
Three fractured realities. One collapsing multiverse. Fast, fluid combat in a dark sci-fi Roguevania where each run begins in a separate universe — then lets you fuse your parallel selves, powers, and worlds to create brutal, ever-evolving builds.
Modeled estimate, not a reported figure. How we estimate →
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About
If you love tight combat, smart builds, and runs that feel wildly different every time — you’re home.
Fuse parallel characters, unlock new synergies, and tear through dark sci-fi worlds with speed, style, and precision.
The various branches of the multiverse are always changing. Fight through a combination of procedurally-generated levels as well as hand-crafted challenges and arenas that will put your skills to the test. Levels with 3D graphics are seamlessly constructed out of hundreds of custom-made rooms.
With weapons and attack systems that leverage our previous experience working on fighting games. You’ll slide, dash and dodge between enemy attacks and strike back with an arsenal of satisfying special weapons and abilities.
Each of your parallel selves has their own world with multiple biomes to explore, as well as their own sets of unique abilities and weapons. Travel through a universe of desolate wastes and caverns roamed by mutant creatures, escape the endless forges and labs of a world ruled by machines, and survive the dangerous sky cities of a post-human society.
Unlock permanent upgrades in the Hub and discover new starting points for your run as you reclaim major locations in each universe. Finding yourself getting stuck in one area? Start your next run in a different one! No matter where you die, or which starting point you pick, you're making progress somewhere.
The game’s characters and lore are crafted in collaboration with award-winning poet and sci-fi novelist Ada Hoffmann, author of The Outside, The Fallen, and The Infinite.
As the story unfolds, new starting points are unlocked across the multiverse, allowing each run to begin deeper into the journey. Even when a run doesn’t advance the narrative, players earn resources that can be invested in permanent upgrades back at the Citadel — steadily strengthening their characters, expanding their options, and ensuring meaningful progress toward the story’s conclusion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tarda demasiado en iniciar, es desesperante y aburrido estar viendo solo la imagen de carga en lugar de poder jugar
This was such a pleasant surprise and it's a real shame this game was slept on. Combat is responsive, traversal feels good and there's a surprising amount of voice work. The three character mechanic means there's essentially three campaigns that all play very differently. You can tell a lot of love and care has gone into this and it really shows. It punches well above its weight for the budget. This is an easy thumbs up for fans of 2D combat/platformer roguelites.
good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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