
The Steam Revolution Is a first person design game. Players will be able to drive armed trains through enemy lines and will use various historic cannons, which will be used to repel enemy attacks and reclaim their country's territory
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Reviews
The name of the title and the subject in this game was very intriguing to me before I dive in. But, I didn't like it at all. The visuals are uggly. VR contoller interaction mechanics are glitchy and tiring. The overall experience really bad to play it in VR. I don't recommend as such even though there seems to be a big effort on its content and its low price.
Great game! I hope the Developer keeps updating. Beautiful! Great bargain.
没想到19块钱的游戏能做到这种质量,新更新的坦克太帅了,履带做的很真实。什么时候能把巨鼠也让玩家开开,太帅了
First Impressions ... This game is actually a fairly substantial for an indie game at 12 GB+ in size. The game can be played seated in VR. The controls on the my Oculus Quest VR 2 platform could do with a little work, but the game was playable, albeit with a few glitches here and there. The game currently consists of story based levels which unlock sequentially as you progress through the game. You begin in a nicely rendered decaying city in an alternate WWII steampunk style setting. Mission one sees you man an AA gun position at the rear of the escaping train to try and down enemy bombers, fighters and zeppelins. Making good use of VR you use trunnion wheels etc to align the guns and tackle the airborne threats. Between missions you can see a representation of the enemy showing their weaknesses and strengths to suggest aiming points for you. Destroyed in the first few minutes of Mission 2 you abandon the AA gun carriage in favour of a large field artillery gun mounted on the next carriage, this requires a much more precise manouvering style than the aa gun in the first level as you tackle a heavily armoured train which is pursuing you, this is challenging as in addition to adjusting for deflection of your shells the trains also twist and turn around the track, meaning you only have occasional opportunities to shoot. The positioning of the left-right training control on the Artillery gun could perhaps benefit from a slight adustment as it requires you to bend over considerably from your seated position. I would also advise the devs to run their English mission text by an English speaker as while you can get the gist of the story, it does not read well in the current translation. Overall I am happy with what I have seen so far, despite the glitches on the Quest 2 and looking forward to seeing what the rest of the game holds and further developments by the devs.
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