
Three heroes make their way through a fairytale world of forgotten ruins, scheming goblins and impossible contraptions. Play alone and switch between wizard, knight and thief at will, or bring up to two friends, in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 0.71/day in the week after.
About
Amadeus the Wizard conjures boxes and planks out of thin air. Pontius the Knight charges through what stands in the way. Zoya the Thief slips past it with rope and arrow.
1–3 players, in online or local co-op, and the whole campaign works either way. Play alone and switch heroes freely, or bring two friends and watch each of them reach for a different answer.
Twenty levels of physics-based puzzles, hazards, enemies and contraptions. Turn goblins to ice with frost arrows, levitate a monster to a great height and then trap it in a box, fly across a chasm on the Kitesail Shield, or slow the world down with the time-bending gravity bubble.
Travel through a castle by the treacherous sea, a burning desert, snowy ice mountains, and all the way to the insides of a giant worm.
1–3 player co-op, online and local
Play as wizard, knight and thief, switching freely at any time
Twenty levels of puzzles, platforming and combat, including the Goblin Menace expansion campaign
Award-winning soundtrack by Ari Pulkkinen
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.1Kreviews | 95% | — | $11.6M |
| $3.99−80% | 54.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sympa à deux avec les enfants
круто
这是一款好玩的游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1354.6/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, French*, German*, Italian, Spanish - Spain*, Czech, Hungarian, Korean, Portuguese - Brazil, Romanian, Russian +3 more
| $3.99−80% |
| 486ratings |
| 92% |
| — |
| not modelled |
| Free | 66ratings | 84% | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
L'ambiance des Trine a quelque chose que je trouve si apaisant, ça me rend nostalgique d'un truc que j'ai découvert bien adulte et que j'aurais pu trouver niais ou ridicule mais pas du tout.
güzel oyun oynayın
Мне вторая часть понравилась сильно больше, чем первая. Стали лучше графика, детализация персонажей и окружения, более интересный "сюжет", и геймплей стал поувлекательней. Но длц мне зашло ещё больше. Как минимум за локацию в чреве большого червя, явно позаимствованного из Дюны)
游戏二代优化了整体的玩法,无论是游戏模式还是人物技能都接近四代,同时保留并升级了一代的古早画面风格。 主线+DLC纯闯关不收集玩了八个小时。 这里我就要提游戏的缺点了,游戏缺乏可互动物体的指引,以可破坏岩石为主的物体与场景完美的融为一体,甚至导致主线因为不知道互动点在哪卡关。游戏的第二个问题是中后期的游戏流程过于依赖某一个人物的后期技能,还衍生出如果人物已经死亡根本没法过关只能回上一个存档点的问题。 让我比较困惑的是为什么一代法师的停滞三角被删除了,可能是法师在一代过于全能,所以把停滞能力给了盗贼? 故事紧跟一代,法师盗贼战士又被Trine召唤干活,游戏的打怪流程仍然偏向于冒险游戏,可打可跳,主线基本在打骷髅,DLC则是哥布林,游戏的boss战个人感觉比解密更有趣,以弱点击破为主,不再是纯粹的互殴,boss战流程简短又有趣。 值得一提的是游戏在DLC中有一个反射镜子,可以当法师的飞天魔毯用,游戏中超过一半的内容可以用法师的木板+战士盾牌飞解决,可以说我玩的时候没有思路全是邪道,也因此发现后期对后期技能要求颇高,有的连邪道都过不去;另一方面,后期技能确实非常简化过关思路,除了盾牌飞还有盗贼的爆炸弓箭,低重力箭,如此来看这一作确实有在加强战士和盗贼的存在感。 游戏总体还是比较有趣的,确实比一代更好玩,为了后期技能可能需要刻意收集,略有遗憾。
Excellent
Jogo extremamente abusurdo de bom, se for jogar em coop é diversão garantida, boas horas de risada, e nas dificuldades mais avançadas pra quem gosta de desafio vai ser bem testado.
De game is fantastisch en erg vermakelijk! Soms zit er wat uitdagingen en wat lastige puzzel stukken in, maar dat maakt het juist leuk om de game te spelen. Daarnaast heeft het een mooie atmosfeer en zijn de graphics vrij goed! Een echte aanrader als je van combat, puzzelen en verhaallijnen houd!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 16K | 96% | $14.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| — | 950 | 90% | $2.99 | |
| — | 0 | — | — | |
| — | 486 | 92% | $3.99 | |
| $22.4M | 72.9K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.7M | 9.3K | 38% | $59.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 |