
Bush Rescue Returns! The hero loved by millions worldwide, TY the Tasmanian Tiger™, is back! Join TY on an exciting new adventure in the great Aussie Outback. Use your wits and boomerangs to find hidden treasures, help the colorful locals, and uncover the mysteries of the land Down Under.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is great, very short lived. not like the originals, if u dont care that a game is old try the original 3 first. im in full support for krome studios in making a new ty. if you played them you would be too
Serinin diğer üç oyunundan bir farkı var . Bu sefer oyun 2D .Güzel ve akıcı
Even though Ty 4 is the first 2D game in the series, it still sticks to its roots in the sense of environment, characters and rangs. With that said, I still don't find this game nearly as fun as the other installments. Very repetitive, easy bosses and forgettable story. This is the first Ty game I wouldn't recommend to most people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"All that glitters is not gold" This game isn't an exception. Visually it looks just like Ty the Tasmanian Tiger comics, but as you start the game you instantly will notice how unresponsive controls are, and it's even worse on controllers. Quite often Ty for no particular reason does super small jump instead of regular one and you'll find yourself falling from the cliffs because of that. In addition, every 2nd input left unregistered, unless you're pressing buttons with significant delay. For whatever reason game just throws you back to the main menu after completing all missions in act? They couldn't manage to make some sort of a hub area and instead put skin shop and rang shop in the same main menu. They've done it in the first Ty and suddenly can't do it in 2D platformer? Alongside this the most annoying issue so far, there are a bunch of others, like certain moving platforms starting to move asynchronous after few minutes, making jumping puzzles for collectibles impossible to beat and even at least one side mission with frog Dennis is outright nonfunctional, because it requires you to defend pipelines from incoming lizards, but it immediately fails because those lizards instantly spawn right next to these pipelines without even hitting them on the same second as mission starts. Or some jumping puzzles left untested (pretty sure like whole game) and you can collect items just jumping towards them directly. Gameplay wise I can only compliment secret placement. Often I see devs understanding "secrets" literally and they hide stuff like collectibles and other stuff aside easter eggs in the way it's impossible to even know about their presence unless you stumbled across them by very small random chance. Here they actually made sure to make secret areas and collectibles to be seen from certain angles and parts of the map, letting you know where you have to look to find your way there. Even though 4th instalment feels closest to originality and setting of first Ty the Tasmanian Tiger, it's having a hard time letting player enjoy the game mainly thanks to constant inputs issues. I can forgive it putting you in impossible situations where you will take damage, but when I barely can play it... I rather replay all previous parts of the series. They at least work.
First of all, I love 2d games, above all Metroidvanias or games with a Metroidvania-like feeling like this one technically is, and I personally think that the 2d perspective can potentially bring even more variety to a game than the 3d perspective, so since every Ty game until this expands something in their own way, even in combat, and is also various in general, I was excited about this title, but in the end this game is mostly based on an awful charged attack that is the depowered version of the one from the first game just with the boomerang instead of the bite, while the bite now is basically useless if not for the egg cameras. The enemies are basically just annoying obstacles in your way that do cheap shots. The plaforming is mid. So no, aside from the many alternative skins available for the in-game value, the variety isn't a part of the game, at least not that much, and surely way less than the previous three mainline games. The other thing positive other than the various skins for me was the return of the starting platforms from the first game, I honestly missed them. However I think that a 2d perspective open world Metroidvania with its own variety of combat and platforming like the other three games would be great for either a remake of this game or a sequel, it would even feel more in line with the other chapters. BUT one thing I can say is that Krome Studios always have a lot of potential for their games, sometimes fully or almost fully expressed, sometimes not that much
maneiro gostei
Awesome game no cap
Más mandados nombe, que Paso Brothers. Jugabilidad: buena, aunque haya cambiado bastante. Los mismos búmeran, el lore es simple y lo peor, el pavo ha vuelto. Espero que en la siguiente entrega, si es que la hay, ya no se acuerden del pavo. :i Buenos gráficos; aunque su estilo es más el 3D, se ve genial y entretiene. Dificultad de platino 3/10 (completado!)
lol this game.
Decente plataformas 2D. De la saga de TY, el peor lamentablemente. Es una lástima la oportunidad perdida con este juego, los coleccionables no tienen uso como en anteriores entregas. Lo recomiendo si está a un precio rebajado y si has pasado ya los anteriores.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.6M | 1.6M | 97% | $9.99 | |
| $143.8M | 422.8K | 89% | $19.99 | |
| $101.6M | 561.6K | 97% | $14.99 | |
| $62.6M | 146.3K | 96% | $29.99 | |
| $46.7M | 147.4K | 97% | $19.99 | |
| $36.3M | 183.5K | 97% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.4K | 284 | 54% | $9.99 | |
| $67.4K | 575 | 91% | $4.99 | |
| $67.4K | 791 | 86% | $4.99 | |
| $67.4K | 182 | 13% | $11.99 | |
| $67.4K | 115 | 97% | $14.99 | |
| $67.4K | 292 | 96% | $7.19 |