
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.8Kreviews | 80% | — | $7.2M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really, really hate that this game took nearly 3 hours to reveal that it's not much of a game. I would have refunded this, except I spent over 2 hours just reading and listening to cutscenes, and fighting only 3 battles in that timeframe. This is predatory design; the game doesn't really let you play it until 3 hours pass. Once that shows up, you have a VERY basic SRPG on your hands. I'd recommend picking up Baldur's Gate 3, X-Com 2, or even downloading Langrisser Mobile or Sword of Convallaria for free before spending money on this game.
엄청난 대사량으로 스토리를 이끌어가지만 스토리만 보면 졸작 대사는 유치하고 개연성 없으며 클리세를 비트는 것 하나 없다 유일하게 참신한 것은 투표로 분기를 선택한다는 것 오우거배틀, 파판택틱스 감성을 기억하고 하면 스토리는 기대할 것이 없다 아사노팀은 스토리 감수라는 것이 없나하는 생각이 든다 결국 중반부부터 스토리 올스킵을 하니 갓겜 근처는 가는데 전투가 매우 재밌었고 1회차때 성장은 한정된 자원 때문에 성능캐위주로 키울수밖에 없다 처음부터 하드로 하면 성장이 안되어 다른 리뷰에서 말한것처럼 전략이란게 없이 도망다니다 끊어먹는것 밖에 못하기 때문에 1회차는 노말, 2회차때 하드로 진행하면 그래도 전략의 선택지가 생기고 전투가 더욱 재밌어진다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm enjoying my play through very much. If you don't like a game with a lot of story, this will not be the game for you, as there is a LOT of dialog in-between fights. Sometimes, I don't even fight anything for an hour+. The story is interesting to me so I don't mind. It has a JRPG Game of Thrones feel to it. The choices you are presented with can be a tough choice, and I know I will play through again to see how the game branches into a different path. There is a voting system in the game that you must convince others in your party to do what choice you want. So far, I have always gotten my way. I think I would be annoyed if the game went in a direction I didn't want it to (Probably save scum it). That is the only negative thing for me. The combat is fun, though for a veteran like myself who has played many tactic games before, it feels a little bare bones. TLDR: If you like a simple tactic game with a complex and dialog heavy story, you will like this game.
最cjb的游戏,一堆测评天天搁哪儿吹神作,剧情一坨屎,全程刷刷刷,一点爽点都没有,窝囊废龟龟必吃榜,天平系统更是弱智中的弱智,强行喂屎。
was always a fan of Fire Emblem series (played most of the main entries up to the 3DS era) and it's a bummer it was never officially ported to PCs. Triangle Strategy is a good love letter to the FE universe, it's a typical ttrpg with a lot of dialogue to read through (looks more like a visual novel at times :) in a Game of Thrones'esque setting (strong political themes, houses fight for power, a lot of backstabbing and such). Good stuff: - the world, characters, lore, story - it all clicks, the setting is interesting, story is fine (there are some weaker moments, also some dialogue falls apart since characters say stuff they couldn't know at certain stages - maybe it was a bug for me) - fantastic music, 1 tier below Octopath traveller 2 - combat/systems are ok, not too complex but enough for a ttrpg standard, You have Your backstabs and follow-ups, a handful of skills for each character that fills a long list of playstyles/parties You might want to build - a really good NG+, I was never a big fan of NG+ - usually get bored right after finishing 1st playthrough but in this game it makes a lot of sense, there is a lot new to uncover: new characters, new options related to convictions, items, new battles, not to mention going for the secret/golden ending even transforms Your title screen with a completely new music piece and additional cutscenes... truly well done - connected to the previous point, a good amount of replay-ability is here (You can play around with different comps, You have multiple endings etc) - graphically it's more of the HD-2D style, which is just my cup of tea, the level of detail is not OT2 or Dragon Quest remake level, more like Octopath Zero, but it's still a good looking game The bad: The character progression is very linear, the only choice You have is the order when You want to upgrade skills/attributes but in the end You will just get all of the upgrades available for given character/class, on top of that You have 2 item slots to bump Your stats so nothing too crazy. Compared to FF tactics or even the later games in the Fate Emblem series this is way more basic, You basically have archetypes that increase in power but that is it. Other stuff is minor, i.e. it annoyed me that when deploying units You could not select the way the characters are facing...(or maybe I was too blind to find that option) In summary a very solid game for ttrpg/jrpg fans 8/10
I've been studying Japanese through video games, and I came across Triangle Strategy while watching the Game Gengo channel, so I gotta ask: How come so few people have played this game? How come it's only got 1356 reviews on Steam and an average of 77% positive reviews?? Triangle Strategy is an amazing tactical JRPG. At about the 7th chapter, I was so in love with it and its world that I decided I simply had to go for the Golden Ending, since I usually don't play through games more than once anymore (adult life, yay). It's not like the game's perfect, though. I do have a few gripes with the story, such as [spoiler] Falkes not really doing anything in the route where you defend Roland, even though he says he'll send help, and then just proceeding to die in a cutscene [/spoiler], [spoiler] Avlora and Maxwell "dying" and coming back in the exact same manner[/spoiler] and the fact that I think the overarching theme has been done to death, especially in JRPGs. However, the game has a lot of positives: +Charismatic characters, even if some of them are admitedly a bit one-dimensional; ++Very diverse cast of 30 playable characters, each with their own unique quirks and contributions to the party; +Excellent voice-acting in Japanese; +Very interesting world and story set in a medieval fantasy world, kind of Game of Thrones-esque; +Great music that fits the atmosphere (and for setting it in the background when studying or working). And, for my fellow students of Japanese: +The game is almost fully voiced (only some parts of the game aren't voiced, such as when you're in exploration mode, but I had no problem using Deepseek to transcribe the text for me); +There is a log with ALL the dialogs, and you can play back the audio too; +All the text is "push to continue"; +There is quite a lot to read. I had a great time playing this title. Would definitely give it at least a solid 8.5/10.
Triangle Strategy is seriously one of the best tactics games I have ever played. BEFORE BUYING just know that if you can't handle long story elements and extended dialog then maybe steer clear honestly, the game really doesn't start moving until about 2-3 hours in but when it does ♥♥♥♥♥♥♥♥♥ it really brings you on for a crazy ride. The best way I can describe Triangle Strategy is a perfect mix of Game of Thrones & Final Fantasy. The world is brutal and gritty but with likable characters and villains that will have you cheering for their downfall. Honestly the best part of the game for me is how you make your choices, its a party based system where you have to convince one side and usually 1-2 undecided to vote with what story choice you want. This is my second play through of the game the first being on a different console but with the 4 major endings and a 5th bad ending it has kept me coming back. 8/10 and honestly the only reason I don't score it a 9 or 10 is the fact that the beginning is VERY lengthy and I understand that turns off a lot of people.
看到黑五打折来评价下,过于中规中矩了,无论数值还是剧情都是,没有爽点,没有打二周目高难的欲望,个人觉得不值这个价,100以下可入。
三角战略?毫无战略可言,几个势力打来打去没看出来有什么战略,剧情幼稚。唯一的优点就是HD2D.
takes like 3 hours of cutscenes to get any gameplay. Boring story too, game's just a slog.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $719.7K | 1.7K | 92% | $19.99 | |
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| $3.5K | 31 | 100% | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 10.1K | 94% | $19.99 | |
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| $7.2M | 29.1K | 97% | $9.99 | |
| $7.1M | 8.4K | 88% | $21.99 | |
| $7.2M | 14K | 97% | $24.99 | |
| $7.2M | 14.2K | 96% | $12.99 |