
Tunguska: The Visitation is a single player top-down shooter RPG. Seek fortune as a Ghoul Hunter in an abandoned Soviet Exclusion Zone. Use your grit and ingenuity to survive deadly radiation, mysterious anomalies, and poisonous mutants. Go in guns-blazing, or stay in the shadows - your choice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 5 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 28.43/day in the week to Jul 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Radioactive anomalies. Rabid mutants. Cursed treasures. You step into the Zone with a pistol, a flashlight, and a roll of bandages. Hunt and scavenge, or get lost to the Zone.
Choose from an arsenal of Soviet-era firearms and melee weapons. Go in guns blazing, set ambushes, sneak through shadows, distract enemies. The Zone rewards cunning as much as courage.

Manage food, medicine, radiation, infection, and your trusty backpack. Use careful planning, stealth, or brute force—your approach matters.

Harvest herbs, hunt animals, gather mutants’ body parts. Brew serums, cook food, upgrade weapons, repair gears. The Zone is perilous — but also full of riches for the cunning.

Ravaged villages, toxic swamps, abandoned Soviet bunkers—each environment holds clues, journals, side-quests, and mysteries born of the 1908 Tunguska Event. Uncover the hidden stories at your own pace.

Inspired by the novel Roadside Picnic, Tunguska is one man's vision and creation of a new post-Visitation zone: a place not just full of horror and danger, but also the freedom and opportunities sought after by many near the fall of the USSR.
Major graphics upgrade & visual polish
New weapons, attachments, and crafting options
Native controller / Steam Deck support
Holiday and emergent events to spice the world
Improved UI, weather, dynamic lighting & stealth mechanics
12 skills + 72 perks for flexible builds
Enemies powered by goal-oriented AI
Grid-based inventory with weight & capacity constraints
Real-time day/night cycle & weather that changes tactics
Detectors, suppressed weapons, dynamic lighting for stealth playstyles
Steam Achievements
Peace of mind: optimized for modern PCs, full Steam Deck support, frequent updates, and developer engagement. Adventure lurks in every shadow—Wishlist and start your journey!

Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is adding Turkish language support that hard? Until you bother adding my native language to your game, you’ll be no different from garbage in my eyes.
Allright, what a good indie game. Yes it is a stalker vibe, and the story is well made. You can finish it in less than 20 hours, difficulty is average so manageable for all. Now what I would like for number 2 coming soom: -better optimisation -better stock management too many litlle things to grab, most of therm are useless, I never craft ammo cause easy to get from enemy, many differents weapons, some are useful like sniper, melee weapons are useless, gun suppressor are useless because I wasn't able to one shot in ninja mode. food was a bit complex, never find any recipes, so used to eat only bread (what a diet) wood is annoying to get, always keep your axe, because grilled and chemist station (useful) need woods. -craft is a bit long, not able to craft several at once. -IA of soldier is ok, but monsters are dumb On the end-game, you're really well stuffed, but no big challenge, to use the heavy weapons you get or armor.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Italian, Ukrainian, Spanish - Spain, Spanish - Latin America, German, French
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bonne expérience de jeu. ça m'a plu
Se você já se perguntou como seria jogar S.T.A.L.K.E.R. com uma visão isométrica, basta comprar Tunguska que você terá sua resposta. Muito bom pra matar a vontade de sobreviver numa zona irradiada enquanto não "finalizam" o S.T.A.L.K.E.R. 2.
top down isometric stalker with big time crafting, rpg leveling, lots of equipment, lots of content, and interesting post apocalyptic world
Horrible.
Absolute gem of an indie game, challenging at times but feels very rewarding to play. The only frustrating portion was avoiding anomalies, but once you understand that everything else is straight forward.
Project Zomboid x STALKER = Tunguska
Отличный проект! Как и в серии fallout не нужно останавливаться на достигнутом, ожидаем эволюцию Тунгуски 3 в FPS-RPG, в том же визуальном окружении и сеттинге. =================================================== Great project! As in the fallout series, there is no need to stop there, we expect the evolution of Tunguska 3 in an FPS-RPG, in the same visual environment and setting.
游戏虽然老但是玩起来还行,有点像废土2,不过我在想到底是原本的制作者性压抑还是翻译者性压抑,和npc的对话里动不动就提和裤裆相关的事,和主编汇报新闻的时候让我坚持一下,将来能在三环买房娶漂亮老婆,呃,有没有可能想过会有女玩家选女角色玩这游戏呢,今日又被第一性的高傲震撼了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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