
Build mechanical computers and watch marbles drive them. See data processing happening, witness how cleverly arranged switches create all basic functions of a microprocessor, invent ways to add, compare, divide, multiply, substract, do logic, create patterns and much more through the 59 puzzles!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
As a puzzle game this is pretty solid. Create a marble run. If the marble falls down the left shoot a new blue marble is released and if it falls down the right then a new red one is released. Place components in order to acheive the desired output sequence. The graphics as simple but they do the job and the way the components interact with the marbles is quite satisfying to watch. You do pretty quickly wish there was a way to speed up the simulation, or skip to the end though as, at least with the early levels, it's pretty obvious when your setup is going to work. It's frustrating just waiting for the marbles to slowly clunk their way down to the bottom on after the other. As a VR game I'm really thrown by some of the decisions. The controllers are basically just being used as mouse pointers except that each controller only works with one element (game board or component select) so you can't even drag components. You are only clicking to select. It would have been so much more satisfying if you were just stood in front of the board (instead of it being oversized and at a distance) and could just pick up components and slot them in by hand rather than highlighting a location and then the required component. It would have also alowed you to do fun things too like test specific parts of your design by just dropping marbles into your machine. Frustratingly, the intro screen actually has you physically picking up a component and placing it in order to start the game so someone has clearly at least started thinking about that as a control mechanism! Later on you unlock the ability to jump between viewing platforms, but bizarrely the components are still only available on the original platform which makes the other ones kinda pointless (unless you are just looking for something to do whilst the marbles finish dropping.) This again would have been unnecessary if you were more up close to the machine and could just lean in to change views. Overall, a nice puzzle game conceptually which feels like it was developed with a very flat-screen mentality. How much that bothers you will affect how much you enjoy it. I plan to keep playing because I like logic games. If you are familiar with other logic puzzles then you might find this tedious until you get through to about level 16+ at which point things start to require some thinking.
i'm liking these puzzles! there's definitely a decent amount of content and it's worth the price
I need help figuring out how to get this on the Vive Focus. It's all new to me. I have the software and steam on my computer but not sure how to get it on the Vive Focus headset. Any help would be appreciated. Thank you.
I spawn under the map every time and no sandbox mode, a truly Broken game
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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