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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.86/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра!!
1
[h3] Утерянное наследите прошлого. [/h3]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 12.6K | 94% | $17.99 | |
| $4.3M | 21.3K | 97% | $8.99 | |
| $4.3M | 4.2K | 76% | $20.79 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 46.8K | 80% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 5.9K | 78% | $14.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $4M | 10.8K | 89% | $14.99 |
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Spanish - Spain, Czech, Polish, Russian*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
symulator zarządzania ekwipunkiem większość czasu gry spędzicie właśnie tam
.
Sometimes the frame rate dips when there are too many particle effects, but I don't care because the explosions look so pretty.
игра очень интересная но очень лагает хотел бы вернуть средства
The sheer amount of content here is staggering. Main game, side quests, multiplayer, expansion... you get your money's worth.
I really enjoyed this game. It’s big, long and packed with quests and content, although it does have a few bugs, including some in the quest scripts that are practically impossible to fix, but it was a wonderful adventure. I’m delighted to explore every corner of the world. Features include: looting homes, picking locks, crafting your own potions, manually placing teleportation pyramids, just like in the old Divine Divinity, as well as a spell-casting system using collectible cards. Spell effects can be mixed, amplified, and combined with different elements. To the point where it can turn into a useless spell with ridiculous mechanics. Highly recommended!
Relativamente bom, mas poderia ser melhor 7,3/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.