
Build the university of your dreams with Two Point Campus, the sim with a twist from the makers of Two Point Hospital. Build, hire staff and run an academic institution packed with wild courses.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.2Kreviews | 88% | — | $5.5M |
| $29.99 | 2.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fun management sim where each new campus unlocks new things to manage, new courses, rooms and items. The progression is smooth enough that the game isn't stressful but still keeps you on your toes and having to fix things when grades drop or funding is low. I love designing the layouts of the campus and decorating the rooms to increase campus prestige, keep everyone happy and make more money. Some of the things that you control and need to keep on top of are personal needs facilities, temperature, staff hiring and training, dropping student grades, event planning, campus attractiveness, money, clubs, research and upgrading equipment Warning - this is a game that makes time move by so fast - I thought I'd play for about an hour tonight and suddenly it's added 5 hours to my play time ;)
已经全部三星了,和双点医院相比创新明显不足,玩法过于雷同,太空DLC最后一关完全是折磨,医学DLC完全就是在双点校园里玩双点医院,整体感觉就是双点医院的大型换皮DLC,相比之下双点博物馆好多了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 80% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hugely underrated within the Two Point series - without this we would never have got Museum at such a great level of refinement, and in itself this is also just a really good, enjoyable game. Management lacks a bit in comparison to Hospital in a few places, making this a fair bit easier to stay afloat, especially after you've got a bit of cashflow coming in, but this game massively ups the design aspect by giving you the freedom to shape your Campus and decorate outside wherever you like. This is pretty huge and allows for son much more to come out of the design aspect of the game. Training and research have also had noticeable overhauls - not necessarily for the better or the worse, but I do like the training system personally. Things in this game are mostly quite a lot bigger than in Hospital or Museum, but that only adds to the wacky aspects of design in the game that make the Two Point series so distinctive. The courses are surprising and entertaining throughout as you unlock them, unlike in Hospital where, to me, a lot of the diseases (including visual ones) became a bit similar and superfluous; whereas here almost all of the courses seem interesting. Overall, a really good and enjoyable experience to play even if it is possibly my least favourite Two Point game so far, and I'm very glad I went back to it after a long time away from it - worth a buy definitely! I haven't finished the game yet or tried any of the DLC campuses, but I imagine its hard to mess up by adding more of the same in this sort of game.
A pretty fun game to play when your bored and all your friends are mysteriously missing.
Two Point Campus didn't grab me. A majority of the time spent during gameplay isn't making interesting decisions; it's placing dollhouse furniture, which is tedious. During the in-game academic year, in fact, there is little to do but fiddle with the furniture, waiting for the summer to arrive. The in-game voice lines over the school's PA system got repetitive [i]very[/i] fast. Characters would sometimes have pathfinding trouble. Further, the humor didn't connect with me, and I didn't like the art direction. Strangely, my computer would struggle to run the game at times, and the framerate would drop often, which was surprising because of the cartoony graphics and the fact that my computer runs seemingly more robust games without issue. Additionally, I might have encountered a few bugs. For example, I had a task to have 10 students complete private tutoring, and yet, after 4 students received tutoring, no more would. Students would simply queue in the hallway outside the private-tutoring room and never enter. At one point, I had 5 students queued up, and I had a qualified teacher staffing the room, but nothing could get the tutoring to actually commence. I tried moving the furniture around, replacing the teacher, etc., but I couldn't figure out a solution. If this isn't a bug, then the gameplay requirements could at least have been more clearly communicated to me as the player.
广州市某外国语学校校长模拟器,我学我们校长不放垃圾桶学生没几天都闹退学,看来我还是太能忍了
A bit too close to Two Point Hospital, but then that's with the perspective of also having played Two Point Museum which much more did its own thing. Still worth playing, but if you've played Hospital and are looking for another entry into the Two Point series (Collection of games? things made by Two Point Studios? Theme Hospital and Theme Park wasn't the same series, so this can't be either, right?) then I'd recomend playing Museum before Campus.
体验蛮好的,[strike]虽然有些学生动不动就威胁我要退学[/strike],但总体上的难度不高,基本可以算没有难度。 游戏的层层递进也做的非常好,基本上每开一个新图就会增加一个新的难度机制——但很好的设计是,它不是以数值去限定难度,而是建立一个全新的环境全新的挑战。使得游戏不会进入无止境的刷分循环。 这个过程让玩家一直处于 [b]焦虑→松口气→稳步推进→开始无聊→进新图→重新开始焦虑 [/b]的心理链条里。体验会一次次往上翻,既有成为熟练工的自然又有应对新危机的紧张。节奏相当不错。 除了时常因为土地面积而陷入焦虑之外,大部分的难题都不算真正意义的难题。 游戏会根据你的实际情况发各种小任务让你保持在一个不至于负债累累运营不下去的状态。可以说这个小设计也非常好。总能在某个时刻缓解玩家的心理焦虑。 总体而言在打折情况下是一个相当不错的打发时间的模拟经营游戏。
A worthy successor to "Two Point Hospital". The game has much of the same mechanics as TPH has, despite the setting being different. The tasks are quite challenging sometimes and the additional obstacles the game has to solve the locations (e.g. for income) are very well made. The characters are as cute as in TPH, their names so good and some cute lilttle bugs are also in there (in WIN 11 25h2, not to make the game TOO perfect - nothing gamebreaking though!) - e.g. when moving one room, suddenly some times are unaccessible or other problems arise. The big question is, if this one or "Two Point Hospital" would be the game recommended for someone new to the franchise. To be frank, this game seems easier. maybe it is easier because Two Point Hospital was harder when it taught how this series works? Anyway, this game is strongly recommended for anyone wanting to play a nice business simulation with challenges to complete every location to 3 stars. The DLCs add great additional content and different settings to the game.
I tried to enjoy this one, but just couldn't get into it. I love Two Point Hospital! I found with this one I wasn't having fun and could care less what was next! No problems with the game it ran smooth and no crashes. I just didn't enjoy it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29M | 35K | 92% | $29.99 | |
| $541.5K | 933 | 79% | $19.99 | |
| $10.4M | 13.4K | 95% | $29.99 | |
| $2M | 3.4K | 84% | $19.99 | |
| $47.9K | 85 | 68% | $12.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 13.1K | 94% | $19.99 | |
| $5.5M | 17.4K | 95% | $19.99 | |
| $5.5M | 28.1K | 96% | $9.99 | |
| $5.5M | 4.4K | 96% | $29.99 | |
| $5.5M | 8.6K | 85% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 |