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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Italian, German, Bulgarian, Japanese, Russian
Reviews
Very tricky puzzle where you move rows and columns. The first impression might surprise you because the game has a very low screen resolution. It fits a mobile screen. While it can be resized, it stretches the game’s image and makes it ugly. The objective is to move rows or columns to recreate an image shown at the top. Challenge comes from the limited number of moves you’re allowed to make. Another challenge are various mechanics. Some of them are blockers that prevent you from moving a row or column in a certain direction or rotators that rotate all tiles when you move them. There are around 300 puzzles, divided into three difficulties, so this will keep you busy for quite a long time. However, puzzles are very difficult and not for casual puzzle solvers. Despite only a few number of moves, finding a solution requires precise steps and can’t be solved by simply moving stuff around.
mobile port that only works in a window sized to match your typical phone screen size. But if you can look beyond that, it's an OK puzzle game. The main mechanic is sliding tiles around a very limited play area, with the tiles automatically wrapping around from one edge to the other as you slide them. Your task is always to copy a pattern given at the top of the screen by sliding the tiles in the play area. It was enjoyable for the 20 minutes I gave it, but the concept does seem like it would wear thin quickly, but the price reflects that I think. works great on touch screens, or with a mouse.
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Concurrent players on Steam, sampled daily since tracking started.
For 99 cents, you receive a really clean and well-made puzzle game. I can tell that the game devs put a lot of work and care into not only making the game run well, but also make it look visually appealing. Interestingly, the game itself opens up in an aspect ratio of a mobile app, but it makes sense considering not a lot of window space is necessary for the core gameplay. The puzzle themselves range from easy to difficult. When I encountered a bug during a live stream of the game, the dev swiftly went to fix the bug and notified me of it. Really great guys! My main motivation now is pretty much 100% the game at this point.
Игра сложная но интересная
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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