
Hold Controller is a VR game similar to electric shock maze. Players can use one or two controllers to cross the designed level. Carefully observe, smoothly control both hands to complete the level, and charge the core.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It's a good game and relies heavily on your own tracking system being stable and your own hands being stable as you move down the path. Reminds me of playing "World's Hardest Game" but instead of using a keyboard mouse, you use your VR controllers. You are basically racing to the end as quickly as possible due to time limit. This basically puts you in an awkward spot whether you take the time with precision and run out of time, or go fast but have a higher chance of failing. A few flaws with the game (Listed below is what I find more bothersome than other minor issues). 1) Long loading times. You spend more time loading than playing the actual level. Also, another thing, when you retry, you spend 3 seconds every time before the level comes up again. 2) Unable to adjust horizontal axis for the play. You can move up/down to adjust height, but it's an issue where the level is right at the center where I usually stand. I have to stand far back just slightly outside my playing field. 3) Unable to adjust the saber axis on the controller. It may be fine on other VR systems but playing on Index. It is very difficult to adjust with the angle of the sabers (could also be playspace issue due to horizontal positioning of the gameplay - #2 reasoning)
Really nice game i love it 😄😄😄👍🏻👍🏻👍🏻
CONS: You spend more time waiting for level to load than actual playing it. PROS: FUN, responsive. Needs just a little work on quicker fail to start. For example beginning of a level is okay to load those floors, bot when I'm trying again, I don't want to wait. That made me quit game after like 5 minutes. Waiting for update. Will complete this game for sure when lower load times. CHEERS, love.
感触は悪くなく、見た人の大半がイメージするであろうあのゲームをほぼ忠実にプレイすることができます。 ただし惜しむらくはボリュームの少なさ。両手を使うモードもありますが、それを加味しても非常に簡素なステージが多く、複雑なギミックを含むステージを作成する前に制作が止まってしまったのではと思います。 値段は安いので、ゲームセンターに行くくらいのつもりで買うのならおすすめ。 追伸:ムービーで見える背景の塔と通路は完全に背景です。ストーリー等はなく、歩いていくこともできません。
狭いコースに入れた電流棒を、ギミックやコースフレームなどに接触させることなく進みゴールを目指す。 電極がコースフレームやギミックに衝突すると、コントローラーがビリビリッと振動しゲームオーバーになってしまう。 平たく言えば「爆裂電撃イライラ棒」 ......それ以上でもそれ以下でもない。少なくとも、値段から量やそのほかを察してほしい。 コースフレームはオリジナルなので、当時のコースを遊びたい人は注意。 回転ギミックのスピードが速くなったり遅くなったりコロコロ変わるのでマジでイライラするとこだけは一級。
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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