
玩的挺上瘾的 就是能不能把等离子的亮度调低点或者不让他闪了 散射加弹跳加等离子闪的我眼睛疼
面白かったです 一回すごい組み合わせを引いて、タイピングモードのノーマルですが敵をほとんど瞬殺してまわりました 強いものと弱いものの偏りも激しいし、1ゲームの中ででてくるものに偏りがある気がするし、シチュエーションに応じて選ぶより強いやつばかり選んでたほうが強い気がするけど なんか楽しいんだよね
## 游戏名称 指尖碎裂 ## 游戏玩法 通过打字来上buff和使用不同的武器,打败从上往下来的敌人。 ## 游戏特点 - 局内升级 有上buff和武器两种。 1. 上buff:可以赋予攻击不同的属性,比如风火电水、分裂、链接、加速等等,重复获取可以提升buff效果和额外的效果。属性攻击还可以联动。致敬原神。buff可以一次性上多个,只要打字够快。属性要在武器前面才行,不然会消失。 2. 武器:有多种攻击方式,比如手枪、狙击枪、机枪、剑等等,一般来说一次只能用一种武器,有个角色可以用多个。 - 局外升级 通过击败敌人获得经验,经验又可以兑换3种内容 1. 书本:相当于被动,最多10个被动。 2. 角色:角色有多种,专注于不同功能,比如近战、属性攻击、多武器攻击等等 3. 角色属性:角色升级可以提供不同被动。最高10级。 - 攻击强度取决于你的打字速度 ## 游戏优点 1. 创意好,可以自己根据手速和联动方式,来填写不同的buff和武器,比如暴怒+链接+散射+机枪,可以瞬间清屏。 2. 将打字和肉鸽结合,这也算是有趣的实现,还有另一个类似的《指尖极速:打字狂潮》 ## 游戏缺点 1. 出怪速度不符合难度、某些敌人移动速度过快且血量过高 2. 造成伤害和敌人血量不匹配。敌人血量过高,但是我能造成的伤害不够,导致我不停输出也没能处理掉;武器只有5级,并且每级提供的攻击力不够高。 3. 错误惩罚机制过高:我打了很长一段,如果不小心打错一个,就要重新打,而不是从单个单词重新开始。虽然有一个buff可以抵消一次错误,但还是太苛刻。 4. 武器不应该存在上字弹机制:上弹机制限制了我的打字速度,我打的快也没用,因为我要等他装好子弹;而且我提前打好了,但是不小心按了回车,如果此时正在装子弹,那我就白打了。 5. 经验获取较少:我打通过了才1000不到经验,而且还会遇到一个场外BUFF,经验获取-50%。不是哥们,这是人能想出来的? 6. 近战武器,打不到BOSS ## 建议 1. 平衡一下敌人强度和我的强度,我要的是爽。 2. 取消上弹机制,武器输出速度应该由打字速度来决定。 3. 建一个练习场地,因为有些buff和武器我想要尝试一下 4. 局内升级给的奖励多一点,不要一次一个,太少了 5. 开放创意工坊 ## 评分(10分制) - 游戏创意:9分:将打字和武器结合起来,非常不错。但是现阶段好玩的套路还是有点少,需要 - 游戏强度:3分:敌人强度和我的强度不平衡。 - 游戏操作性:5分:打字速度居然不是影响强度的第一因素,这是不及格的。希望后续大改。 - 游戏音乐:8分:十分活跃,提高了我一点打字速度。 - 肝度:5分:经验太少,需要的太多。 - 总体评分:6分:缺点就2个: 1.没有将打字速度决定一切这个概念深化。 2.敌人太强 是个好游戏,希望可以优化一下这两个重点问题。期待后续发挥。 ## 总结套路(未写完) | buff | 武器 | 达成效果 | | ---------------------- | ---- | ------------------ | | 暴怒+链接+散弹+跳弹 | 机枪 | 全屏子弹,瞬秒敌人 | | 无人机/炮塔+风火雷水油 | 机枪 | 全自动输出 | | | | |
游戏还行,但是这个成就系统做得很烂啊,不要脑子记流水账一样,还又臭又长
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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