
《Geometry Raid》is a rogue-lite space slash shooter game, the game combines classic barrage shooting and sword slash game elements. By driving a two-part ship,you can shoot and swing tail to crush the enemy . The game focuses on hardcore physics simulation and maximizing the melee slash experience.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Japanese, Korean
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能看出自己的想法,但做的不太好... 出门没有教学就让玩家自选机体开局有点离谱,可能做成局内解锁会比较好? 各项数值的作用没有写清楚,这块可以参考隔壁土豆兄弟,鼠标放到数值上要能看到有什么用。不然看着生命回复和防御力等词条干瞪眼,不知道有多少提升 build方面,杀敌加属性给的过于慷慨了,在类似游戏中不是一个好设计,玩家的成长曲线很难预估,到最后不是秒秒秒就是怎么操作都打不过 抛开加属性的升级选项,build算是做的很差的了,改变攻击模组的东西太少了。抓到的最正经的东西就是近战杀敌出追踪弹,别的好像就没了。武器数量不会变多,武器挥动的方式不会变更。子弹弹射散射什么的也没咋看到。属性间的联动好像也没有,没什么回血转伤害、近战出子弹之类乱七八糟的build玩,很容易一眼看到头 比同类型的新星漂移差的太远了,看在就12块的份上就不退款了,有后续更新吗?没有的话只能的不推荐了
A minimalist rogue-like game, with enemies crafted from simple geometric shapes. The combat has an unexpectedly satisfying punch, making the game incredibly addictive. It’s clear the developer has infused the game with their own unique vision and creativity. I'm excited to see how it evolves with future updates and refinements.
不错,挺有意思的
This is a very interesting bullet hell game. I tried out the summoning style - floating turrets within the game, and I must say the combat feel is incredibly satisfying.
能以这种价格体会一往无前的感觉,怎么算都值了 期待后续的更新
This rougelike game is easy to operate and has a low price.At first, although I had a shield, I kept avoiding attacks, but later I realized that melee attacks were the most enjoyable. Shield can be generated in a few seconds, plus upgrade options such as shield health and melee attack enhancement. In dhyana mode, rushing through levels is quick, and ending the game unlocks ten achievements
It's a bit like Geometry Arena, an ultra-minimalist roguelike game. These types of games are great for killing time.
价格不高,打击感也很爽快,得益于弹幕射击和简单的配色,倒是非常适合茶余饭后来一把解解闷
重弩牛逼,重弩牛逼,重弩牛逼,升级武器开启无敌护盾,直接正面硬钢,骑脸输出无压力(弱点是后背)。
一款休闲小游戏,去击败各种小飞船,摸鱼的时候玩玩其实还行,权当打发时间。
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