
Bush Rescue Returns! The hero loved by millions worldwide, TY the Tasmanian Tiger™, is back! Join TY on an exciting new adventure in the great Aussie Outback. Use your wits and boomerangs to find hidden treasures, help the colorful locals, and uncover the mysteries of the land Down Under.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
TY The Tasmanian Tiger.
This games cutscenes are animated like the bowser fart gif
Just No
It feels unfair to compare this game to the previous 3 installments of the game, considering back then Krome had the big budget publishing of EA behind it. But slapping a "4" on the game's name, makes it a bit hard not to. I grew up playing the first two Ty games, never played the 3rd and frankly didn't even know it existed. So when i saw a Ty game on steam, before they remastered and re-realeased the first 3 games on PC, i bought it. And can't say i'm impressed. And this is not because it goes from a 3D game to a 2D game but because it just feels floaty and unpolished, and even unfair at times. I've been killed numerous times by either flying enemies or enemies in water that just pop out from terrain, not like nose sticking out to give you a fair warning that "An enemy will charge out from here" no, i swim down a tunnel, and out from the side an eel just pops out and kills me. There's also annoying sand throwing crabs that lurk on the bottom, so have fun swimming down in any water level and getting hit out of nowhere because a crab that's out of view, threw a projectile that you couldn't even see on screen, because Ty when swimming down is not in the center or top of the screen, he's still in the bottom corner. Some jumps feel like they were made so you need to make a pixel perfect jump to make it, boomerangs in the shop don't really tell you well what they are used for, the charged attacks you need to do to kill certain enemies cost opals (currency) to do, and has a charge up time where if you get hit when doing it, you still lose your opals, and you pretty much have to jump and charge your shot, or you risk hitting the ground and also losing your opals. There's no hub world so after mission chapters it literally just boots you out to the menu. And from there you click tabs to go to the store for boomerangs and outfits. Couldn't just make some straight road hub world that you walk back and fourth in to enter different stores and world areas, you gotta kick me out to the main menu? Hitboxes feel very floaty and platforms are poorly telegraphed whether you're on the edge or not because they aren't drawn in a side profile view, but rather drawn in a angled side view, and i do think i know why this is. I recognize some of the platforms in the game as ones done for concept art that you could find as paintings in the first Ty the tasmanian tiger game. So they've literally taken some of the concept art assets from previous games, and tried to make them into 2D platforms for a game. Now, i'm not against the idea of recycling stuff from previous games, but. To take concept art, and try to adapt collision to it when it was made with the intention to give someone doing 3D modelling an idea of what the thing should look like? That's a bit of a stretch when it comes to re-using. I've also had problems like 4-5 times where either after completing a mission i can't click to progress the NPCs dialogue, it just stops responding. And other times when i've died it gets stuck on the zoom out paw icon and never respawns me, so Ty just lies dead in a black void forever. Ultimately, either if you're a fan of the previous 3 games or not, i wouldn't recommend this game on its own merits. It feels unpolished and is more annoying than anything, especially if you have no prior knowledge on how some boomerangs work and enemies are weak to. I guess the one positive is i'm pretty sure a lot of old Ty fans bought this game, and it was enough to show Krome studios that there was enough interest to remaster and bring the previous 3 games to Steam. P.S I was struggling with a few jumps in this game, and checked the forums for answers. Someone pointed out that having a screen refreshrate higher than 60 clips your jumps and makes certain jumps completely impossible. You cannot limit framerate in game, you must do it from your screen settings. Again, horrible game.
This is ultimately a flawed game and there are far better of its type available. At the time of this review, they are in the process of an open beta build to improve various aspects, but at this point, there are certain core aspects I take issue with. There are way too many enemies and projectiles here and you'll be blindsided a lot. Plus, there's far more knockback than even the NES Castlevania games. Fortunately, there are no bottomless pits, lots of checkpoints, and inifitie lives, but some players may not consider this a good thing. If you like the series, go ahead and grab it when it's discounted, but if not, look elsewhere; the console remasters of 1-3 are better.
*Playing this on my Steam Deck* I got this on sale not expecting too much, but had to get it because I have been a huge fan of all the Ty games since I was a little kid. I was SO surprised how fun it is! Also works great on the Steam Deck.
This is what the Bubsy creators thought they were making when they made Bubsy.
I grew up playing TY 2 and 3 and loved them so much this took the love and feel from what those games were and just failed. the graphics are mediocre at best and the game play is stiff compared to the gba games the idea of moving this into 2.5d or whatever is a great idea dont get me wrong but this was not the way to do it. If you love the game dont stop loving it because of a bad review but to me this game is terrible.
Pros: -I was going to complain how much Keyboard only isn’t great, but the Mouse and Keyboard is actually well made, being able to jump around while throwing my boomerangs -Levels are short with no bottomless pits and the platforms are big enough that landing on them should be easy. -Infinite lives help you ignore any bull crap you have to deal with and just move on. Neutral: -Feels like a budget game with the shift to 2D, cheap animations and simple gameplay. -May not have been fully tested as I had to reset a the boulder level when I died to the second boulder in act 2 since it block the way forward. -Also be careful on every third level if you’re looking for collectables since as soon as you finish the objective, the level ends even when there’s an exit nearby. More an annoyance than anything Cons: - I like how Ty controls but the glide feels awful to use. -Out of all the side missions, the ghost ship is the worst since it’s not clear what your suppose to do to destroy them. -While moving platforms may have you slipping of them as they move, the platforms that break when you land on them are the worst designed since you can just go through while jumping on another one and they break verdict: 6/10
Even though Ty 4 is the first 2D game in the series, it still sticks to its roots in the sense of environment, characters and rangs. With that said, I still don't find this game nearly as fun as the other installments. Very repetitive, easy bosses and forgettable story. This is the first Ty game I wouldn't recommend to most people.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| HerrAnwalt: Lawyers Legacy | $62.1K | 500 | 78% | $5.99 |
| Pocket Stables | $62.1K | 183 | 91% | $8.99 |
| Wand Wars | $62.1K | 218 | 97% | $11.99 |
| Jitsu Squad | $62.1K | 320 | 85% | $9.99 |
| Seduce Me 2: The Demon War | $62.1K | 388 | 94% | $4.99 |
| Cricket Club | $62.1K | 123 | 91% | $14.99 |